Wed.Aug 02, 2023

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Discord will enable native streaming for Xbox consoles

Game Developer

Now that it's on Xbox Series X|S and Xbox One, Discord is aiming to bring native streaming to both consoles in the near future.

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Nintendo removes The Last of Us knock-off from its digital store

GamesIndustry.biz

Nintendo has removed The Last Hope: Dead Zone Survival from the eShop. The game has been widely criticised from the media for being a low quality shooter using assets and branding designed to make people think this is The Last of Us, Sony's critically acclaimed PlayStation series. The trailers for the game have been taken down from YouTube due to copyright claims made by Sony Interactive Entertainment.

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Trending Sources

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New Kickstarter policy requires transparency from AI-involved projects

Game Developer

Beginning in late August, project creators will have to reveal the extent of AI use for their project, if any, and their overall plans for the technology.

AI 192
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Microsoft's concerning conflict minerals disclosure reflects industry-wide slippage

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Welcome to our ninth conflict minerals report, our annual look at game companies' efforts to ensure their business isn't fueling armed conflict, slave labor, child soldiers, and other human rights abuses. We'll go into detail about 10 different companies' disclosures on conflict minerals below.

Games 93
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Callisto Protocol dev Striking Distance Studios hit with layoffs

Game Developer

The layoffs at Striking Distance come following the June release of the Final Transmission DLC for its 2022 game, The Callisto Protocol.

Studios 190
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Drive player engagement with blockbuster performances: Introducing Ziva Real-Time

Unity Blog

Ziva Real-Time helps character artists create high-quality real-time character performances for games, animation, and film by accelerating the training of character rigs. Characters and creatures trained using this RT3D tool express rich deformations and biomechanics whilst conforming to multiple memory budgets.

Rigging 90

More Trending

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How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

A common way to monetize freemium mobile games is through in-app advertising, where ad placements are sold to generate profit from the entire player base. Freemium games reach wider audiences, but the risk of churn is always looming. Statista’s Market Insights show that 48% of the revenue in casual games in 2022 came from in-game ads, with the share of IAA revenue increasing each year.

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The Wii U versions of Splatoon and Mario Kart 8 are coming back online

Game Developer

Both games were taken offline for five months to let Nintendo address a vulnerability.

Games 206
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Gamescom 2023

OPM Jobs

Gamescom is the world’s largest gaming event held annually in Cologne, Germany, where gamers, industry professionals, and companies come together to showcase and experience the latest video games, gaming technology, and innovations. So as well as being a gathering place for gamers and some amazing cosplayers and more, you’ll find a huge collective of business networking and collaboration among industry stakeholders in Cologne during Gamescom.

Media 77
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Native get error when unzip using zip.js. creator v3.7

Cocos

Hello, cocos developers! I’m developing unzip function. I’ve read this article. So I’m using zip.js. It works well in web but get error in windows native. Here’s my code and screenshot of plugin. const zip = window["zip"]; const zipReader = new zip.ZipReader(new zip.Uint8ArrayReader(binArray)); const entries = await zipReader.getEntries(); log(entries); if (entries.length > 0) { for (let i = 0; i < entries.length; i++) { co.

Code 52
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Front-end vs Back-end Development: Understanding the Differences

Real Programming

To non-programmers, it may seem like there is one single thing called “coding” that people do to power their favourite apps, websites, and video games. When you start to look a little closer, major differences appear. The digital world relies on front- and back-end development, but there are some coding terms you should know , as it’s important for parents and young coders to appreciate the distinction between them.

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Cocos Creator 3.8 Is Here! Learn More About It In Our Release Notes

Cocos

Hello. I decided to try the version 3.8. I added Skeleton animation. When the application was launched, the animation always started working by itself. In this version it doesn’t work anymore. If you run it from the code, it works this.skelet.setAnimation(0,“1”,true); Why did the animation stop running itself when the application was launched?

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D20 RPG – Entry Flow

The Liquid Fire

We can create and display an Entry asset, but won’t be able to fully test our work without a a few more important steps. Overview The asset we are testing with right now was serialized into the scene, but that means it will always show only that Entry. We need to be able to load the Entry that the game data tells us is the correct Entry to show.

