This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Canadian developer Lincoln McCulloch, working under the studio name Uncle Grouch Gaming , spent the last five years creating the upcoming Dungeons & Kingdoms. An ambitious game that combines medieval city building and kingdom defense with ARPG combat and monster hunting. “So, I basically made the game I’ve always wanted to play,” says McCulloch.
Gradually, then suddenly. Ernest Hemingway was talking about how people go bankrupt, which admittedly gives this quote a somewhat grim tone, but it's often used as an apt description for all sorts of change, from political and social movements to personal success. It's really an encapsulation of the concept of a tipping point; that there can be many years of seemingly unrewarded slog when it seems like change is impossible, only to suddenly reach an inflection point where everything accelerates
Elden Ring has jumped 18 places to No.3 in Newzoo's overall revenue charts for June, following the release of its Shadow of the Erdtree expansion. The FromSoftware title also broke into the Top 20 of the data firm's monthly active user engagement charts at No.13, jumping from its No.27 position in May. Fortnite and EA Sports FC 24 remained in the top two spots of Newzoo's revenue chart across all platforms, while Destiny 2 moved up three places from No.8 to No.5.
More speakers have been confirmed for this September's GamesIndustry.biz HR Summit, including sessions on the skills crisis and developing young talent. The GamesIndustry.biz HR Summit takes place at the Royal Institution in London on September 18. Tickets are available here. Skillfull founder Gina Jackson will share with attendees and update on her report on the Skills Crisis in a session at the event.
More speakers have been confirmed for this September's GamesIndustry.biz HR Summit, including sessions on the skills crisis and developing young talent. The GamesIndustry.biz HR Summit takes place at the Royal Institution in London on September 18. Tickets are available here. Skillfull founder Gina Jackson will share with attendees and update on her report on the Skills Crisis in a session at the event.
An "epilogue" episode of Two Player Productions' Double Fine Psych Odyssey shows the team reckoning with Psychonauts 2's tense development cycle.
As part of Hasbro's Q2 financial results, CEO Chris C s has expressed the company's commitment to focus on "digital play," mentioning a $125 million capital envelope for video games, and one to two new releases yearly from late 2025/early 2026. In the Q&A portion of Hasbro's earnings call (as transcribed by Seeking Alpha ), C s noted that the recent appointment of John Hight as president of Wizards of the Coast and Digital Gaming , as well as an increasing number of execs with video games ba
The upcoming movie adaptation of Bioshock has seen its budget slashed as Netflix focuses on making it a smaller, "more personal" project. Variety reports the revelations come from a Thursday panel at this year's San Diego Comic-Con, where the film's producer Roy Lee said the BioShock project was being "reconfigured" following a change in leadership at the streaming firm.
Twin-stick, action-roguelite, Boons & Burdens exits Early Access and enters full release. With it, comes the single largest update in its history, with a new class, new modes, upgrades, achievements, and game-wide changes.
The UK's performing arts and entertainment union Equity has shared its support of SAG-AFTRA's video game strike announced yesterday. In a statement issued on its website , assistant general secretary John Barclay said Equity "stands in total solidarity" with its sister union that has "taken the brave decision to authorise a strike against US video games companies.
GameFromScratch.com Leartes Studios Unreal Unity and Godot Mega Flash Sale There is a new bundle of interest to game developers, the Leartes Studios Unreal | Unity | Godot Mega Flash Sale Humble Bundle. This is a huge collection of 3D assets for Unity, Unreal Engine and for the first time ever directly for the Godot Game Engine as well! Not […] The post Leartes Studios Unreal Unity and Godot Mega Flash Sale appeared first on GameFromScratch.com.
Developer and publisher Look North World has raised an additional $2.25 million in seed funding, bringing the total raised to $4.5 million. The round was led by London Venture Partners, with participation from Bandai Namco Entertainment 021 Fund, Overwolf, Crush Ventures, the venture arm of Crush Music, Hasbro, Pix Capital, and Hibbard Road Partners.
Friends, we have a really big problem. We just released our game, and unlike the Android version, we’re getting feedback that the game overheats excessively on iOS. The core logic is the same, but the problem only occurs on iOS. Here’s the current screen built with Xcode. As you can see, the battery impact is marked as very high. The shocking thing is… even if we build a new empty project, the battery impact still shows as very high on iOS… We are currently using Cocos Creator version 3.
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Luis Correa, game director at C2 Game Studio which is developing the upcoming Astor: Blade of the Monolith. Growing up playing games like The Legend of Zelda, Metroid, Castlevania, Ninja Gaiden and Double Dragon, I've always had a strong affinity for fantastical adventures with incredible worlds and characters.
Valve has introduced several changes to how demos are handled on Steam, as well as how developers can better get them in front of potential players. Perhaps the most notable addition is that studios can now set up separate store pages for their free demos, where they can post screenshots, trailers and specify the contents of this download. These pages will also automatically link to the full game's store page for wishlisting or purchase.
Tips for Healthy Gaming Habits Josh Bycer josh@game-wisdom.com Gaming is an engaging and enjoyable pastime that offers numerous benefits, including improved cognitive skills, stress relief, and social interaction. However, like any activity, it's important to engage in gaming responsibly to ensure it contributes positively to your overall well-being. … The post Tips for Healthy Gaming Habits appeared first on Game Wisdom.
Epic Games is pulling Fortnite and other games from mobile app stores ahead of the launch of its own digital storefront on iOS and Android. In an announcement , the publisher said it would be ending distribution partnerships with mobile stores "that serve as rent collectors without competing robustly and serving all developers fairly, even if those stores offer [it] a special deal on [its] own games.
These were my steps to produce an APK for my android build. In the build,I chose Android, and set the correct package name and the SDK, NDK paths. I was able to build it. It didnt however create an APK but did create the build folder. I used AndroidStudio to open the build/android/proj and created an APK using that. However, it takes around 10 mins to 20 mins.
Paradox Interactive's profits have significantly dropped by 90% following the cancellation of Life By You. The publisher released its second quarter financial results on Thursday, in which it saw profits drop to SEK 28.9 million ($2.6 million) compared to SEK 292.9 million ($27.1 million) during the same period last year. Write-downs of development costs for Life By You amounted to SEK 208 million ($19.2 million), which are included in the operating profits.
Today we released the first two videos in a series of five dedicated to Godot Engine , created in association with Pivec Labs. The first video introduces SmartFoxServer to Godot developers, showing how to install it on their machines. Find it here: SmartFoxServer Installation Tutorial for Godot The second video shows how to setup and use the SmartFox client API object to establish a connection to the server and log in.
Creating a React Native app is a smart move, given that React […] The post Create a React Native App for Android and iOS appeared first on Artoon Solutions.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content