Wed.Nov 13, 2024

article thumbnail

ZeniMax union workers strike in protest of Microsoft remote work and outsourcing policies

Game Developer

ZeniMax Workers United-CWA members aren't happy with the decision making of parent company Microsoft.

363
363
article thumbnail

ZeniMax QA workers to strike over concerns about return to office mandate and outsourcing

GamesIndustry.biz

Hundreds of employees from ZeniMax Studios are striking today in response to its remote work policy and outsourcing of quality assurance work.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Why Animal Well's home-brewed engine was key to its success

Game Developer

How an off-hours project, a rising YouTuber, and a unique Discord-driven release strategy came together for a game-of-the-year candidate.

Animation 343
article thumbnail

The state of the indie games industry in 2024

GamesIndustry.biz

The games industry continues to experience layoffs and studio closures, with indie studios such as Black Flag and Studio Thunderhorse being recently shut down due to numerous challenges.

Indy 140
article thumbnail

Reflections on my score for Tactical Breach Wizards

Game Developer

Here's an inside look at the creative process, inspirations, experiences, and challenges behind the score for Tactical Breach Wizards.

294
294
article thumbnail

76% of US kids want consoles and games for Christmas

GamesIndustry.biz

76% of children in the US are planning to ask for game-related gifts this holiday season, with almost half of those surveyed requesting consoles.

Console 137
article thumbnail

Xbox head Phil Spencer still wants to work with mobile and Chinese devs

Game Developer

With no 'imminent' acquisitions planned, Spencer hopes to find new partners in areas vital to growing Xbox's platform.

Mobile 290

More Trending

article thumbnail

Ubisoft finds new chief people officer in health and food exec Sébastien Froidefond

Game Developer

Under Froidefond's management, Ubisoft's HR team will be 'ensuring the department contributes significantly to the company's overall strategic objectives.

277
277
article thumbnail

Playground fights led to the sister’s power house Blind Bend Studio

PreMortem.Games

Top image: Gnoumagbee and Teninke Camara Photo by David Gossard from Tribune de Lyon It’s 3 am, and while the world sleeps, a creative force comes alive in the heart of Teninke Camara , the brilliant Creative Director and Founder of Blind Bend Studio. Born to parents who ventured from Guinea to France, Teninke’s artistic inspiration knows no bounds as she thrives in the late evenings and early mornings.

Fighting 104
article thumbnail

Xsolla: Mobile gaming market forecast to reach $98.7bn in 2024

GamesIndustry.biz

Xsolla has predicted that mobile gaming will produce $98.7 billion in total revenue in 2024, with China forecast to lead the market by generating $34.6 billion.

article thumbnail

Welcome to Genarium v0.0.1

Indie DB

Welcome to Genarium, where you become a true creator of life! Starting with the Protobiont, embark on an evolutionary journey to develop your first unique fish, the Pisciformis. With over 280 million DNA variations, the possibilities for crafting new.

article thumbnail

Microsoft interested in more M&A, Spencer says

GamesIndustry.biz

Microsoft still has an eye on potential games-related acquisitions, particularly in mobile or in places that could add "geographic diversity" to Xbox's portfolio.

Mobile 113
article thumbnail

Unreal Engine 5.5 Released

Game From Scratch

GameFromScratch.com Unreal Engine 5.5 Released A mere 5 weeks after the launch of Unreal Engine 5.5 preview and Seattle Unrealfest Epic Games have released Unreal Engine 5.5. Jam packed with new features including vastly improved animation tools, the marquee feature of Unreal Engine 5.5 is the new experimental MegaLights, which has been called the ‘nanite […] The post Unreal Engine 5.5 Released appeared first on GameFromScratch.com.

article thumbnail

Swedish games industry revenue increased 6.4% in 2023

GamesIndustry.biz

The Swedish games industry's domestic revenue has grown 6.4% year-on-year in 2023, to SEK 34.6 billion ($3.17 billion), according to the latest report from trade body Dataspelsbranschen.

