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How Flying Sheep raised funds to make its ‘frictionless’ Web3 game Star Life

Game Daily

Initially, the company struggled to compete in a hyper-competitive global market, and in a development sector that lacks sophisticated off the shelf game engines. “While our games were web2 focused, we had been following the development of the NFT market,” says Rössig, who also serves as iCandy’s head of Europe.

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[Release post of the official Shader Graph extension]

Cocos

and is developed based on our in-house open-source Graph component from the Web UI library. To promote collaboration and innovation within the developer community, we have open-sourced the full set of source code for this plugin under the MIT license. This means developers are free to use, modify, and distribute this tool.

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How Coin Master Disrupted Social Casino and Pocketed $100M

Deconstructor of Fun

Product differentiation is driven by UX, art styles, production quality and minor meta systems such as quests and saga maps. Meta Dynamics Following from the above point of CM driving Continuity and Speed, this wouldn’t have any significant metric impact unless players receive meaningful material output from all that automated spinning.

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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

The main development effort then moved towards our future major version, Godot 4.0 (see experience (especially since we expect at least one year of development before 4.0 Since we previously did not version our Android plugin systems, this new one is now labelled v1 , and is the starting point for the modern Godot Android ecosystem.

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Create, Share, and Scale Enterprise AI Workflows with NVIDIA AI Workbench, Now in Beta

Nvidia

NVIDIA AI Workbench is now in beta, bringing a wealth of new features to streamline how enterprise developers create, use, and share AI and machine learning. NVIDIA AI Workbench is now in beta, bringing a wealth of new features to streamline how enterprise developers create, use, and share AI and machine learning (ML) projects.

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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

merge window but have been further developed and backported since. DTLS support and ENET integration , developed by Fabio ( Faless ). Since we previously did not version our Android plugin systems, this new one is now labelled v1 , and is the starting point for the modern Godot Android ecosystem. After refining our Godot 3.2

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GSoC 2019 progress report #3

Mircosoft Game Dev

Port connection swapping was also added as a minor UX improvement. Then there are in-graph editable nodes , which provide a simple yet powerful UX improvement to the Visual Script. Right-click menu. You can now right-click to bring up the Node Search menu. Graph unification. Port swapping. In-graph editable nodes.