Sega takes legal action against individual accused of harassing employee
Game Developer
JULY 17, 2024
The Like a Dragon and Sonic publisher plans to legally defend its staff from any and all targeted harassment in the future.
Game Developer
JULY 17, 2024
The Like a Dragon and Sonic publisher plans to legally defend its staff from any and all targeted harassment in the future.
PreMortem.Games
JULY 17, 2024
SCHiM is both a visually striking and conceptually highly original game from Dutch indie developer Ewoud van der Werf. In the game the player controls a SCHiM, or shadow, that is disconnected from its human being. By using shadows of other objects and creatures, the player navigates the levels in order to reconnect with their shadowless person. First thing you notice is the clean look of the world.
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Game Developer
JULY 17, 2024
The two developers decided on a mutuall beneficial agreement out of court that will also 'prevent further infringement' from Youzu.
GamesIndustry.biz
JULY 17, 2024
Microsoft has reportedly shut down one of its diversity, equity, and inclusion teams. As reported by IGN , an internal email sent by a former lead of the team said staff were cut on July 1 due to "changing business needs." The number of employees impacted by this decision is unknown.
Game Developer
JULY 17, 2024
Prime Video's adaptation of Bethesda's RPG series continues to prosper and earns Emmy recognition in its debut season.
GamesIndustry.biz
JULY 17, 2024
Earlier this year, a new report explored new facets of the UK's ongoing skills shortage, both at a mid to senior level but also with a lack of vacancies for entry-level positions. Skillful's report also called for a new industry-led body to resolve the situation. But with confusion lingering as to who should fund such a venture, it's worth the industry looking at other, more immediate solutions.
Game Developer
JULY 17, 2024
With funding from NetEase Games and Raw Fury, the new Stockholm-based studio is focusing on its MMORPG project.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
JULY 17, 2024
LocalThunk breaks down the various ways players are guided to understand and internalize the deckbuilder's card mechanics.
GamesIndustry.biz
JULY 17, 2024
Koei Tecmo has settled its intellectual property infringement case against Youzu. Earlier today, Koei Tecmo confirmed it had reached an out-of-court settlement with Youzu, with the latter "admitting and apologising for [its] infringement" of Koei Tecmo's games, Nobunaga's Ambition and Taiko Risshiden. Koei Tecmo says Youzu was "continuously using [.] the music and images created for [its] games" without obtaining the former's permission for its own mobile titles, including Sengoku Legend: Uprisi
Game Developer
JULY 17, 2024
No alpha gameplay is complete without a decent degree of sound design to draw players in and set high expectations for the game's full release.
GamesIndustry.biz
JULY 17, 2024
Games companies in the UK have just one month to enter the GamesIndustry.biz Best Places To Work Awards 2024. The process can take several weeks. So sign up as soon as possible if you're keen to participate. We have revamped our questions for 2024, focusing in on the areas that truly matter in what has been a tough year for games companies and their employees.
Game Developer
JULY 17, 2024
The decade-old shooter dropped to its lowest price ever during the sale.
GamesIndustry.biz
JULY 17, 2024
The International Game Developers Association and YouTuber Youna 'CodeMike' Kang have filed challenged the United States Patent and Trademark Office following a new requirement for home addresses to be included during trademark registration. Odin Law and Media has filed an amicus brief with the United States Supreme Court on behalf of the parties, arguing that the new requirement "unnecessarily exposes applicants [.] to risks of harassment and invasion of privacy" and "skips crucial steps that s
Game Developer
JULY 17, 2024
'It's disheartening that many of the surprises we worked to keep secret were spoiled.
Indie DB
JULY 17, 2024
Step into the haunting realm of Bobo's Funzone, in this horror/puzzle adventure. Your mission: find your daughter, who was attending a birthday party here. Navigate the eerie corridors, unearth what happend, and be careful and cautious as Bobo is about.
Game From Scratch
JULY 17, 2024
GameFromScratch.com Godot Block Coding Plugin There is a new visual programming language for the Godot game engine implemented in the Godot Block Coding plugin. This plugin adds a “Scratch-like” Lego brick programming system on top of Godot. While early on, it has a lot of potential and could be a good beginners language for many […] The post Godot Block Coding Plugin appeared first on GameFromScratch.com.
Ask a Game Dev
JULY 17, 2024
Any company that wants to release a premium game console basically needs to make an enormous investment that will probably not pay off for years. There are three major requirements for this process. First, the company must develop gaming hardware. This is generally an expensive process - building anything physical is costly, time-consuming, and is a moving target because competitors aren't stopping either.
Game Wisdom
JULY 17, 2024
Double Deckbuilding Reviews of Beneath Oresa and Cobalt Core Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this double indie game review, it’s a double deckbuilder with Beneath Oresa and Cobalt Core both played with press keys provided. 0:00 Intro 00:15 Beneath Oresa 5:36 Cobalt Core … The post Double Deckbuilding Reviews of Beneath Oresa and Cobalt Core appeared first on Game Wisdom.
Cocos
JULY 17, 2024
The difference between iOS and Android is that, iOS doesn’t support JIT. I am not sure if it is the main problem. Did you tested with release mode? Did you disable metal validation? I think it is better that you can profile it first to find the bottle neck.
Game Wisdom
JULY 17, 2024
Novomatic at The Epicenter of Innovation and Entertainment at Recent Trade Shows Josh Bycer josh@game-wisdom.com Novomatic’s commitment to excellence in design, innovation, and cutting-edge technology has become more evident than ever within the last couple of months. The gaming house took center stage at the 25th GAT at Cartagena, FIJMA, and the Belgrade Future Gaming … The post Novomatic at The Epicenter of Innovation and Entertainment at Recent Trade Shows appeared first on Game Wisdom.
