Thu.Oct 19, 2023

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Devolver Digital donates to fund for Palestinian relief, encourages others to do the same

Game Developer

Devolver Digital has announced it's making a significant donation to United Nations Relief and Works Agency for Palestinian Aid, and encouraged others to do the same.

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Console and PC game sales fall in Europe during September | European Monthly Charts

GamesIndustry.biz

Video game sales across Europe were down in September compared with the year before, according to the latest figures from GSD. September 2022 was a five-week month, and as a result the numbers appear down 16% over September 2023. But this year was a four-week month. And so if we compare week 36 to week 39 (the like-for-like sales weeks), overall game sales are down just over 1%.

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Ubisoft establishes Montreal as central North American production hub

Game Developer

Ubisoft will centralize its production hub in North America so its developers in the region can "support and learn from each other.

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Devolver Digital donates to Palestinian relief

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Game publisher Devolver Digital has donated to the ongoing relief efforts for Palestinian families. The company's donation went to the UNRWA, the United Nations Relief and Works Agency, which is working to provide assistance and protection for registered Palestinian refugees in the West Bank.

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Discord will let developers monetize their apps

Game Developer

App developers in the US, UK, and Europe can now make some money from their product on Discord, provided they meet the chat app's three requirements.

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Swedish games industry worth €3.1bn in 2022

GamesIndustry.biz

Revenue generated by Swedish games companies in the country has grown 13% year-on-year, reaching €3.1 billion in 2022, according to the annual report from Sweden's games trade body Dataspelsbranschen. When including international sales in addition to domestic sales, revenue generated by Swedish games companies reached €8.1 billion last year, a 38% increase year-on-year.

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Are your game monetisation techniques going to remain legal?

GamesIndustry.biz

There has been a lot of activity recently from EU and UK legislators with each seeking to outdo the other with new laws being introduced at every turn. There is also increasing regulatory activity and enforcement relevant for the games industry, with consumer regulators building capabilities through investment into technology and staff. It doesn't look like all this activity is going to slow down either, with potentially even more legal changes on the horizon and regulators gearing up to get eve

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EA Motive brings back community feedback group for Iron Man project

Game Developer

Motive appears to have found a staple for its IP-specific projects by calling on the community to give insight and feedback on their respective productions.

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Starfield helps boost US games revenue 10% in September | US Monthly Charts

GamesIndustry.biz

Starfield debuted at No.1 in Circana's US charts for September, instantly becoming the seventh best-selling game of 2023 year-to-date. Bethesda's space-adventure RPG ranked as the best-selling title across Xbox and PC according to Circana's monthly US sales report, as shared by executive director and industry analyst Mat Piscatella. PC was the lead platform for the game, which launched on September 6.

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Looking back at the legacy of Remedy's Max Payne 2

Game Developer

Developers share what made the third-person shooter one of the most beloved games over the past two decades.

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Phil Spencer says Call of Duty exclusivity deals are done

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Following Microsoft's acquisition of Activision Blizzard for $68.7 billion , Call of Duty's exclusivity deals are poised to end. As reported by Game Developer , the news comes from Xbox boss Phil Spencer in a recent appearance on the Official Xbox podcast.

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Six to Start co-founder Adrian Hon departing Zombies, Run! dev in 2024

Game Developer

Hon founded Six to Start in 2006, and found time to write various books as the studio developed fitness games such as Zombies, Run! and Marvel Move.

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How to Reduce Tech Debt with AI in 2024

Rocket Brush Studio

Tech debt from trade-offs during software development can result in substantial costs for your business. A survey conducted across 200 tech companies disclosed that an average of 25-40% of a developer's time is spent addressing tech debt. And 79% of tech leaders cited tech debt as a significant hurdle in achieving their business objectives, signifying the gravity of this issue.

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Postmortem: Windy Meadow

Game Developer

Reflecting on design lessons taken from the game's original development into its re-release.

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Dev snapshot: Godot 4.2 beta 2

Mircosoft Game Dev

After last week's 4.2 beta 1 release, we introduced fixes for a number of bugs reported by the community, which are now ready to test in beta 2.

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Comfy Engine – A Easy 2D Rust Game Engine

Game From Scratch

GameFromScratch.com Comfy Engine – A Easy 2D Rust Game Engine If you are looking for a relatively simple but full functional 2D Rust powered game engine, the Comfy Engine may be right for you. With a design inspired by other GameFromScratch favorite frameworks such as RayLib and Love2D, Comfy provides most of the functionality you would need to create a … Comfy Engine – A Easy 2D Rust Game Engine Read More The post Comfy Engine – A Easy 2D Rust Game Engine appeared first

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Ubisoft names Montreal as its new North American production hub

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Assassin's Creed marker Ubisoft has announced that Montreal will serve as its North American hub for its production operations. The company intends for the hub to accelerate its global strategy for gaming projects and business operations. Ubisoft's North American production comprises of its six Canadian studios and three US locations.

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Outplacement Services: Navigating Career Changes & Redundancy

OPM Jobs

These are challenging times for the games industry, with over 6,000 jobs lost in 2023 by early October. Redundancy announcements have been coming fast and often, and One Player Mission is hoping to lend a helping hand. So, we are now offering exclusive pricing on a new Outplacement Service, designed to support individuals and game studios through both career changes and redundancies.

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Monster Hunter Now hits 10m downloads

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Niantic has announced that its location-based RPG, Monster Hunter Now, has been downloaded 10 million times. The mobile title reached the milestone a month after its global release.

