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The overall process of bug fixing in game dev is done in five steps. In order these are: Identify the bug Prioritize the bug Assign the bug Fix the bug Verify the bug is fixed Each step usually has its own specialists handling that aspect of it. Well go over each of these briefly. 1. Identify the bug This is usually handled by testers to some degree.
New and Old Skies With Dave Gilbert (Part 1) Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is the first of a two part chat with designer and owner of Wadjet Eye Games Dave Gilbert. For this part, we focused on the work, story, and design of his upcoming game Old Skies. For … The post New and Old Skies With Dave Gilbert (Part 1) appeared first on Game Wisdom.
So, after 4 hours down the pipe, ive found the solution: One of my classes ,Level, imported, amongst others, the MovingElement class. And MovingElement was importing Level for some usefull functions. This was somehow make them clash which to import first and it gave the error.
Exploring the Convergence of Social Gaming and Online Casinos Josh Bycer josh@game-wisdom.com Social gaming is a small but growing segment of the iGaming industry. Given the financial risks associated with traditional gambling, it’s no surprise that many gamers are turning to free-to-play gambling-like games available on social networking sites.
Hi! While developing my project, I encountered a " * A Class already exists with the same classname : ColumnElement error, although there is no duplicate as you see below. I tried to follow instructions from similar chinese thread (cannot post links, sorry) through google translate but it didnt help. Is it a fixable error, or Im better of by recreating the project?
Hi! While developing my project, I encountered a " * A Class already exists with the same classname : ColumnElement error, although there is no duplicate as you see below. I tried to follow instructions from similar chinese thread (cannot post links, sorry) through google translate but it didnt help. Is it a fixable error, or Im better of by recreating the project?
Hi! While developing my project, I encountered a " * A Class already exists with the same classname : ColumnElement error, although there is no duplicate as you see below. I tried to follow instructions from similar chinese thread (cannot post links, sorry) through google translate but it didnt help. Is it a fixable error, or Im better of by recreating the project?
Hi! While developing my project, I encountered a " * A Class already exists with the same classname : ColumnElement error, although there is no duplicate as you see below. I tried to follow instructions from similar chinese thread (cannot post links, sorry) through google translate but it didnt help. Is it a fixable error, or Im better of by recreating the project?
Hi! While developing my project, I encountered a " * A Class already exists with the same classname : ColumnElement error, although there is no duplicate as you see below. I tried to follow instructions from similar chinese thread (cannot post links, sorry) through google translate but it didnt help. Is it a fixable error, or Im better of by recreating the project?
This feature is so necessary. Currently our game is over 200MB and cannot be uploaded to the store. I looked it up and it says that uploading is possible using this feature. I dont know what part of cocos creator I need to change to make this feature. If you have any tutorials or videos about this, could you please share them? You are our savior who gives answers.
I used fit design but encountered a situation where there might be a black border. How can I get the background according to the viewport of the screen and the container content still follow the designed ratio?
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