Remove Development Remove Electronics Remove Mobile Gaming
article thumbnail

EA cutting "small number" of staff as it sunsets two mobile games

GamesIndustry.biz

Electronic Arts is set to lay off "a small number of staff" due to its decision to close two of its mobile titles: EA Sports MLB Tap Sports and F1 Mobile Racing.

Mobile 130
article thumbnail

Playdemic founders' new studio ForthStar Games will "test and kill" to find its next Golf Clash

GamesIndustry.biz

The pair set up their first mobile games studio, BattleMail, in 2001 and sold it to (M)Forma a year later. Shortly after, they formed Rockpool Games, made the J2ME edition of Worms, and sold the developer to Eidos/Square Enix in 2007. billion – one of the biggest UK games acquisitions to date.

Studios 140
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Learn From the Best: Top 10 Mobile Game Development Companies in the World

Big Games

Following good values and trends are essential for any mobile game development company. Hashbyte Studio is a leading mobile game development company that focuses on providing high-quality games to our audience. They try to provide a wide range of gaming experiences to the players.

article thumbnail

What are AAA Games and Mobile Games?

iXie gaming

With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobile games. These games offer different gaming experiences, target different audiences, and have unique testing requirements for game QA. Games with expensive advertising campaigns.

AAA 52
article thumbnail

AWS gears up for action-packed Gamescom and Devcom 2024

AWS Games

One of the world’s most anticipated games industry events, the conference brings together developers, publishers, hardware manufacturers, and cloud providers from around the world alongside the gaming community to celebrate industry achievements and discuss the trends shaping the industry’s future. Register here. Register here.

AI 109
article thumbnail

The Play Pendulum • A theory of innovation cycles in interactive entertainment

PreMortem.Games

I’ll start by defining these two types of innovation: Content innovation periods are characterized by a focus on developing new types of games, expanding game portfolios, and pushing the boundaries of gameplay mechanics and storytelling. EA’s strategy focused heavily on developing and acquiring new intellectual properties.

article thumbnail

AWS for Games updates from re:Invent 2023

AWS Games

During re:Invent 2023, the AWS for Games team showcased the latest ways our customers are using AWS game development tools and introduced several new purpose-built guidance and partner solutions that are now available in the AWS Games Solution Library.

NPC 57