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[From the industry] Winners of 2023’s Music+Sound Awards have now been unveiled

Game Development News

This is a press release posted in addition to our usual editorial content. Honoring sound and music excellence within gaming and the rest of the media, The Music+Sound Awards have announced the winners of its 2023 competition.

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Modulate: how AI-assisted voice moderation tools can help combat toxicity

GamesIndustry.biz

Voice moderation is a sensitive issue. Players expect privacy, but long gone are the halcyon days of early, friendly online gaming. Today, when players interact with strangers in online games it can all too often lead to toxic behaviour. Striking the balance between player privacy and safety for online communities is the challenge facing games studios today.

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Fan Collective Unimatrix 47: Star Trek: Lower Decks “A Few Badgeys More” Episode

Game Industry News

Generally, I’m a big fan of how Star Trek: Lower Decks handles its humor, but the seventh episode of season four called “A Few Badgeys More” left me feeling neither over- nor underwhelmed. Is whelmed a possibility? As it turns out, whelmed is a word, but it refers to being submerged or buried, and I felt neither emotion. I adore the deliciously evil Peanut Hamper, and really Jeffrey Combs can do nothing wrong as Agimus or any of the other eleventy-billion Star Trek characters he has played.

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I plan on teaching myself how to program and learn game development through online tutorials and courses during my spare time. Since I’m not going through a school-like curriculum, do you have any advice to self-learners like myself on how to setup a learning structure (what to learn, practice exercises, doing projects, etc) and how to track progress to see how much improvement is being made?

Ask a Game Dev

It really depends on what your goal is. "Learning to program" is extremely broad, ranging from "barely enough to be a hobby" to "this is a useful tool in my toolbox" to "this is my decades-long career". If I were going to teach someone programming, I would start with the basics and then branch depending on what the student's goal is. The basics - learn the building blocks of programming as a means of solving problems and how to translate the desired answer to a problem into a way that the comput

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5 Key Differences Between iOS And Android Mobile Game Testing 

iXie gaming

Testing mobile games is crucial as it helps you release bug-free games, boosting the gaming experience. However, in the fast-evolving tech world, developers have had to build mobile games for different operating systems (OS), including iOS, Android, and Windows. However, Android and iOS are arguably the most popular mobile phone operating systems. But is testing of mobile games for the two operating systems the same?

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How to hide elements behind the camera?

Cocos

Hello there! I am really tired to find the solving of my problem. Tried everything i could. I have changing background behind my scene with design resolution 1280x720, and i dont want it to be shown to player, when he plays. Canvas layer is UI_2D now. I tried different combinations of canvas and camera layers, but nothing helped( I’m so desperate that I just want to put black rectangles around the edges.

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Virtual dating is great, says Roblox boss, but not virtual working

Game Daily

Roblox CEO David “Dave” Baszucki is big on people interacting in visual social environments – most especially playful places like the game platform he runs. He even thinks dating is going to be a thing on Roblox. But he’s not so keen on his workers enjoying the freedom to use such technologies to fully work from home. In a recent email and blog post aimed at employees, Baszucki informed employees that they must commit to working at least three days per week from the compa

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The Best Games You Can Play With a Friend

Game Wisdom

The Best Games You Can Play With a Friend Josh Bycer josh@game-wisdom.com With the right games, it can help in bringing together friends and families in a positive way. Younger kids can show their collaboration while playing Minecraft and Roblox, while teenagers can renew their connection by playing games such as Fortnite. … The post The Best Games You Can Play With a Friend appeared first on Game Wisdom.

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The final speaker and sponsor line-up is now available for Games Growth Summit North

Game Development News

The Manchester edition of the Games Growth Summit North is taking place in November - MCV/DEVELOP

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Blasphemous 2 Review

Game Wisdom

Blasphemous 2 Review Josh Bycer josh@game-wisdom.com Blasphemous 1 was a huge step up from the developer The Game Kitchen in presenting one of the most interesting locales for an action game with more religious imagery than all the bibles combined. While the game invoked themes of … The post Blasphemous 2 Review appeared first on Game Wisdom.

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(2.4.5)how to stop content of a scrollview moving?

Cocos

For example, currently I want to create a button as scroll bar at the side of a scroll view, when user clicks the scroll bar button, I want to stop the content moving immediately. I tried: onButtonPressed(){ this.scrollView.content.stopAllActions(); } but seems not working.

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Best Unity Game Development Companies in India

Artoon

Unity Game Engine is a highly advanced platform for Unity Game Developers […] The post Best Unity Game Development Companies in India appeared first on Artoon Solutions.

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Can't use Animation Clips in Marionette!

Cocos

Hello there! I’ve been attempting to create a basic animation graph for my game object, but unfortunately, I’ve come across a limitation. It seems that Animation Clips that are personally created within the editor cannot be used in the graph. Whenever I try to drag and drop an Animation Clip asset into the graph, I receive a warning stating, “Only animations from models can be used in animation graph”.

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How To Hire Healthcare App Developers? A Comprehensive Detail!

Artoon

Healthcare apps are one of the best innovations of the modern world, […] The post How To Hire Healthcare App Developers? A Comprehensive Detail! appeared first on Artoon Solutions.

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(2.4.5)how to stop content of a scrollview moving?

Cocos

For example, currently I want to create a button as scroll bar at the side of a scroll view, when user clicks the scroll bar button, I want to stop the content moving immediately. I tried: onButtonPressed(){ this.scrollView.content.stopAllActions(); } but seems not working.

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