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As a historian specializing in Japanese history, my journey into the realm of historiographical video gamedesign has been transformative. This post chronicles that journey, highlighting key lessons learned and offering practical insights for gamedevelopers interested in integrating historical accuracy into their designs.
Here at PreMortem.Games, we have great admiration for developers who tackle the entire gamedevelopment cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. This game represents me as a developer, he says.
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Hungarian solo developer Csaba Putnai has poured over 3000 hours into his latest project, The Last Three. Its his second game after the release of his debut, Bob A Thousand Lives , which he developed in his forties. The Last Three is a game about the last stone tiger family that lives deep in a magical forest.
While 3D dominates modern gamedevelopment, 2.5D This technique isnt just a nostalgic throwback; its a strategic design choice that allows developers to craft visually striking, performance-efficient, and highly engaging experiences. From indie studios to AAA developers, 2.5D Development While 2.5D
BitCake Studio , an indie gamedevelopment studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main GameDesigner and Creative Director of the upcoming game Atomic Picnic , explains how the company started. Now we’re much bigger and have lived way past them.”
Why You Can’t Objectively Build Great Games Josh Bycer josh@game-wisdom.com I was reading a piece over on GameDeveloper that gave me pause for a second about whether this is what gamedesign at the AAA level is about now — focusing on analytics and trying to “math” the perfect … The post Why You Can’t Objectively (..)
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A couple of months ago, I asked the readers of this blog to send in answers to the question “ what confuses you most about board gamedevelopment ?” ” I got a lot of responses, and two of them were about knowing when to pivot during a gamedesign project. Need help on your board game?
Developing LIMBO as the Co-Founder and CEO of Playdead taught him invaluable lessons about creating impactful games. We designed LIMBO to be approachable for everyone, whether they were seasoned gamers or picking up a controller for the first time. Here’s what he learned: 1. Accessibility matters. Testing teaches.
Naturally, we needed to set the game up and take a few photos to send to her, if nothing else. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Like many board games, Imhotep has a lot to teach board gamedesigners. CC BY-SA 3.0
Certainly, board gamedesigners can learn a lot from well-designed escape rooms. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Need help on your board game?
That’s why I wanted to take a moment to shout out Joe Slack’s website, The Board GameDesign Course. Click here to check out The Board GameDesign Course. There are two things I particularly like about Joe’s approach to teaching gamedesign: #1. He also does weekly mailers, too !
When board gamers need a game to mercilessly mock , they look no further than Monopoly. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Monopoly is a bad game, but have a little respect. This is a critical element of good gamedesign.
The gamedevelopment process is a complex and challenging process involving ongoing iteration and improvement in order to develop an exciting and captivating final product. One vital approach used during gamedevelopment is playtesting. So, what is playtesting and how is it an essential part of gamedevelopment?
Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Escape Rooms will make you a better board gamedesigner. With this in mind, here are six reasons I believe that Escape Rooms will make you a better board gamedesigner. Escape Rooms are master classes in theme.
With the discussions over the use of AI in gamedevelopment raging on, Jussi-Petteri Kemppainen , Lead VFX Artist at Mainframe Industries and founder of Dinosaurs Are Better , spends his spare time to see what all the fuss really is about. AI affects gamedesign The project’s trajectory shifted with the integration of AI tools.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. If you don’t consistently work to improve, you won’t make the game you want to make. Note that when I say “quit”, I don’t mean “quit board gamedesign.”
No matter how you feel about it, there is a lot that new board gamedesigners can learn from it. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. In my opinion, pacing is one of the most underrated aspects of board gamedesign.
When I was a neophyte gamedeveloper, I found an excellent article by Wizards of the Coast, creators of Magic: the Gathering , called Ten Things Every Game Needs. This two-part article was so influential in my initial design of War Co. Join my community of over 2,000 gamedevelopers, artists, and passionate creators.
The use of AI in gamedevelopment has the potential to revolutionize the way games are designed and created. Based on the designer’s vision and in tune with the game’s visual style the platform generates a base character. This base character comes fully rigged and can be completely edited by the developer.
Have you ever designed a game? If yes, then what gamedesign fundamentals do you prioritize in your own designs? Gamedesign is incredibly complex and fascinating, with countless nuances and techniques to master. In this article, we'll explore some key building blocks of gamedesign fundamentals.
Let’s pick up from there and talk about what specifically goes into making a game. What is board gamedevelopment all about? Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. ” So what goes into gamedevelopment?
Indeed, on the Pangea Games Facebook group where we regularly give away free board games, Root has by far the most popular prize we’ve ever given away (all three times we’ve done it)! Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators.
Video gamedevelopment is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse gamedesign and game art as being the same.
Internship recruiting season has begun for some large game publishers and developers. If you’re a student and you have an interest in gamedevelopment as a career, you should absolutely look into these. This means that a number of internship opportunities for summer 2025 have been posted and will be collecting applicants.
Twilight Imperium is among the greatest board games of all time according to BoardGameGeek. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. No two games should be the same. Within that notoriously hard-to-please community, it holds a staggering 8.7/10
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It has since remained a hot game on Board Game Geek and a perennial favorite in Pangea Games board game giveaways! So with that in mind, what can we learn from this award-winning board game with a silly name? Need help on your board game? It’s absurd and you can’t help but smile at it.
Ever since then, Paladins of the West Kingdom has been on the Board Game Geek Hotness list nearly every time I’ve checked. For this reason, we are going to dig into what makes this game so successful. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators.
In Guntouchables by Danish indie developerGame Swing , enemies randomly power up from the upgrades that a team of four players cant lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish gamedesign students.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. The post 4 Lessons from Everdell for Aspiring Board GameDesigners appeared first on Brandon the Game Dev. .” As you can imagine, this is right up the alley of many dedicated board gamers.
Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. ” Why did you become a solo developer?
GameFromScratch.com GameDesign And Programming Book Bundle There is a new bundle of interest to gamedevelopers, the GameDesign and Programming by Pearson Humble Bundle. This bundle contains a large collection of gamedevelopment books, including several rarer books about gamedesign, all in PDF format.
Even now, two years later, the game’s name has enough cultural cachet to lead to the most popular board game giveaway Pangea has ever sponsored. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. That entails theme, components, and art.
Clearly, there is much more to this game than what immediately meets the eye. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. For that, we’ll reference the game’s Board Game Geek page. There’s a lot we can learn from it!
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