Tue.Jul 30, 2024

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Humble Games' recent restructure is hurting devs and their games

Game Developer

Developers Squid Shock and Stairway are unable to push console updates, and the former is resorting to Patreon while looking for a solution.

Dev 360
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Gamescom Asia: We want to give Southeast Asian developers a platform to shine

GamesIndustry.biz

Gamescom is continuing on its mission to build a global brand of international events, with its Asian show due to take place in Singapore this October. Between a very successful inaugural Gamescom Latam earlier this year , the original trade show returning to Cologne in just a few weeks, and Gamescom Asia from October 17 to 20, 2024 will mark the first year with all three events taking place in full force.

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Trending Sources

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Keywords subsidiary Lively Games hit with 'small' layoffs in studio restructuring

Game Developer

Lively's reportedly minimal reductions are said to be isolated to itself, and will not spread to fellow studio Electric Square.

Studios 322
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Twitch staff fear further layoffs

GamesIndustry.biz

Twitch could be considering a further wave of redundancies. According to The Wall Street Journal, the streaming giant is demonstrating slowing user growth, intimating more cuts may be ahead. If true, these cuts will come on top of layoffs in March 2023 , October 2023, and January 2024, during which at least 900 people were let go.

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Moon Rover nets $3.5 million from NCSoft to develop emergent FPS

Game Developer

The Swedish studio was formed in 2023 by a group of Ubisoft and EA veterans.

FPS 317
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Niko Partners: East Asia games market generated $30.1bn in 2023

GamesIndustry.biz

The East Asia games market generated $30.1 billion in 2023, and is expected to decline by 2.9% in 2024 to $29.2 billion according to a new report by Niko Partners. The East Asia Games Market Model report covers Japan and Korea, markets that also saw a slight increase in their number of gamers in 2023, to 96.3 million players. Mobile was the largest segment, accounting for 68.4% of revenue in the region.

Mobile 132
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Net sales down at Capcom, but company on track to meet financial targets

Game Developer

The Japanese publisher said it's outperforming internal expectations.

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More Trending

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Fantastic Fest launches game showcase for horror game devs

Game Developer

The popular genre film festival is offering studios a chance to present their horror games to attendees in September.

Horror 283
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Fable developer Playground Games appears to have opened third studio

GamesIndustry.biz

Fable developer Playground Games has seemingly expanded to a third studio. Playground's About Page makes reference to "two world-class studios in Leamington Spa", UK; one its original headquarters, and a "new studio on the other side of town." However, its LinkedIn page notes there are three – the HQ referenced above and "our new studios on the other side of town.

Studios 123
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A44 Games' Flintlock: The Siege of Dawn nets over 500K players

Game Developer

Sales numbers for the action-RPG haven't been revealed, but Kepler says Flintlock is doing quite well on Game Pass.

Games 264
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Dotplay obtains $1m in funding

GamesIndustry.biz

Web-based mobile distribution platform Dotplay has secured $1 million in a pre-seed funding round. Led by venture capital firm Transcend Fund, the investment will be used to develop its platform further and expand its core team of developers and engineers. Dotplay was co-founded by CEO Iskander Pataudi (former director of core product at AppLovin's Lion Studios) and CTO Bartosz Alksnin (former lead developer at King) in March 2024.

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How the team behind Reus 2 nurtured a studio and IP back to life

Game Developer

Abbey Games' Adriaan Jansen discusses how this sequel was born from the studio reaching its lowest point and the design constraints and technical limitations they worked through to get it out the door.

Studios 263
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Why Summer Coding Camps Are the Perfect Balance of Fun and Education for Your Children

Real Programming

Is there anytime more precious for kids than the summer break? School is over, and the only thing there is to do is play and have fun. However, just because kids have time to play does not mean they aren’t learning! In fact, play is one of the primary ways kids learn. Through play, kids touch, probe, and absorb knowledge like a sponge. Parents understand that summer is a time for kids to enjoy a break from formal schooling, but many want their children to have a fun and productive time.

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Hive Jump 2: Survivors update

Indie DB

Volcanic Wastelands Update Coming Soon - Includes new map, a new boss, and lots of QoL improvements and bug fixes.

Bug 94
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How The Pokémon Company International Orchestrates Zero-Downtime Deployments for Pokémon TCG Live – Part 1

AWS Games

This blog is co-authored by Kylie Yamamoto, DevOps Engineer from TPCi, Sarath Kumar Kallayil Sreedharan and Jackie Jiang from AWS. Introduction Pokémon is one of the most popular and successful entertainment franchises in the world, encompassing video games, mobile apps, the Pokémon Trading Card Game (TCG), animation and movies, Play! Pokémon competitive events, and licensed products.

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Kinsfolk Demo Released

Indie DB

Demo for Kinsfolk just released! Kinsfolk is an emotional single player adventure game inspired by games such as Journey, Firewatch, A Short Hike, What Remains of Edith Finch and the likes.

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The Arrival Story's Beta 5 Update 📲 (and Marketing/Release Plans ⭐)

Yotes Games

Check out Patreon for Beta Update #5! We've got big plans for marketing efforts and look forward to announcing a definitive release date soon. Game's just about done cookin' but we can't just push it out without rolling out the red carpet first. Get more details on the Patreon community post or hit us up on the BGP Discord with any and all burning questions!

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Have you got any advice for a dev that has lost passion? I got in the industry to make games, and though I’ve worked in the industry for 8 years I don’t feel I’ve had a meaningful impact on any project I’ve worked on. I consistently feel underqualified in roles and yet continue to studio hop towards promotion without issue. I have never shipped a game. I’ve lost interest in the craft as I don’t feel like it matters to someone like me. I feel despondent and purposeless, I’d like to care again.

Ask a Game Dev

It sounds a lot like you're dealing with burnout. One of the quickest recipes for burnout is putting all of the value on the results of the work rather than finding the work itself inherently rewarding - valuing the explicit reward instead of an implicit one. These two aren't always causal, which can result in this disjointed feeling and lack of motivation.

Puzzle 52
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React Native vs PWA Apps: Which One You Pick in 2024?

Artoon

When it comes to React Native vs PWA apps, which should you […] The post React Native vs PWA Apps: Which One You Pick in 2024? appeared first on Artoon Solutions.