Fri.Apr 12, 2024

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How to build branching narrative without breaking the bank

Game Developer

Freelance game writer and narrative designer Nessa Cannon wants devs to know they can craft meaningful narrative choices without overscoping.

Build 339
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Solo dev Walter Woods (Here Below) of Dark and Deep “Strategic partners are crucial” 

PreMortem.Games

In the upcoming first person horror game Dark and Deep players take on the role of an underachieving IT guy who gets caught up in a conspiracy podcast. As he delves deeper and deeper into the rabbit hole, the real and surreal merge in a nightmarish world filled with weird creatures and deadly secrets. Solo developer Walter Woods , working under the name of Here Below , used the distinctive black and white illustrations of 19th century artist, Gustave Doré as the textures for much of the game.

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Trending Sources

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Avalanche Studios devs form bargaining agreement with Swedish unions

Game Developer

Avalanche Studios CEO Stefanía Halldórsdóttir said the bargaining agreements help the studio "[become] one of the best workplaces in the games industry.

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Taking layoffs too lightly | This Week in Business

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. This industry takes layoffs too lightly.

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'Distributed' studio Possibility Space abruptly shut down by Prytania Media

Game Developer

Possibility Space, like Crop Circle, was shut down years after starting up, and before it could finish its debut project.

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Possibility Space shuts down

GamesIndustry.biz

Possibility Space has shut down, according to former employees. News of the developer's demise was posted by a former employee on social media , and confirmed separately to GamesIndustry.biz by another developer impacted by the closure. The closure comes just weeks after parent company Prytania Media formally shut down its Crop Circle Games studio.

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Epic execs say IP holders don't care about Fortnite, but they really want its ecosystem

Game Developer

Epic CTO Kim Libreri and EVP Saxs Persson explain why some of the biggest businesses in the world are flocking to Fortnite.

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Crash 4: It's About Time has sold over 5 million copies

Game Developer

Crash Bandicoot's 2020 return was more successful than you may have believed.

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Avalanche Studios to enter collective bargaining agreement with Swedish labor unions

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Avalanche Studios Group, the developer of Just Cause 4, intends to enter a collective bargaining agreement with Swedish labor unions Unionen and Engineers of Sweden. The agreement, which will apply to all staffers in Sweden, takes effect in Q2 of 2025.

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Establishing partnerships with major IPs: benefits and nuances for mobile game developers

Game Developer

Even small companies can forge partnerships with top-tier brands like Disney, Marvel, and Mattel, negotiating collaborations that bring mutual benefits.

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Epic Games calls for Google Play Store policy changes

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Epic Games has filed an injunction order that would permit third-party app stores on the Google Play Store for six years. As reported by Reuters , the filing was made to San Francisco US District Judge James Donato in California on April 11.

Games 121
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Baldur's Gate 3 crowned Game of the Year at 2024 BAFTA Game Awards

Game Developer

All told, Baldur's Gate 3 may have had one of the most successful award runs of any game in years.

Games 230
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Could subscription services rescue the AA-tier game? | Opinion

GamesIndustry.biz

The demise of the "AA" tier of video games is not a new topic of discussion; it's something that has been pointed out and/or lamented for well over a decade at this point, with the Xbox 360 era often pointed to as being both the swansong and the beginning of the steep decline for lower budget, more quickly developed, and usually more rapidly discounted AA titles.

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Pre-Production and Brainstorming Optimization

Game Developer

Here are your big fives on getting over the hurdle of an AI generated Google feed that’s static upon first glance.

AI 217
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Does it take much work/money to edit cutscenes once finished? Like, you develop a cutscene but then you decide to change details like background, music, clothes, facial expressions of the characters or even add to the scene a character who originally wasn’t supposed to be there. How often does this happen?

Ask a Game Dev

The cost of making changes entirely depends on how expensive the individual changes are to make. That is generally dependent on how many people are needed to do the work to make those changes. Once upon a time, back when all cutscenes were pre-rendered FMV, it was tremendously expensive to make changes because making any small change required re-rendering the entire video which was enormously expensive.

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Top 10 Cyber Security Testing Companies in USA in 2024

Rocket Brush Studio

Businesses are increasingly challenged to protect their networks, data, and systems from growing cyber threats. This rising concern goes beyond simple defense and calls for detailed, proactive plans to address each organization's weak spots. This blog covers the leading cyber security testing companies, offers answers to urgent cybersecurity challenges, and serves as a strategic partner in managing the complexities of today's digital world.

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[3.8.2] Android Crash GLES3GPUFramebuffer

Cocos

We have a quite downloaded game (more than 50 milion download) which has some crashes at the moment but we cannot find a way to fix it. We are not able to remproduce it and the crash is apparently only on armv7. pid: 0, tid: 19997 >>> com.globalfun.tj2015.google <<< backtrace: #00 pc 0x0000000000219cfe /data/app/com.globalfun.tj2015.google-h4-1qPvpvFTUxyrfRoM3aA==/split_config.armeabi_v7a.apk!

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Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 3

Mircosoft Game Dev

Last round of release candidates for the upcoming maintenance releases.

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EditBox anomaly

Cocos

Hi! When I use a vanilla (no code applied, etc.) EditBox and test it, I have two different results. The Browser test works perfectly, but the Simulator test displays a box in the color of the placeholder label over the background sprite. Does anyone know how to solve this? I took screen recordings to show what’s happening. Browser video /uploads/default/original/3X/0/1/019fec96153e0e42794e306520ac1b7b0b96238e.mp4 Simulator Video /uploads/default/original/3X/5/2/52c71f0d244dabfee25c3d9cb11c212fde

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Mastering Nodejs Logging: Best Practices and Techniques

Artoon

Welcome to our comprehensive guide on Nodejs logging, Where we deep dive […] The post Mastering Nodejs Logging: Best Practices and Techniques appeared first on Artoon Solutions.