Asset 52
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Native get error when unzip using zip.js. creator v3.7

Cocos

Hello, cocos developers! I’m developing unzip function. I’ve read this article. So I’m using zip.js. It works well in web but get error in windows native. Here’s my code and screenshot of plugin. const zip = window["zip"]; const zipReader = new zip.ZipReader(new zip.Uint8ArrayReader(binArray)); const entries = await zipReader.getEntries(); log(entries); if (entries.length > 0) { for (let i = 0; i < entries.length; i++) { co.

Code 52
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PS5 games dominate UK charts following console price drop | UK Boxed Charts

GamesIndustry.biz

PS5 games have jumped up the UK physical charts following a 75% increase in console sales. Hogwarts Legacy moved from No. 6 to No.2 with a 72% increase in sales , while Lego Star Wars: The Skywalker Saga is at No. 6 following a 248% increase in sales. Meanwhile, Spider-Man: Miles Morales is at No. 25 with a 345% increase in sales, Gran Turismo 7 is at No.21 with a 237% improvement, and Forspoken is at No.34 with a 84% rise in sales.

Console 52
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Native get error when unzip using zip.js. creator v3.7

Cocos

Hello, cocos developers! I’m developing unzip function. I’ve read this article. So I’m using zip.js. It works well in web but get error in windows native. Here’s my code and screenshot of plugin. const zip = window["zip"]; const zipReader = new zip.ZipReader(new zip.Uint8ArrayReader(binArray)); const entries = await zipReader.getEntries(); log(entries); if (entries.length > 0) { for (let i = 0; i < entries.length; i++) { co.

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Why business skills are crucial for artists in the creative industries

CG Spectrum

Growing as an artist requires more than mastering your creative toolset. As the film and games landscape continues to evolve, demand for creatives who can bridge the divide between creativity and business strategy will only increase. Ensure you stand out in the highly competitive creative industry by building your business skills. According to a study by the Policy and Evidence Centre, employers don’t just value creativity alone: they look for artists who also possess qualities such as good proj

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Native get error when unzip using zip.js. creator v3.7

Cocos

Hello, cocos developers! I’m developing unzip function. I’ve read this article. So I’m using zip.js. It works well in web but get error in windows native. Here’s my code and screenshot of plugin. const zip = window["zip"]; const zipReader = new zip.ZipReader(new zip.Uint8ArrayReader(binArray)); const entries = await zipReader.getEntries(); log(entries); if (entries.length > 0) { for (let i = 0; i < entries.length; i++) { co.

Code 52
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Microsoft now selling controller replacement parts for Xbox

GamesIndustry.biz

Microsoft is now selling replacement parts for Xbox controllers following its pledge to expand "right to repair" options for consumers. The program is currently live for Xbox users in North America, as confirmed by Xbox Insider Programme lead Brad Rossetti on on social media. Consumers can now fix individual problems with Standard and Elite Series 2 wireless controllers, including replaceable analog sticks, buttons, triggers, and a printed circuit board assembly.

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Cocos Creator 3.8 Is Here! Learn More About It In Our Release Notes

Cocos

Release Notes for Cocos Creator 3.8 Features Custom Render Pipeline with Post-Processing Creator 3.x relies on post-processing as the most demanding requirement for 3D games. Before, developers were recommended to use RenderTexture for production but did not provide built-in capabilities. The main reason is that the custom rendering pipeline supporting post-processing still needs to be completed.

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US game revenue sees a 9% jump in June | US Monthly Charts

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox During June, US consumer spending on games hit $4.7 billion, a 9% increase year-over-year, according to the newest Circana data. Software reached $4 billion during the month, as the segment was up 7% compared to last year's performance.

Data 52
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Cocos Creator 3.8 Is Here! Learn More About It In Our Release Notes

Cocos

Release Notes for Cocos Creator 3.8 Features Custom Render Pipeline with Post-Processing Creator 3.x relies on post-processing as the most demanding requirement for 3D games. Before, developers were recommended to use RenderTexture for production but did not provide built-in capabilities. The main reason is that the custom rendering pipeline supporting post-processing still needs to be completed.

Render 52
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Jobs Roundup: August 2023 | Newzoo appoints Emma McDonald as COO

GamesIndustry.biz

It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please send the names of the appointees, new role and company, and prior role and company to newhires@gamesindustry.biz. Market analyst firm Newzoo has named Emma McDonald as its new chief operating officer.

