Remove Editing Remove FPS Remove Polygon
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

Edit 2020-07-30: We found that 3.2.3 HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). RC 2 had been incorrectly built and does not reflect commit ac2e7d87d1c398db9c796afba6973a2f170ddfa2 but an earlier version (basically the same as 3.2.3

Bug 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Note: This PR adds threads support, but as this support is still disabled in many browsers due to security concerns, the option is not enabled by default. Thirdparty library updates (mbedtls 2.16.7,

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Note: This PR adds threads support, but as this support is still disabled in many browsers due to security concerns, the option is not enabled by default. Thirdparty library updates (mbedtls 2.16.7,

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Note: This PR adds threads support, but as this support is still disabled in many browsers due to security concerns, the option is not enabled by default. Thirdparty library updates (mbedtls 2.16.7,

Bug 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Note: This PR adds threads support, but as this support is still disabled in many browsers due to security concerns, the option is not enabled by default. Thirdparty library updates (mbedtls 2.16.7,

Bug 52
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Release candidate: Godot 3.2.3 RC 6

Mircosoft Game Dev

HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Note: This PR adds threads support, but as this support is still disabled in many browsers due to security concerns, the option is not enabled by default. Thirdparty library updates (mbedtls 2.16.8,

Bug 52
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Moving to Vulkan (and ES 2.0) instead of OpenGL ES 3.0

Mircosoft Game Dev

Edit: Changed post title for clarity (previously Abandoning OpenGL ES 3.0 Edit 2: This article is now outdated. 45 FPS where you would expect 60 if you have an Intel HD 5000). Support for 2D meshes, 2D skeletons, and deformable polygons. for Vulkan (and ES 2.0) ). We are not abandoning the current OpenGL ES 3.0

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