Wed.Sep 11, 2024

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Nexon spins off Dave the Diver dev Mintrocket into a full corporation

Game Developer

Mintrocket will still be supported by Nexon, which wants to 'expand' the studio in the wake of Dave the Diver's massive success.

Dev 274
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The problem with PS5 Pro isn't the price tag | Opinion

GamesIndustry.biz

Every month on GamesIndustry.biz we publish data on the accessories market. It's part of our monthly charts reports. Now, these figures don't really get picked up elsewhere. Most other media outlets seem primarily interested in how the games are performing or which console is currently on top. But it's there, every month. And there is some fascinating insight to be gleaned from these numbers.

Media 144
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Trending Sources

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Ubisoft is keeping The Crew sequels alive with offline modes

Game Developer

After abruptly delisting the first The Crew last year, Ubisoft wants to ensure players have 'long-term access' to its sequels.

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Nexon establishes Dave the Diver developer Mintrocket as a new wholly owned subsidiary corporation

GamesIndustry.biz

Nexon has established Dave the Diver developer Mintrocket as a new wholly owned subsidiary corporation. Nexon says the decision will expand the Mintrocket "brand and reputation for rapid development of highly innovative games." Mintrocket's Jaeho Hwang has been nominated as its first CEO.

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Unrecord dev Drama Studios raises $2.5 million in seed round

Game Developer

The French studio plans to put its new money toward making a demo for Unrecord and grow its staff before securing a publishing partner.

Studios 242
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Cypher Games raises $10m in latest fundraising round

GamesIndustry.biz

Mobile developer Cypher Games has raised $10 million in its latest fundraising round. The Turkish developer says it marks a key milestone as it develops its "very first match-3 title to disrupt the mobile gaming industry." Led by The Raine Group, the round secured funding from Play Ventures, 500 Global, Riccardo Zacconi (founder of King), Humam Sakhnini (former vice-chairman of Activision Blizzard) and Akin Babayigit (co-founder of Tripledot).

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Atari CEO Wade Rosen says the company is done being a 'fast follower'

Game Developer

'We never really led in any category.

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More Trending

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Krafton sinks $89 million into short-form video platform Spoon Labs

Game Developer

The deal is Krafton's largest non-gaming investment to date.

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Krafton invests $89 million in short form K-drama firm Spoon Labs

GamesIndustry.biz

PUBG firm Krafton has invested KRW 120 billion ($89.3 million) in streaming company Spoon Labs. This is its largest investment to date in a non-gaming area, the firm noted. Seoul-based Spoon Labs owns an audio platform called Spoon, and recently launched a service dedicated to short-form videos called Vigloo, in particular focusing on K-drama.

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How To Write a Good Story That Doesn't Give Me Headaches

The Bottom Feeder

The 1995 south park short was the first viral video I ever say, back when videos took hours to download and were the size of postage stamps. Kids, ask your parents to explain what a ‘postage stamp’ was. (I freely admit that I do most of my writing online to get attention for our games in an immensely overcrowded industry. So let me briefly mention that we have announced the Kickstarter for our next indie RPG, Avernum 4: Greed and Glory.

Writing 85
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Godot Parkour Character Controller

Game From Scratch

GameFromScratch.com Godot Parkour Character Controller If you are a fan of games like Mirror’s Edge or Titansfall and want to recreate that Parkour like experience using the Godot game engine, the NOSHOT First Person Controller may be perfect for you. Created using C# in Godot 4.3 it provides all the functionality you need to create […] The post Godot Parkour Character Controller appeared first on GameFromScratch.com.

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GameStop Q2 sales down 45% as more stores due to close down

GamesIndustry.biz

GameStop's financial results for the second quarter (ended August 3, 2024) showed a continuing decline for the company, with a 45% drop in sales year-on-year. Net sales amounted to $798 million, versus $1.16 billion in Q2 2023. Its net income was on the rise compared to last year though, at $14.8 million. For the same period last year, GameStop had recorded a loss of $2.8 million.

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Enabling Customizable GPU-Accelerated Video Transcoding Pipelines

Nvidia

Today, over 80% of internet traffic is video. This content is generated by and consumed across various devices, including IoT gadgets, smartphones, computers, Today, over 80% of internet traffic is video. This content is generated by and consumed across various devices, including IoT gadgets, smartphones, computers, and TVs. As pixel density and the number of connected devices grow, continued investment in fast, efficient, high-quality video encoding and decoding is essential.

Pixel 75
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Midnight Society affected by layoffs

GamesIndustry.biz

Game studio Midnight Society has laid off a "significant" number of employees. As reported by PC Gamer , the developer attributed the redundancies to "multiple unexpected challenges in recent months." It clarified development will continue on its upcoming title Deadrop, set to launch in 2025.

PC 72
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Spine with multiple json files

Cocos

In Cocos Creator 3.8.3, I have a spine asset which consist of one spine.atlas file, one spine.png file and multiple json files like spine1.json, spine2.json and spine3.json. I am encountering error when importing the spine asset due to cocos editor tries to find spine1.atlas, spine2.atlas and spine3.atlas. I was able to do this in cocos 2.4 by altering spine-meta.js in the engine but I wasn’t able to locate the same file or its counterpart in 3.8.3.

