Rolling Stone launches game vertical with help from Saudi wealth fund
Game Developer
MAY 22, 2024
RS Gaming has been launched in partnership with ESL FACEIT Group, which is owned by Saudi state-backed investment fund PIF.
Game Developer
MAY 22, 2024
RS Gaming has been launched in partnership with ESL FACEIT Group, which is owned by Saudi state-backed investment fund PIF.
GamesIndustry.biz
MAY 22, 2024
Nobody expected the success of Helldivers 2. The co-op third-person shooter, which was published by PlayStation and developed by Arrowhead Games, was released in February and has gone on to sell 12 million copies in three months. It is now PlayStation's fastest-selling game – bigger than God of War, or Spider-Man or Uncharted. "Depending on who you are, you’ll always point to different things [as to why it was successful]," says Arrowhead's chief creative officer Johan Pilestedt.
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Game Developer
MAY 22, 2024
Nakao played the mentor figure Genda in the Judgement series, and previously appeared in Godzilla movies throughout the '90s and early 2000s.
GamesIndustry.biz
MAY 22, 2024
Arrowhead Games Studios has named Shams Jorjani as its new CEO, replacing company founder Johan Pilestedt in the role. Pilestedt will remain chief creative officer and chairman. The move follows the smash hit success of Helldivers 2, which has sold 12 million copies since it launched on PS5 and PC in February. Jorjani is a games business veteran and spent 12 years in senior leadership roles at Paradox Interactive.
Game Developer
MAY 22, 2024
Now that it's in the PC market, Sony is seemingly taking its first steps into phones with a PlayStation mobile platform.
PreMortem.Games
MAY 22, 2024
Top image: Michael Schwalbe, portrait on his own website. Navigating the landscape of voice acting in the games industry can be daunting, especially in an era where traditional entry-level opportunities are dwindling due to the rise of AI. “The industry is really not in a healthy place at the moment”, says Michael Schwalbe , professional voice actor and director at What He Said Voiceovers.
Game Developer
MAY 22, 2024
The Company of Heroes studio hasn't been independent since THQ acquired it over 20 years ago.
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Game Developer
MAY 22, 2024
Saber Interactive CEO Matt Karch seems hopeful that Asmodee can shoulder the debt needed to save its former parent company.
GamesIndustry.biz
MAY 22, 2024
The latest StreamElements report reveals that Twitch users watched 1.64 billion hours of livestreamed footage in April. Last month's report put March's total viewing hours at 1.56 billion, but StreamElements and Rainmaker.gg have since updated the data, showing that April is actually 7% down on the 1.77 billion hours recorded in the previous month. Similarly, daily hours watched were down 5% from 57 million to 55 million.
Game Developer
MAY 22, 2024
Strategy games release on a consistent yearly basis, but a larger cultural shift may have caused them to lose cultural steam.
GamesIndustry.biz
MAY 22, 2024
Amazon Games has opened its first studio in Europe, led by former Ubisoft managing director Cristian Pana. Headquartered in Bucharest, the new studio will focus on supporting Amazon's growing portfolio of games and joins already established development teams in Orange County, Montreal, San Diego, and Seattle. Studio head Cristian Pana has over two decades of experience at Ubisoft in multiple roles, having started out in QA in 2004 leading to various producer roles before becoming managing direct
Game Developer
MAY 22, 2024
Outgoing chief exec Johan Pilestedt will become Arrowhead's chief creative officer.
Indie DB
MAY 22, 2024
Version 1.3.0 is now here with new Game Mode, Weapons, Upgrades, Achievements and more! Starting off with a special 35% Sale on Steam.
Game Developer
MAY 22, 2024
Nintendo’s acquisition of Shiver Entertainment could make for a potent weapon to help it navigate its next-gen transition.
Indie DB
MAY 22, 2024
Nibble & Byte is releasing a jam packed quality-of-life update for their demo release in preparation for their 1.0 release in June.
Game From Scratch
MAY 22, 2024
GameFromScratch.com 25 Game Engines in 25 Minutes Today we are going to take a look at 25 different game engines in 25 minutes (ok, 28 minutes…). The only criteria to show up on this list is the engine is primarily 3D and has a world or level editor. If there is interest we may do a similar […] The post 25 Game Engines in 25 Minutes appeared first on GameFromScratch.com.