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Cocos Creator 3.8 Is Here! Learn More About It In Our Release Notes

Cocos

Release Notes for Cocos Creator 3.8 Features Custom Render Pipeline with Post-Processing Creator 3.x relies on post-processing as the most demanding requirement for 3D games. Before, developers were recommended to use RenderTexture for production but did not provide built-in capabilities. The main reason is that the custom rendering pipeline supporting post-processing still needs to be completed.

Render 52
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Google’s Blockchain Content Policy: Better Late than Never

Deconstructor of Fun

About 8 months ago, we discussed how Apple’s NFT-related guideline changes could affect blockchain games. The guideline updates were pretty vague, allowing Apple to interpret things as they see fit. However, it was still quite an important step for every blockchain game developer. Apple including blockchain games in their review guidelines acted as a seal of approval for those games.

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Callisto Protocol studio reduces staff by 32 employees

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Striking Distance Studios, the developer behind 2022's The Callisto Protocol, has laid off 32 staffers. As reported by IGN , the game studio's decision was attributed to a realignment of its business operations.

Studios 52
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Michael Blaker’s Bookish Wednesday: “The Sword of Elseerian” by Ben Hale

Game Industry News

Hey all, I’m back with the sequel to “The Last Oracle” for this week’s Bookish Wednesday. It’s “The Sword of Elseerian” by Ben Hale. Plot: The plot is okay. It has its hangups, but it does sort of make up for it in the very exciting final section of the book. That being said if it takes that long to get going, there may be reader retention problems.

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Native get error when unzip using zip.js. creator v3.7

Cocos

I have test with library on time thaihoangduylinh’s topic written, it run ok on cocos creator both native and web. But with newest library download from github, it run error like you describe. You can try with old library that i attach here zip-no-worker-inflate.min.js.zip (18.

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What are your thoughts on “pro” gaming and the competitive scene? I have a negative perception of it, most of the players seem super toxic in their mindsets or behaviors. I’m sure not all are, I’ve met some that are nice and pleasant but not most.

Ask a Game Dev

I think that competition at the highest skill levels can be compelling to watch for the right games. I think that the narrative that naturally grows out of high level competition results in rivalries that can be engaging for players to follow. I also think that high level competition self-selects for a certain amount of ego that helps drive the player to compete at a high level.

Dev 40
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Native get error when unzip using zip.js. creator v3.7

Cocos

Hello, cocos developers! I’m developing unzip function. I’ve read this article. So I’m using zip.js. It works well in web but get error in windows native. Here’s my code and screenshot of plugin. const zip = window["zip"]; const zipReader = new zip.ZipReader(new zip.Uint8ArrayReader(binArray)); const entries = await zipReader.getEntries(); log(entries); if (entries.length > 0) { for (let i = 0; i < entries.length; i++) { co.

Code 40
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Top 10 Reasons You Must Attend IGDC 2023

Artoon

Do you like gaming events? What intact game developers, game publishers, and […] The post Top 10 Reasons You Must Attend IGDC 2023 appeared first on Artoon Solutions.

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Native get error when unzip using zip.js. creator v3.7

Cocos

Try clean your project, may be it cached. I have test on cocos creator 3.7.2 it work with both web and native. “zip-no-worker-inflate” mean decompress without using webworker (cocos native doesn’t have WebWorker).

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Native get error when unzip using zip.js. creator v3.7

Cocos

Hello, cocos developers! I’m developing unzip function. I’ve read this article. So I’m using zip.js. It works well in web but get error in windows native. Here’s my code and screenshot of plugin. const zip = window["zip"]; const zipReader = new zip.ZipReader(new zip.Uint8ArrayReader(binArray)); const entries = await zipReader.getEntries(); log(entries); if (entries.length > 0) { for (let i = 0; i < entries.length; i++) { co.

Code 40
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When will Cocos Creator have a game preview window like Unity3D?

Cocos

I am very unhappy when making 3D games with Cocos Creator because there is no game preview screen in the editor like Unity. Especially when adjusting the camera position or angle, I don’t know when to make it reasonable, I always have to press the play button, which is very inconvenient, reducing productivity and wasting time making games.

Games 40