BioWare pulls back the veil on Dragon Age: The Veilguard's magical hair tech
Game Developer
NOVEMBER 12, 2024
High-fidelity hair can be a tricky challenge in video games. BioWare's shown off its solutions for Dragon Age: The Veilguard.
Game Developer
NOVEMBER 12, 2024
High-fidelity hair can be a tricky challenge in video games. BioWare's shown off its solutions for Dragon Age: The Veilguard.
GamesIndustry.biz
NOVEMBER 12, 2024
As part of its latest financial report, Sega highlighted that it plans on building on the current momentum of its games business by "accelerating the transmedia development of the group's IP.
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Game Developer
NOVEMBER 12, 2024
UI is an organized visual representation of a game's underlying systems. Here's a simple approach that can be implemented quickly while supporting an established art direction.
GamesIndustry.biz
NOVEMBER 12, 2024
Ubisoft is facing a proposed class action lawsuit over its decision to shut down The Crew earlier this year.
Game Developer
NOVEMBER 12, 2024
In a statement, Tequila Works' GM Terence Mosca said the studio is 'doing everything we can to provide support and guidance to our teams during this difficult time.
GamesIndustry.biz
NOVEMBER 12, 2024
Metalstorm developer Starform has raised $6 million in a funding round led by Bitkraft Ventures, with additional contribution from Dune Ventures.
Game Developer
NOVEMBER 12, 2024
Valve's newest update helps Steam devs give more clarity to players on game builds, and how it affects their saves.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
NOVEMBER 12, 2024
Bokeh Game Studio co-founder and creative director Keiichiro Toyama on returning to horror by way of Chinese folklore, Hong Kong cinema and past games.
Game From Scratch
NOVEMBER 12, 2024
GameFromScratch.com The Mirror Stops Using the Godot Game Engine The Mirror, an open-source effort to create an open Roblox or Fortnite alternative that we first covered in 2022 has just announced a massive change. They are no longer going to be building on top of the free and open-source Godot game engine. Details of the changes from the Mirror […] The post The Mirror Stops Using the Godot Game Engine appeared first on GameFromScratch.com.
Game Developer
NOVEMBER 12, 2024
MTG spent $620 million to buy Plarium and 'significantly accelerate our ambition to build a strong ecosystem that can support gaming companies.
GamesIndustry.biz
NOVEMBER 12, 2024
Dragon Ball: Sparking!
Game Developer
NOVEMBER 12, 2024
Monster Hunter: Outlanders marks Capcom's first real go at bringing the series' classic gameplay mechanics to phones.
GamesIndustry.biz
NOVEMBER 12, 2024
Modern Times Group is set to acquire Raid: Shadow Legends developer Plarium from previous owner Aristocrat Leisure Limited.
Game Developer
NOVEMBER 12, 2024
At least eight developers have been laid off at Payload, one of whom is a co-founder at the TerraTech studio.
Indie DB
NOVEMBER 12, 2024
See a massive media update from this upcoming survival-horror first-person shooter.
Game Developer
NOVEMBER 12, 2024
The Dragon's Dogma director will take charge of a new studio in Japan.
GamesIndustry.biz
NOVEMBER 12, 2024
Outsourcing and development business, Winking Studios, has raised £7.9m ($10.1m) as part of its dual listing on the AIM Market of the London Stock Exchange.
Juego Studio
NOVEMBER 12, 2024
Think VR is only for gaming? It’s time to look again. In today’s competitive day and age, Virtual Reality (VR) is no longer just a tool for gaming companies; it has evolved into a powerful tool for enterprise training and simulation across different industries.
Cocos
NOVEMBER 12, 2024
Two bugs were found on iOS in Cocos Creator 3.8.4. I found an increase in memory when changing scenes, but I can’t find a solution. ‘sys.garbageCollect’ was executed before and after changing the scene. I set up a custom render pipeline to use GaussianBlur in my project. Custom shader alpha issue NewProject.zip (90.
Ask a Game Dev
NOVEMBER 12, 2024
It's important to remember that you're still in your early levels and there's a lot of the tech tree you haven't yet explored. In the ideal scenario, you'll manage to find a job in the industry and use it to level up your skills. You'll be able to earn the skills and experience needed to make your dream game real while building other games and seeing some best practices in action.
Deconstructor of Fun
NOVEMBER 12, 2024
Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city.
GamesIndustry.biz
NOVEMBER 12, 2024
Lightspeed Studios has established a new game development studio in Japan led by Capcom veteran Hideaki Itsuno.
Cocos
NOVEMBER 12, 2024
Keyword: ANR AGDK GameActivity onPauseNative I have submitted the solution and the achieved results for this issue to github/issues. If needed, you can refer to this link for the fix. Of course, I also hope that developers can give a thumbs up and comment below to urge the Cocos official team to merge the changes.
GamesIndustry.biz
NOVEMBER 12, 2024
Steam has introduced new Steamworks APIs to "solve some common challenges to switching game versions on Steam.
Artoon
NOVEMBER 12, 2024
In today’s fast-paced world, healthcare app development has become one of the […] The post Why Invest in Healthcare App Development? Types & Benefits appeared first on Artoon Solutions.
GamesIndustry.biz
NOVEMBER 12, 2024
Neowiz has signed a $8 million deal with Warsaw-based developer Zakazane to publish its upcoming neo-Western RPG.
Cocos
NOVEMBER 12, 2024
I am looking for a way to resolve the error. 21:07:39 [INFO]: pipeline/post-process/blit-screen|vs|fs compile succeed. 21:07:42 [ERROR]: [ERROR] file /Applications/Cocos/Creator/3.8.4/CocosCreator.app/Contents/Resources/resources/3d/engine/native/cocos/renderer/gfx-metal/MTLUtils.mm: line 751 21:07:42 [ERROR]: Invalid pixel format 0 21:07:42 [WARN]: Attribute a_normal is missing, add a dummy data for it. 21:07:42 [WARN]: Attribute a_tangent is missing, add a dummy data for it.
GamesIndustry.biz
NOVEMBER 12, 2024
TerraTech developer Payload Studios has gone through another round of redundancies.
Smart Fox Server
NOVEMBER 12, 2024
This is a full report regarding the License Server blackout occurred on Nov 10th 2024 , between hours 00:00 a.m. and 10:00 a.m. UTC, approximately, which has affected many live SmartFoxServer instances (with the exclusion of those running in Overcast or using an IP-based license). The incident was mainly caused by a scheduled AWS maintenance activity which was supposed to update the SSL Root CA for the database cluster, while in fact the update did not update the certificate, causing a broken ch
Game Development News
NOVEMBER 12, 2024
EA Playdemic is the Headline Sponsor for the MCV/DEVELOP 30 Under 30 2024
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