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Epic Games incentivizes developers to release older titles on its digital store

GamesIndustry.biz

The program is eligible for products launched on third-party PC or subscription services before October 31, 2023. Read more

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What would it take to have a resurgence of physical games (for PC mostly)? I recall multiple times of digital only games being taken away by companies and there being an uproar about it. But it was never enough to create change.

Ask a Game Dev

Honestly, there's two major things that need to happen for physical media to be a bigger thing on PC. First, retail stores take a 20% cut of sales while digital doesn't. That's a big chunk of money that the retail stores need to sustain themselves, but that the game publisher also doesn't have to pay when they sell games digitally.

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Bandai Namco is opening a store in London

Game Development News

Bandai Namco has announced it is opening a new ‘interactive retail experience’ store in July 2023 - MCV/DEVELOP

Retail 72
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Dark and Darker coming to Epic Games Store following injunction dismissal

GamesIndustry.biz

As reported by PC Gamer , the developer announced the move on its Discord server. A year after being removed from Steam, Ironmace's Dark and Darker will be available on the Epic Games Store. The game is currently in early access, with no release date as of yet.

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Congratulations to the 2023 MCV/DEVELOP Award winners!

Game Development News

After weeks of deliberation and thousands of votes, 500 of the UK game industry's brightest and best came together to honour the winners of the 25th anniversary MCV/DEVELOP Awards

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Aldora market forecast 2025: Game Industry is slowly moving upward

PreMortem.Games

growth), while PC gaming shows the strongest growth at 4.2%, reaching $31.4 However, this downturn is partially offset by the resilience in the gaming PC and laptop market. Mobile gaming continues to dominate this category, accounting for $109.6 billion (3.6% growth), and is forecasted to reach $115.7 billion (3.1%

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I don’t know if this is confidential or “too technical” for the blog, but how does developing for consoles actually work? As in, what is the workflow like? Obviously, you do all the coding on a PC, but how does the build get tested on consoles? How do you debug on consoles? It would be awesome if you could do a little rundown, but I understand if it’s not possible.

Ask a Game Dev

It has beefier hardware than the retail console (because it needs to be able to hold and run debug builds of the game). They also have a different version of the console’s operating system for development stuff - they allow us to do things like reset achievements, change locale, connect to PSN/XBL/SwitchOnline, and other various features.

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