Ask a Game Dev
MAY 22, 2024
Honestly, there are only two requirements to avoid an acquisition: The studio's controlling stakeholders/majority owners want the company to remain independent and do not want to cash out The company remains financially stable enough not to need a bailout If the studio ownership decides they want to retire or cash out, they will be open to opportunities to sell.
Rocket Brush Studio
MAY 22, 2024
Explore the integration of AI in DevSecOps, which highlights advanced AI tools and strategies for enhancing cybersecurity. It includes predictive analytics and real-time threat detection, reshaping the future of secure software development.
Cocos
MAY 22, 2024
Hello. I would like to use scrrolview, but I am having problems. First, I create a minimal scrollview in a new project, duplicate the [item] node under Content and rename each text as follows. I think there is an item somewhere in scrrolview that sets the spacing of the nodes under content. But no matter how hard I look for it, it is not there. The “test-list” scene in the Demo UI of the Examples project also uses scrrolview and does not have this problem.
Game Wisdom
MAY 22, 2024
Top 10 Slot Games to Play in 2024 Josh Bycer josh@game-wisdom.com Online gaming is constantly evolving, with new and exciting slot games capturing hearts of the players worldwide. Whether you’re a newcomer to online slots or a seasoned player, finding best games can be challenging. To help you out, here’s our … The post Top 10 Slot Games to Play in 2024 appeared first on Game Wisdom.
Cocos
MAY 22, 2024
Uncaught TypeError: contact.getWorldManifold is not a function this is cocos creator 3.8.2 I have no idea what the problem is Hope someone can help me *I found the problem onBeginContact(selfCollider, otherCollider, contact){ const wm = contact.getWorldManifold(); } onBeginContact should be like this.
Logic Simplified
MAY 22, 2024
The Origin of UX Design The origin of User Experience (UX) design can be traced back to the 1940s, when Human Factors Engineering, or Ergonomics, emerged. The idea was to apply user psychological and physiological principles in the engineering and design of products, processes, and systems. By the 1970s, the concept of user-friendliness of technology gained momentum.
Cocos
MAY 22, 2024
Hi! When I import image to Creator and the filter is set, the image gets a black pixels on the border. How to fix it? Cocos Creator 3.7.1, filter mode - bilinear, ENABLE_WEBGL_ANTIALIAS - true. Thanks.
Artoon
MAY 22, 2024
Are you a game developer looking to enhance the performance of your […] The post Unity Performance And Optimization: A Full Comprehensive Guide appeared first on Artoon Solutions.
Cocos
MAY 22, 2024
Dear Cocos community, I hope this message finds you well. I’m currently working on a project in Cocos Creator version 3.8.2 and I’m interested in implementing screenshot capture functionality using render texture. Despite my efforts to find relevant resources, I haven’t been able to locate a suitable guide or example for this version. Could someone kindly point me in the right direction or share some insights on how to achieve this within the context of Cocos Creator 3.8.2?
Artoon
MAY 22, 2024
Welcome to our exploration of Node js setTimeout – a fundamental tool […] The post Node js setTimeout: Mastering JavaScript Delays appeared first on Artoon Solutions.
Cocos
MAY 22, 2024
Hi everyone, I need help with native.Downloader. I want to create some download task, in older version (before cocos creator 3.6) I use jsb.Downloader and its work properly. But, in cocos creator 3.6 jsb is deprecated and need to use native namespace, when I use native.Downloader in the same way, downloadTask is created but the callback (success, progress, and error) not called.
Cocos
MAY 22, 2024
Hello everyone, I have been trying to access the local folder to collect data from selected folder. For the same I am using native.fileUtils module but getting this following error: [PreviewInEditor] native.Downloader is not a constructor tried with other platforms too but facing the same. my editor version is - 3.8.3 here is my code- import { _decorator, CCClass, Component, log, native} from 'cc'; const { ccclass, property } = _decorator; const { fileUtils } = native; const dir = "D:/Cocos Prac
Cocos
MAY 22, 2024
Hello, everyone i am working on cocos creator project, i need your help for capture screenshot in cocos creator latest version 3.8.2.
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