Remove Editing Remove Pixel Remove UX
article thumbnail

Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Although raster (pixel based) occlusion culling will not be available until Godot 4, some geometrical occlusion methods are being added to Godot 3. Styleboxes of the same type can be edited together to save you time adjusting their margins and borders. Thanks to lawnjelly, Godot 3.4 Improve the animation bezier editor. Other areas.

UX 52
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Improved Inspector sub-resource editing. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. Improved Inspector sub-resource editing. "2D Pixel" preset for textures), but until there was no easy way to configure all presets easily in a unified interface.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ).

Beta 52
article thumbnail

Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ). Android: Add GDNative libraries to Android custom Gradle builds ( GH-49912 ).

Mesh 52
article thumbnail

Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Editor: Fix MeshInstance2D edit rect ( GH-54070 ). Android: Add GDNative libraries to Android custom Gradle builds ( GH-49912 ).

Mesh 52
article thumbnail

Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ).

Beta 52
article thumbnail

Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Scene: Fix loading packed scene with editable children at runtime ( GH-49664 ).

Mesh 52