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From ASCII to Pixel Art and Back

Game Developer

I'm developing a 2.5D pixel art game on my old text-mode engine. A character-based ASCII engine can handle this task, it just needs a couple of upgrades.

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Leveraging Emotional Design Features to Enhance Character Perception in Pixel Art

Game Developer

This article explores how emotional design features - colours and shapes - influence player perception of pixel art characters. By understanding these design elements, game developers can create characters that elicit specific emotional responses, improving player engagement and retention.

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New developer Juicy Button Games founded by Pixel Gun 3D, Total Battle alums

Game Developer

The new studio is aiming to make a 4X strategy game for the mobile market that can stand with similar titles from Chinese developers.

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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Rather than simply creating a selection of live events inspired by Dave the Diver, developer Shift Up dived much deeper with Aegis the Diver , an almost like-for-like version of Dave the Diver faithfully recreated within the confines of Goddess of Victory: NIKKE.

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Minigames Revisited: How Developers Are Continuing to Tap into Trends and Drive Engagement

Game Refinery

In this blog, we look at some of the new and interesting ways developers have implemented minigames into some of the most popular mobile titles on the market, from Royal Match’s Wordle-inspired potion puzzle to Goddess of Victory: NIKKE’s recreation of Dave the Diver. That’s even more true now than it was back in April 2023.

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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

I thought that the core mechanic in this 2D game was extraordinary, so I contacted the developers. Painterly Pixel Art Myllys started his career in 2007 doing pixel art and he really wanted to go back to explore if he could bring something new to the style. So, he wanted to be experimental and try something new. “I

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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. “Ah Racing portfolio Studio Perfect Pixel Dude, based in the city of Kalisz, Poland, was founded in 2013.

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