Mon.Feb 10, 2025

article thumbnail

Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzle games, like Unsolved Case and Unboxing the Cryptic Killer. Their latest project, Parallel Experiment, is their most ambitious title yet. Co-founded by Adrian Olczyk and Karolina Pytka, the fully remote studio has been crafting unique multiplayer puzzle experiences since its inception in 2020. “The initial idea was very simple and primitive, we just wanted to make a game

Puzzle 138
article thumbnail

Company of Heroes developer Relic to build for the future with smaller titles and classic revivals

Game Developer

The Vancouver studio will continue to develop sprawling strategy titles, but hopes to supplement those releases with more experimental projects.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

New game announcement: "Tryhard" + "A Sportslike Manifesto"

Radiator Blog

Tryhard is an upcoming sports RPG about managing an underdog rugby club in New Zealand. We're still quite early in development. But for now, it'd really help us if you wishlisted the game on Steam or idled in the Discord , mostly so we can show those stats to convince rich people to give us money to finish making the game. If you're interested in why we're making this game / what's going on.

Games 130
article thumbnail

Mojang and Coffee Stain veterans form new publishing label Three Friends

Game Developer

'We dont believe in rushing a game to market or throwing money at problems.

Games 305
article thumbnail

How Drama and Fake Ads Convert To Real Profits

Deconstructor of Fun

Dylan Tredrea is a product & publishing consultant with over 12 years of experience in mobile free to play games at studios such as Disney, Rovio, Zeptolab, & CrazyLabs. Dark War: Survivals (DW:S) bold betand its emerging successon more drama is an early indication even core audiences are increasingly acquired, retained, and monetized with highly dramatic narratives.

article thumbnail

SEC confirms Roblox part of 'active and ongoing' investigation

Game Developer

The focus of the investigation remains unclear.

300
300
article thumbnail

Hello! I currently work as an Assistant Narrative Designer for a tiny studio developing a live ops/free-to-play mobile visual novel. I’m learning a lot about monetization points and player retention strategies, but I’d like to eventually transition to bigger studios working in paid games (my personal interests lie in RPGs and simulators a la Stardew Valley.) Are the skills I’m learning transferrable to these fields of work? I worry I’m learning so much and yet it won’t actually help me. Ty!

Ask a Game Dev

Player retention and monetization strategies are important knowledge to learn. If studios don't do these things well , then they'll do them badly. That's a situation where everyone loses. Most game studios don't have the option of firing and forgetting their game launches and moving on. Veilguard's developers actually wanted to do post-launch content; it was an executive decision not to do it.

Studios 59

More Trending

article thumbnail

The Backrooms 1998

Indie DB

Console players can look forward to heart-pounding gameplay as The Backrooms 1998 lands on PlayStation, Xbox, and Nintendo Switch. For PC players, the full release is coming to Steam as well. You can wishlist the game on PlayStation and Steam right now.

Console 101
article thumbnail

Valve reminds devs they can't use in-game paid advertising on Steam

Game Developer

Valve's latest documentation reiterates what kinds of ads are and aren't supported on Steam.

article thumbnail

Sony apologises for global outage that took PlayStation Network offline for nearly 24 hours

GamesIndustry.biz

Sony has apologised to players after PlayStation Network was taken offline for almost a full 24 hours over the weekend.

73
article thumbnail

Nintendo's smartphone apps have topped 900 million downloads

Game Developer

'It remains important to increase touchpoints beyond video games.

Games 213
article thumbnail

Glass Nation - Demo released

Indie DB

Hi, new project of game WVR RTS/Action game. Download link in Content.

Demo 73
article thumbnail

Square Enix's premium and MMO games are growing, but overall revenue is falling

Game Developer

Dragon Quest 3 HD-2D and Final Fantasy XIV: Dawntrail have been two of Square Enix's commercial highlights in 2024-2025's fiscal year.

Fantasy 181
article thumbnail

Valve implements dedicated page for advertising guidelines

GamesIndustry.biz

Valve has published a dedicated page advising developers on what type of advertising is and isn't allowed on Steam.

article thumbnail

The Future of AI in VFX Breakdown

Filmustage

Get ready to explore the silver screen's newest superstar - artificial intelligence! In a world where visual effects shape our cinematic experience, AI special effects tools are bringing blockbuster moments to life faster than ever before. What once demanded 30 minutes of an artist's time now takes just five, thanks to the impressive ability of AI to perform complex tasks.

AI 52
article thumbnail

Square Enix revenues fall over the past nine months to $1.6bn

GamesIndustry.biz

Square Enix released its financial earnings for the nine months ending December 31, 2024, reporting a decrease in net sales attributed to "weakness in existing titles" in its mobile and PC browser sub-segment.

Mobile 63
article thumbnail

Full Stack Developer vs Data Scientist: Which is better?

Artoon

Introduction Are you trying to decide between becoming a Full Stack Developer […] The post Full Stack Developer vs Data Scientist: Which is better? appeared first on Artoon Solutions.

Data 52
article thumbnail

Former Mojang and Coffee Stain staff form new indie publisher Three Friends

GamesIndustry.biz

Former Mojang and Coffee Stain staff have banded together to form Three Friends.

Indy 58
article thumbnail

Privacy Policy of ColorMix

Game Development for Beginners

Vinod Ravisankar built the ColorMix app as a free app. This Service is provided by Vinod Ravisankar at no cost and is intended for use as is. This page is used to inform visitors regarding my policies with the collection, use, and disclosure of Personal Information if anyone decided to use my Service. If you. Read more The post Privacy Policy of ColorMix appeared first on VionixStudio.

article thumbnail

Massachusetts game dev among those suing Trump administration over anti-trans passport policy

Game Developer

The lawsuit argues in part that policies denying Americans gender-affirming identity markers on their passports can harm the safety of game developers.

Dev 294