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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. I do sometimes have ‘flashes’ -or dreams- of cool ideas like a gameplay mechanic, other times a whole story or environment. Often they could be difficult to implement or have no coherency with the world you are building.

Dev 160
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Design review: Botany Manor as a quiet dark detective game

Radiator Blog

The Witness fully commits to hundreds of puzzles at the scope of an open world game. I'm disappointed, but I understand why the devs made these choices. Is it heat, wind, light, acidity, soil sugar content, or any of the previous puzzle mechanics we spent the last 2 hours tutorializing? How do we filter the clues?

Puzzle 173
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Fly around on a broom in cozy adventure Mika and the Witch’s Mountain by Chibig

PreMortem.Games

Indie developer Chibig started in 2017 as a one-dev studio in Valencia, Spain. Combining the looks of a Ghibli movie with the condensed open world of that game, gave birth to the idea of an apprentice witch delivering packages. So, finally, we decided to stick to the original plan and create a short adventure.

Mechanics 104
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

supports advanced global illumination techniques such as lightmapping (including SH lightmapping), Voxel GI (which is fully real-time) and SDFGI (which is a single click, open world GI solution). Streaming is the most important feature missing for managing large scenes or open worlds. Additionally, Godot 4.0

AAA 145
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Garrisons 2.0

Grid Sage Games

I’m reminded of Beta 11’s spicing up the main complex with Heavies and Cargo Convoys , though in this case it’s not just adding one or two new mechanics but instead about turning Garrisons into proper branch maps in terms of content distribution… Encounter Architecture. …alert level xD. That’s a problem.

Beta 52
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

WE SHOULD ALL DO THIS / STEAL THIS: Dev-owned wiki. The dev team "SureAI" operates the official Endreal strategy guide and lore wiki. It is much better than the boring shot reverse-shot cutscene stuff going on in AAA RPGs these days, and makes Skyrim's "sit" mechanic more meaningful. Anyway, here's my notes. Money sink.

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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

For the first time ever, Godot also comes with a GI technique that can be used with large open worlds — signed distance field global illumination ( SDFGI ). Previous versions of the engine provided users with a powerful, but obscured mechanism for preparing imported 3D assets.

Beta 52