Mon.Oct 07, 2024

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Rebots by FlatPonies launches after 6 years “We’re ready for more ambitious projects”

PreMortem.Games

FlatPonies , a Copenhagen-based game development studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons. “Don’t make a game for six years!” “Rebots came from a simple concept.

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Saudi wealth fund considering increased stakes in Japanese game devs

Game Developer

Saudi Arabia's Public Investment Fund wants to grow its games presence with an eye toward Japanese studios like Nintendo and Capcom.

Dev 274
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343 rebrands as Halo Studios, working on multiple Unreal Engine 5 games

GamesIndustry.biz

Microsoft has announced several major changes to 343 Industries, the studio behind the Halo games, including a new name, a new engine, and the beginning of work on multiple new titles in its flagship shooter series.

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Firaxis strikes up partnership with Shawnee Tribe for 'sincere representation' in Civilization VII

Game Developer

Shawnee Tribe Chief Ben Barnes hopes that the move ensures the future of Shawnee language

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FlippedNormals 3D Sculpting & Character Mastery Humble Bundle

Game From Scratch

GameFromScratch.com FlippedNormals 3D Sculpting & Character Mastery Humble Bundle There is a new Humble of interest to game developers (artists specifically), the Flipped Normals 3D Sculpting & Character Mastery Humble Bundle. This bundle is composed of courses and sculpting related asset backs from 3D marketplace FlippedNormals. As with most Humble Bundles this one is organized into tiers: 1$ Tier […] The post FlippedNormals 3D Sculpting & Character Mastery Humble Bundle appea

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Digital Eclipse's retro balancing act is about courting bigger partners

Game Developer

What exactly do Llamasoft: The Jeff Minter Story and Mighty Morphin Power Rangers Rita's Rewind have in common?

Balance 268
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Epic aiming for 50 third-party titles and free games program on mobile store by 2025

GamesIndustry.biz

Further details have emerged about Epic's plans for its mobile games store, including its aim to offer up to 50 third-party titles and introduce its giveaway program from the PC marketplace by year's end.

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EA Sports FC 25, Space Marine 2, Astro Bot and PS5 impress in bumper September | UK Monthly Charts

GamesIndustry.biz

EA Sports FC 25 tops the charts in the UK ahead of Warhammer 40,000: Space Marine 2.

Software 141
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Detroit Beyond Human sells over 10 million copies in over six years

Game Developer

Quantic Dream's 2018 cyberpunk adventure continues to be its best-selling title of its five-game run.

Games 268
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The perks and perils of licensed games, and games journalism's ongoing struggle | Microcast

GamesIndustry.biz

The latest episode of The GamesIndustry.biz Microcast is now available to download, offering you a quick dive into the biggest news of the past week.

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My tips for avoiding newbie mistakes at Tokyo Game Show

Game Developer

I’m sharing here a testimony of my first participation in the Tokyo Game Show as an independent developer.

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Alone - Tribe - Smaller Features & Victory

Indie DB

This week I worked on backporting some smaller features into previous missions, updated the loadscreens, and started work on the victory cutscenes.

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Using Cascadeur for Creating 3D Character Animations

Logic Simplified

As an animator at Logic Simplified, with nearly a decade of experience, I've had the chance to work with a wide range of animation software. Each one, from Autodesk Max and Maya to Blender and Spine 2D animation , has carved out its own niche in my workflow, contributing something unique and valuable. About a year and a half ago, I stumbled across a YouTube video that introduced me to a new player in the animation software game— Cascadeur.

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Screen Queensland awards $1.3m in funding to nine indie studios

GamesIndustry.biz

Screen Queensland has awarded $1.3m in funding to nine independent studios.

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Two Games for Music Lovers

Game Wisdom

Two Games for Music Lovers Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double review of Keylocker and Starstruck both played with press keys provided by the developer. 0:00 Intro. 00:15 Keylocker 4:29 Starstruck … The post Two Games for Music Lovers appeared first on Game Wisdom.

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Sony delists original Horizon Zero Dawn on PC | News-in-brief

GamesIndustry.biz

Sony delists original Horizon Zero Dawn on PC Read more

PC 104
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Question about tiledmap isometric

Cocos

I create a map from map editor, then import it into cocos creator, and create a tiledtile node, but my node is offset from the tile image like the picture. How can I fix this?

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Technical challenges in implementing cross-platform play in battle royale games

Juego Studio

A varied array of platforms is today available to gamers, posing exciting opportunities and serious challengers for developers. This led to the need for innovation, experimentation, and redefinition of game play. Game developers began implementing cross-platform play, creating a revolution in the gaming landscape.

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Google AdSense H5 Games Ads

Cocos

import { H5GamesAds, InterstitialType } from ‘…/…/adsense-h5g-api/H5GamesAds’; just import this header to my creator Project received Error Like that :- Cannot find module ‘…/…/adsense-h5g-api/H5GamesAds’ or its corresponding type declarations.

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10 Ways to Improve Your Styling in React Native Workflow

Artoon

Introduction Have you ever wondered how to improve your styling workflow in […] The post 10 Ways to Improve Your Styling in React Native Workflow appeared first on Artoon Solutions.

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I want to optimize cocos creator

Cocos

I want to optimize cocos creator to improve fps and draw calls. I followed the docs but it doesn’t work in version 3. When I spawn a node, the draw call increases, the node I spawn doesn’t have a sprite yet. Please help me!

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How To Build An iPhone App? A Complete Guide

Artoon

Have you ever wondered how to build an iPhone app but felt […] The post How To Build An iPhone App? A Complete Guide appeared first on Artoon Solutions.

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Future Run completes second funding round

GamesIndustry.biz

Future Run has completed its second round of investment.

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Cocos creator 3.8 run error

Cocos

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Savvy Moves: Saudi Arabias Gaming Vision

Deconstructor of Fun

Many in the gaming community may still be unaware of the massive shifts happening in Saudi Arabia, a country that’s quietly revealing its hand as a major player in the global gaming scene. If you visited the region just 2-3 years ago, well, that's old news. While the Kingdom may not be the first name that comes to mind when you think of gaming, it’s positioning itself at the forefront of a rapidly booming market, fueled by the Vision 2030 government program and an ambitious youth eager for oppor

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