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I’ve used following file to set the gradient on a node. The gradient is applied correctly the first time, but when I reopen the node, the background becomes white. This is the code of ColorAssembler2D.ts file import Logs from " /Logs"; const { ccclass, property,/* executeInEditMode,*/ requireComponent, menu } = cc._decorator; @ccclass // @executeInEditMode @requireComponent(cc.RenderComponent) @menu('i18n:MAIN_MENU.component.renderers/ColorAssembler2D-lamyoung.com') export defa
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I have made an effect to apply the vertical gradient on node but I am getting the following error: W/renderer (1056): Can not find vertex attribute: a_texCoord This is the code for the effect file used: CCEffect %{ properties: texture: { value: white, editor: { type: texture } } # Texture property alphaThreshold: { value: 0.5 } techniques: - passes: - vert: vs frag: fs blendState: targets: - blend: true rasterizerState: cullMode: none depthStencilState: depthTest: true depthWrite: true }% CCProg
I’ve used following file to set the gradient on a node. The gradient is applied correctly the first time, but when I reopen the node, the background becomes white. This is the code of ColorAssembler2D.ts file import Logs from "./Logs"; const { ccclass, property,/* executeInEditMode,*/ requireComponent, menu } = cc._decorator; @ccclass // @executeInEditMode @requireComponent(cc.RenderComponent) @menu('i18n:MAIN_MENU.component.renderers/ColorAssembler2D-lamyoung.com') export default class ColorAss
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