Games 70
article thumbnail

sorry this is 2 questions in 1 on very different topics haha. but im not a game dev nor am i likely to get the skills in game dev- i am very in marketing & analytics though as well as a mix of other stuff. would you know if, size of studio asides, do aa/aaa studios or publishers have good sized non game dev teams? i really want to get involved in the creatives industry (wether it be games or something like shows) outside of direct creation but i dont know what the market for that is like, especially as someone in the global south. the 2nd unrelated thing is DATV has a weird (?) save limit on console. pc has 100 saves unli characters, but console is currently hard capped at 3 characters. would you have any ideas or insights as to why that might be the limit they chose?

Ask a Game Dev

For your first question about what kind of non-creation teams there are: Game dev studios typically have internal support teams - back end, build, IT, user research, etc. that are primarily there to support game development and content creation efforts. Game publishers have a much broader set of teams including marketing, localization, QA/Cert teams, licensing, and so on.

Dev 52
article thumbnail

Ubisoft appoints new chief people officer

GamesIndustry.biz

Ubisoft has appointed a new chief people officer: Sébastien Froidefond.

67
article thumbnail

GodotCon 24: Berlin Edition

Mircosoft Game Dev

Our biggest conference yet!

Editing 57
article thumbnail

Casual studio Funstop Games secures $5 million in Series A funding

GamesIndustry.biz

Casual gaming studio Funstop Games has secured $5 million in its Series A funding.

Studios 67
article thumbnail

Is Apple Vision Pro the Future of Gaming, Education, and the Modern Workplace?

Juego Studio

The world, as we know it, is constantly evolving, and technology follows in its footsteps. But once in a while, there comes a product that alters the game. Apple Vision Pro is one such device.

article thumbnail

Dungeon & Fighter Mobile boosts Nexon's Q3 revenue

GamesIndustry.biz

Nexon released its financial results for Q3, with revenue growing year-on-year but net income going down.

Mobile 67
article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. I found an increase in memory when changing scenes, but I can’t find a solution. ‘sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project. Custom shader alpha issue NewProject.zip (90.

Alpha 52
article thumbnail

Why Invest in Healthcare App Development? Types & Benefits

Artoon

In today’s fast-paced world, healthcare app development has become one of the […] The post Why Invest in Healthcare App Development? Types & Benefits appeared first on Artoon Solutions.

article thumbnail

Cocos Creator 3.8.4 Help

Cocos

Two bugs were found on iOS in Cocos Creator 3.8.4. I found an increase in memory when changing scenes, but I can’t find a solution. ‘sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project. Custom shader alpha issue NewProject.zip (90.

Alpha 52
article thumbnail

What is player retention in iGaming?

Game Wisdom

What is player retention in iGaming? Josh Bycer josh@game-wisdom.com Running a successful online casino business is challenging, especially in today’s competitive market. However, the PlayUP Program offers a comprehensive solution designed to boost your casino’s growth from behind the scenes. This article will cover the key elements that influence … The post What is player retention in iGaming?

Games 52
article thumbnail

Cannot login to Cocos Dashboard

Cocos

I just installed Cocos Dashboard 2.2.0 from the official website. When I start it, it asks me to login. But after submitting, it still shows that I’m not logged in. I already tried multiple times but it’s still not working. And when trying to login from Cocos Creator 3.8.

52
article thumbnail

[Video attached] Rollback Netcode on websocket with a Multiplayer Platformer game demo open sourced

Cocos

Rollback Netcode on websocket with a Multiplayer Platformer game demo open sourced at (Golang+GopherJs+CocosCreator). The following video is recorded over INTERNET using an input delay of 4 frames and it feels SMOOTH when playing! For full video please click here Notable Features Backend dynamics toggle Recovery upon reconnection (only if backend dynamics is ON) Automatically correction for “slow ticker”, especially “active slow ticker” which is well-known to be a headache for input syn.

Demo 52