Histera - Release date reveal
Indie DB
MAY 4, 2024
F2P, fast-paced multiplayer shooter with a battlefield that changes on the fly.
Indie DB
MAY 4, 2024
F2P, fast-paced multiplayer shooter with a battlefield that changes on the fly.
Cocos
MAY 4, 2024
it’s not recommended to upgrade an online project from 2.4.x to 3.x. just keep using 2.x, it’s enough for your project. if you are starting a new project. it’s worth a try. but you need to adjust the code files to match the new coding styles in 3.x. Open the corresponding ts file of the cc.MisssingScript to check what happened.
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Game Industry News
MAY 4, 2024
Hey all, I’m back for this week’s Synth Saturday with more chapters detailing the adventures of Homura and the Kurosaki twins in a Fic that is a fusion between the Bleach and Madoka Magica settings. It’s Chapters 6-10 of “As N Approaches Infinity” by Corisanna. Plot: This set of chapters continues with the X+N timeline and starts off with Isshin’s thoughts about Homura’s story and his investigation of those occurrences and finding things don’t quite add up.
Cocos
MAY 4, 2024
The common workflow in developing 3d game is importing an exported model from DCC. In case this model contains an animation, how do I know the final position of the model in world coordination?
Artoon
MAY 4, 2024
Introduction Web development is a crucial responsibility within the tech domain, holding […] The post Exploring the Top 7 Web Programming Languages: A Comprehensive Overview appeared first on Artoon Solutions.
Cocos
MAY 4, 2024
In the future I want to try making games for Windows, how feasible is this and how good is the performance compared to other engines?
Cocos
MAY 4, 2024
I have created a Prefab containing a baked skeletal animation and a typescript. After some effort, I have observed something: The animation can only play if I check the Play on load in the editor. No matter how I try to use play() inside the script, the animation will not run. The node will always reset the position to its initial one if I choose the wrap mode as Loop.
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Cocos
MAY 4, 2024
Hello, I have added below touch events for a node. this.dialNode.on(Node.EventType.TOUCH_START, this.onTouchStart, this); this.dialNode.on(Node.EventType.TOUCH_MOVE, this.onTouchMove, this); this.dialNode.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); this.dialNode.on(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this); In native, when I tap on the node, it is firing touch-move event instead of touch-start.
Cocos
MAY 4, 2024
how I can develop multilanguage features in the 3.6 version.
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