Fri.Mar 21, 2025

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'It's okay to make a small game:' Astro Bot director Nicolas Doucet says tiny ideas contain huge potential

Game Developer

'As game designers we always think that more is better, but it's not the case.

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Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

We released Godot 4.4 in early March and we are delighted to see the reception, with so many users upgrading to it on day 1 and sharing their favorite new changes on social media! If you havent seen the 4.4 release page , its well worth a read! Since then, weve started the development phase for Godot 4.5 at full speed (with a first dev snapshot released yesterday!

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How Assassin's Creed Shadows strengthened Ubisoft's process for bringing history to life

Game Developer

Creative director Jonathan Dumont explains how the need to 'be humble' helped Ubisoft Quebec bring feudal-era Japan to life in a whole new way.

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The Struggles of Onboarding gamers

Game Wisdom

The Struggles of Onboarding gamers Josh Bycer josh@game-wisdom.com There are many frustrating aspects of game development, each one more soul-destroying than the last. For today, I want to talk about one that not only hurts developers but consumers as well — onboarding and tutorials and how despite for … The post The Struggles of Onboarding gamers appeared first on Game Wisdom.

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United Videogame Workers union launches at GDC 2025 in partnership with CWA

GamesIndustry.biz

During the 2025 Games Development Conference this week, industry workers launched the United Videogame Workers union in partnership with the Communication Workers of America.

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How to flip physics when flipping sprite?

Cocos

I create a physics shape using physics editor and add it to the sprite. My question is, what is the right way to flip the physics also if one wants to flip the sprite by doing flipx or flipy? Likewise what if i want to scaleX or scaleY?

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ESA launches Accessible Games Initiative to improve visibility of accessibility features

GamesIndustry.biz

The Entertainment Software Association (ESA) has announced the formation of the Accessible Games Initiative.

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Report: Half of all mobile players have received real-world rewards from games

GamesIndustry.biz

50% of mobile players have now received a reward with real monetary value from a smartphone game. Meanwhile, 72% of that group say real-world rewards are now "important" when it comes to them selecting a new mobile game to download.

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How to fix a tween after screen orientation change?

Cocos

As my remember, I use to face this problem, It happen when I tween an object with worldPosition, so I tried to convert worldPosition to localPosition(position) and that fix my problem.