Sun.Feb 18, 2024

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Mercatorio - Climate impact

Indie DB

Climate differences offer unique products and production methods, with wine in warm climates and stockfish in cold climates being the first examples to go live in Mercatorio.

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Michael Blaker’s Anime Sunday: “WataOshi” Episode 01 Impressions

Game Industry News

Hey all, I’m back with another Anime Sunday with this week being a look at one of the previous season’s new shows. It’s my “WataOshi,” or “I’m in Love with the Villainess,” Episode 01 Impressions. Plot: This is a fun twist on the reincarnated as the villainess of an otome game plot hook, with the office worker main character actually being reincarnated as the heroine, but having fallen for the villainess tries to romance her over any of the intended male romance options,

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20 Best Long Distance Relationship Apps For a Couple

Artoon

In the age of technology, long distance relationship apps have become one […] The post 20 Best Long Distance Relationship Apps For a Couple appeared first on Artoon Solutions.

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Cocos Creator Reactive is an easy way to make 2 way binding!

Cocos

Hi there, I’ve been working on a binding framework for cocos creators last days. And now I’ve published my approach on github! It will be useful if you are struggling to represent a huge amount of data in your game such as RPG games. Check this out! GitHub GitHub - hossainiir/Cocos-Creator-Reactive Contribute to hossainiir/Cocos-Creator-Reactive development by creating an account on GitHub.

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Installing The Latest Version of Node: A Step-by-Step Guide

Artoon

Looking for the latest Node version? This comprehensive guide will explain the […] The post Installing The Latest Version of Node: A Step-by-Step Guide appeared first on Artoon Solutions.

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Cocos Creator Reactive an easy way to make 2 way binding!

Cocos

Hi there, I’ve been working on a binding framework for cocos creators last days. And now I’ve published my approach on github! It will be useful if you are struggling to represent a huge amount of data in your game such as RPG games. Check this out! GitHub GitHub - hossainiir/Cocos-Creator-Reactive Contribute to hossainiir/Cocos-Creator-Reactive development by creating an account on GitHub.

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Modification for AudioSource module (including native)

Cocos

Alrighty I’ve fixed one shot and (very crudely) merged html5 code from pr#9751, which works in browser at least -leaving only android and apple unfinished. It’s in the same repository’s audio-pitch branch.

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How to check TS bug like this in android build

Cocos

On the Build Panel, try the following steps. enable the Debug option disable the Encrypt JS option build debug in Android Studio then you can address the specific line when the JS code causes errors.

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How to check TS bug like this in android build

Cocos

@zhangxm I know this type of bug is caused by some kind of promise code error without a catch() function. But which file / which line causes it ? How can i find it in my code. I have a lot of promise function so there is hard to check. This bug is from logcat on android btw.

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