Starloop Studios
JULY 17, 2024
In the modern gaming industry, the game development process rarely ends after launch and continues in another form with post-launch support. New releases across all platforms, including mobile, console, and PC, generally receive varying degrees of post-launch support with game updates comprising bug fixes, new content, and more. Post-launch support updates fulfill [.
Game Wisdom
JULY 17, 2024
Which Midwest States Will Legalize Online Gambling Next? Josh Bycer josh@game-wisdom.com The Midwest is one of the US regions where most states allow some form of gambling and betting. Still, those regulations differ from state to state, and some local authorities are planning to bring important changes to improve the legal … The post Which Midwest States Will Legalize Online Gambling Next?
Perforce
JULY 17, 2024
What you need to know about software safety and security in embedded systems and internet of things, as well as industry 4.0 cybersecurity.
Game Wisdom
JULY 17, 2024
The Greatest Movies to Learn to Play Online Casino Games Josh Bycer josh@game-wisdom.com Movies have always been an invaluable source of entertainment, providing both insightful and instructive content and amusement. Watching a good film can provide a fun way to study tactics, understand the psychology of gambling, and experience high-stakes gaming for those … The post The Greatest Movies to Learn to Play Online Casino Games appeared first on Game Wisdom.
Cocos
JULY 17, 2024
this.offsetX = view.getVisibleSize().width / 2; this.offsetY = view.getVisibleSize().height / 2; private onMouseHover(touch: EventTouch): void { const touchLocation = touch.getLocation(); let v3Touch: Vec3 = new Vec3(touchLocation.x, touchLocation.y, 0); let v2Touch = v3Touch.clone().subtract(new Vec3(this.offsetX, this.offsetY)); if (!this.isAttackTarget) { const diff = v2Touch.clone().subtract(this.gun.getPosition()); const angle = (Math.atan2(diff.x, diff.y) * 180) / Math.PI; this.gu.
Game Wisdom
JULY 17, 2024
Connection of Casinos with Virtual Reality Josh Bycer josh@game-wisdom.com A significant development in the gaming business is incorporating virtual reality (VR) into online casinos, combining the excitement of classic casino experiences with state-of-the-art technology. VR technology has transformed many industries, and the casino business is no different.
Cocos
JULY 17, 2024
tiendungpro99: let v2Touch = v3Touch.clone().subtract(new Vec3(this.offsetX, this.offsetY)); I can see one problem at a glance, clone and subtract function please use in a proper way, here is example: let v3Clone = Vec3.clone(v3Touch); let v3out = new Vec3(); let v2Touch = Vec3.subtract(v3out, v3Clone, new Vec3(this.offsetX, this.
Artoon
JULY 17, 2024
Choosing the right React Native database is crucial. Did you know that […] The post Choosing The Right React Native Database for Applications appeared first on Artoon Solutions.
Cocos
JULY 17, 2024
Hi all! I need the game to check every N amount of time if the player is online. I could use the fetch() function for this. However, I found the sys.getNetworkType() function. I read that if it returns any type other than NONE, then it is the Internet. Is it so? How does it check it herself? Is it possible to subscribe to an event during a status change?
Cocos
JULY 17, 2024
this.offsetX = view.getVisibleSize().width / 2; this.offsetY = view.getVisibleSize().height / 2; private onMouseHover(touch: EventTouch): void { const touchLocation = touch.getLocation(); let v3Touch: Vec3 = new Vec3(touchLocation.x, touchLocation.y, 0); let v2Touch = v3Touch.clone().subtract(new Vec3(this.offsetX, this.offsetY)); if (!this.isAttackTarget) { const diff = v2Touch.clone().subtract(this.gun.getPosition()); const angle = (Math.atan2(diff.x, diff.y) * 180) / Math.PI; this.gun.angle =
Cocos
JULY 17, 2024
Hello all, While using a label with cache mode CHAR and assigning empty string, then calling updateRenderData(true) gives error for failing assert in RenderData.updateRenderData in DEBUG mode in native.(web works fine) Any help to fix this would be appreciated. This might be a bug in CC3.8.3 since it was working fine in CC3.8.2.
Cocos
JULY 17, 2024
First of all, I don’t understand whether the sys.getNetworkType() function makes any query or whether it just returns a pre-prepared value. Secondly, for the Web-desktop/mobile platform, will the network status be determined by accessing some server or not? If it does, I need to be able to either disable this behavior or specify a site it will contact to determine if there is a network.
Cocos
JULY 17, 2024
As typescript lacks of the mechanism to avoid the operation. And warning message for readonly functions are not a good idea. Indeed, there is a documentation about it: Development Notes | Cocos Creator.
Cocos
JULY 17, 2024
Hi all! I need the game to check every N amount of time if the player is online. I could use the fetch() function for this. However, I found the sys.getNetworkType() function. I read that if it returns any type other than NONE, then it is the Internet. Is it so? How does it check it herself? Is it possible to subscribe to an event during a status change?
Cocos
JULY 17, 2024
i do test apk for android so…success build but run fail this is run error message Couldn’t find any provider services packageName=org.cocos2d.demo ScriptEngine::evalString catch exception: 2024-07-17 17:56:21.194 jswrapper org.cocos2d.demo E ERROR: Uncaught TypeError: Cannot read property ‘charAt’ of undefined, location: assets/main/index.js:0:0 STACK: [0]resolveURL@assets/main/index.js:22443 [1]standardBrowserEnv@assets/main/index.js:22446 [2]window.
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