Asset 52
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Magify raises €1m in funding

GamesIndustry.biz

Analytics and live ops firm Magify has obtained €1 million in funding led by Steam Power Investments. As Pocket Gamer reports, the money raised will support product development, particularly in utilising AI and expanding to global markets across the games industry. Founded in October 2023, Magify provides features to studios including data analytics, monetisation and live ops configuration, A/B testing, and segmentation.

AI 62
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Spine with multiple json files

Cocos

In Cocos Creator 3.8.3, I have a spine asset which consist of one spine.atlas file, one spine.png file and multiple json files like spine1.json, spine2.json and spine3.json. I am encountering error when importing the spine asset due to cocos editor tries to find spine1.atlas, spine2.atlas and spine3.atlas. I was able to do this in cocos 2.4 by altering spine-meta.js in the engine but I wasn’t able to locate the same file or its counterpart in 3.8.3.

Asset 52
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Under what umbrella does a camera for a 3D game tend to fall? That is, is it more of a game design concern, art direction concern, or engineering?

Ask a Game Dev

It's primarily a feature handled by game design and engineering. The designers figure out how the camera needs to behave for the intended player experience and then the engineers figure out how to translate those behavior rules into code. Let's say that we're working on the camera functionality for in-game cinematics for a narrative-heavy AAA game like the Witcher or Dragon Age.

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Spine with multiple json files

Cocos

In Cocos Creator 3.8.3, I have a spine asset which consist of one spine.atlas file, one spine.png file and multiple json files like spine1.json, spine2.json and spine3.json. I am encountering error when importing the spine asset due to cocos editor tries to find spine1.atlas, spine2.atlas and spine3.atlas. I was able to do this in cocos 2.4 by altering spine-meta.js in the engine but I wasn’t able to locate the same file or its counterpart in 3.8.3.

Asset 52
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Pest Apocalypse - New Demo

Indie DB

We just released the an update for the Pest Apocalypse demo and have some sweet new key art!

Demo 74
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Tutorial: First Person Camera and Controls

Cocos

Glad it helped. It was a huge headache for me too at the time. There’s a lot of interesting things to be found in the Dungeon 3D demo too, so it’s worth checking that out too.

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Saudi indie dev Starvania Studio draws inspiration from Arabian culture for debut game

PreMortem.Games

Starvania Studio was founded in 2021 during a time of rapid expansion in Saudi Arabia’s games industry. With increasing government support and a growing ecosystem, Starvania has quickly established itself within this emerging sector in the region. The studio, co-founded by Meaad Aflah and Muslih Alzahrani , has since grown into a multinational team of twelve developers from several countries.

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[IOS Game Overheating Issue]

Cocos

Friends, we have a really big problem. We just released our game, and unlike the Android version, we’re getting feedback that the game overheats excessively on iOS. The core logic is the same, but the problem only occurs on iOS. Here’s the current screen built with Xcode. As you can see, the battery impact is marked as very high. The shocking thing is… even if we build a new empty project, the battery impact still shows as very high on iOS… We are currently using Cocos Creator version 3.

Games 52
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My cocos account is too long waiting for audit

Cocos

Hello, I want to sell my games on cocos store On account dashboard, I uploaded my Vietnamese ID photo to the dashboard, but after 1 week, the status is still " personal authentication Certification Status: To Audit", therefore I can not sell games on cocos store. Please help me to process my account. Account: quy1403a2@gmail.

Games 52
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[IOS Game Overheating Issue]

Cocos

A_S: using cocos creator 3.8.3 in our 2D game where the battery consumption in iOS is too high due to high CPU usage even when the game is idle. We are not using any physics as well. We have checked disabling metal validation and in release mode but not much difference in them.

Games 52
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My cocos account is too long waiting for audit

Cocos

Store was really delay, but one impotaint thing you need to know that store now only accept withdraw to Alipay account with name holder exactly your cocos store account. So if u don’t have Alipay account, u can not withdraw your money (for now).

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Editor.Panel.querySelector

Cocos

you can use like this await Editor.Panel.querySelector('assets','ui-drag-item') first param is panel name like ‘assets’,‘inspector’ and so on. second param is selector, you can pass html tag or css class selector.

Asset 40
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Spine with multiple json files

Cocos

In Cocos Creator 3.8.3, I have a spine asset which consist of one spine.atlas file, one spine.png file and multiple json files like spine1.json, spine2.json and spine3.json. I am encountering error when importing the spine asset due to cocos editor tries to find spine1.atlas, spine2.atlas and spine3.atlas. I was able to do this in cocos 2.4 by altering spine-meta.js in the engine but I wasn’t able to locate the same file or its counterpart in 3.8.3.

Asset 40
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Cocos Creator 3.8.3 and Spine: Add object to the slot

Cocos

There are spine animations, there are slots. Can I add an object (sprite, perfab, etc.) to the spine animation so that the object respects the layers in the animation?

Sprite 40
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Can I get a cocos studio 1.6 download link?

Cocos

Can I get a cocos studio 1.6 download link or file ?

Studios 40