Remove Development Remove Games Remove Prototyping
article thumbnail

Iterative prototyping with Charlie Cleveland - GD Podcast episode 33

Game Developer

In the latest Game Developer podcast episode, we dive deep on prototyping and iterative design with Charlie Cleveland, game director on Subnautica and Moonbreaker.

article thumbnail

Ardán launches development fund for Irish indie studios

Game Developer

The IndieDev program will grant £15,000 / €15,000 to the seven studios in the island of Ireland to generate ideas and create game prototypes.

Studios 351
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Gamecity Hamburg to provide €400,000 for game prototypes

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Gamecity Hamburg has announced that it will be offering developers a total of € 400,000 in support. Start-ups and studios, small and medium-sized, based in Hamburg can apply for Gamecity Hamburg's Prototype Funding. Read more

article thumbnail

Video Game Prototyping and Its Importance in Game Development

Logic Simplified

You came up with the ultimate game idea and think it is perfect. But soon after the launch, the audience was not impressed with the game. Therefore, before developing the game's final version, you must test a prototype. Therefore, before developing the game's final version, you must test a prototype.

article thumbnail

New studio 2weeks to focus on prototyping and bite-sized games

GamesIndustry.biz

The developer will focus on short prototypes that will be released on the web for everyone to play, and further developed into full games if well received. Industry veterans Brandon Dillon and Richard Foge have announced the creation of their studio, called 2weeks.

article thumbnail

Sony shows off possible future PlayStation controller in prototyping exercise

GamesIndustry.biz

Sony has shared a video that shows the results of a prototyping exercise in which its teams imagined what future products from the company might look like, including PlayStation. In the video below, you'll see a mix of transparent smartphones, augmented reality headsets, and a games controller with a ring light in the middle.

article thumbnail

COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

years of development. The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen.

Puzzle 257