Report: Tencent pivoting from licensed games to own works
Game Developer
MARCH 21, 2024
Tencent partially built its name on licensed games for series like League of Legends and PUBG, but it's now looking to focus on properties it actually owns.
Game Developer
MARCH 21, 2024
Tencent partially built its name on licensed games for series like League of Legends and PUBG, but it's now looking to focus on properties it actually owns.
GamesIndustry.biz
MARCH 21, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox Kotaku editor-in-chief Jen Glennon has exited her role reportedly due to a new editorial direction from G/O media, according to Aftermath. Per Glennon's letter of resignation, the parent company, G/O Media, mandated that the game's publication focus on game guides and deprioritize news.
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Game Developer
MARCH 21, 2024
The programming director of the superhero sequel explained the complex physics of Spider-Man and how the web-wings were a "mess" to get right.
GamesIndustry.biz
MARCH 21, 2024
During a GDC talk yesterday, Nintendo looked back at the creative process for Super Mario Bros Wonder, particularly how the large development team dealt with incorporating everyone's input when creating the game's 'Wonder effects'. The first 2D Mario platformer in 11 years, Super Mario Bros Wonder released last October. It features the aforementioned Wonder effects, which change aspects of a level often in drastic ways, whether that's affecting the screen's orientation, Mario's abilities, or lea
Game Developer
MARCH 21, 2024
Larian CEO Sven Wincke firmly stated that Baldur's Gate 3 is fully over, and the company's moving on to its own thing.
Unity Blog
MARCH 21, 2024
At this year’s Game Developers Conference (GDC), we went deeper into the tech and tools. Read up on industry trends, get a look at the roadmap featuring Unity 6, download a new multiplayer sample, experiment with Unity Muse’s latest AI capabilities, and join in celebration of games that are made with Unity.
Game Developer
MARCH 21, 2024
Strange Scaffold founder Xalavier Nelson Jr. called out the game industry for its consistent inability to support Black devs.
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Game Developer
MARCH 21, 2024
Mustafa Kilic talks about some of the many challenges and creative solutions that came about from creating a city builder that builds upwards instead of outwards with Pile Up!
GamesIndustry.biz
MARCH 21, 2024
Media Molecule has set a date for the last of its staff affected by layoffs announced last October to leave the studio. As detailed in a blog post , its Curation team will be departing in spring 2024. "This was an incredibly tough time for the studio as a whole and it meant the world to see support from folks on our social channels," it said. "While we're still working through the process, the studio as a whole continues to work on our exciting new project which we'll talk about when we're ready
Game Developer
MARCH 21, 2024
Phil Crifo talks about the desire and utility of setting a game in their homeland of New Caledonia, as well as how that would shape its mechanics and play.
Nvidia
MARCH 21, 2024
After exploring the fundamentals of diffusion model sampling, parameterization, and training as explained in Generative AI Research Spotlight: Demystifying. After exploring the fundamentals of diffusion model sampling, parameterization, and training as explained in Generative AI Research Spotlight: Demystifying Diffusion-Based Models, our team began investigating the internals of these network architectures.
Game Developer
MARCH 21, 2024
Developers Tj Hughes and Maximilian Mueller spoke about the appeal of messing with your meal and why tying players' playful actions to musical tones made Nour: Play With Your Food satisfying to play.
GamesIndustry.biz
MARCH 21, 2024
A movie adaptation of The Sims is under way, with Margot Robbie's production company LuckyChap set to produce. As reported by The Hollywood Reporter , Loki director Kate Herron will helm the project, and will co-write the screenplay with Briony Redman. Roy Lee and Miri Yoon of Vertigo Entertainment will also produce, while The Sims publisher Electronic Arts is said to be involved "in a creative and producing capacity.
Game Developer
MARCH 21, 2024
'Fundamentally we believe that every platform should be an open platform and should allow open competition.
GamesIndustry.biz
MARCH 21, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox Throughout February US consumer spending on games reached $4.7 billion, up 2% year-over-year, according to the latest Circana data. Software revenue hit $4.1 billion during the month, as the segment grew by 5% when compared to its performance last year. Consumer spending on gaming hardware fell by 30% year-on-year, totaling $349 million.
Game Developer
MARCH 21, 2024
The company is looking into the matter after a FedEx delivery went awry.
GamesIndustry.biz
MARCH 21, 2024
Baldur's Gate 3 swept the Game Developers Choice Awards on Wednesday night, taking home Game of the Year in addition to Best Narrative, Best Design, and the Audience Award. The Legend of Zelda: Tears of the Kingdom took home two awards for Nintendo, including Best Technology and the Innovation Award. Visai Games' Venba won Best Debut and the Social Impact award, while Remedy picked up Best Visual Art for Alan Wake 2 and Hi-Fi Rush took home the award for Best Audio.
Game Developer
MARCH 21, 2024
Riot is committed to getting League's MMO out into the world, no matter how long it takes.
Game From Scratch
MARCH 21, 2024
GameFromScratch.com Blender Launch Blender Extensions App Store At GDC 2024 the Blender Foundation have publicly revealed their new App Store of sorts for Blender, Blender Extensions. This will replace the existing add-ons system as well as provide a portal for discovering add-ons and themes for Blender. The store is testing only right now and contents may change […] The post Blender Launch Blender Extensions App Store appeared first on GameFromScratch.com.
Game Developer
MARCH 21, 2024
Australia's media agency continues to put its money in games and support emerging talents.
GamesIndustry.biz
MARCH 21, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox Screen Australia has announced more than AU$1.6 million ($1 million) to support independent game makers. The effort will see the platform support 12 titles through the Games Production Fund and 15 games via the Emerging Gamemakers Fund.
Game Developer
MARCH 21, 2024
Developer Slow Bros went searching for empathy and found it in an unlikely place.
Nvidia
MARCH 21, 2024
The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of. The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of rendering technology, the latest release of NVIDIA Nsight Graphics introduces new features for ray tracing development, including tools to help you harness AI acceleration.
Game Developer
MARCH 21, 2024
Nintendo doesn't believe in bad ideas.
Game From Scratch
MARCH 21, 2024
GameFromScratch.com DOJ Launch Antitrust Lawsuit Against Apple Attorney General Merrick Garland just announced an antitrust lawsuit against Apple. This suit alleges abuse of monopoly power to unfairly compete, basically everything the Tim Sweeney from Epic Games claimed… and lost. In fact, the DOJ antitrust complaint goes FAR beyond the scope of what Epic Games claimed and covers […] The post DOJ Launch Antitrust Lawsuit Against Apple appeared first on GameFromScratch.com.
Ask a Game Dev
MARCH 21, 2024
Optimization tends to be tailored to the specific tasks at hand. Programmers on large projects often build or use out-of-the-box tools called profilers that measure performance in specific areas of the code. Based on the profiler reports, the engineers can see where the majority of processing time is being spent and then consider looking into optimizing the heaviest offenders.
Cocos
MARCH 21, 2024
You can check “Complete PlayerController” from the following link ttps://docs.cocos.com/creator/manual/en/getting-started/first-game/ #complete-playercontroller However, I get an error when I use this code. I think the end of the source code should be “;” or omitted. However, “.” but some of them don’t give an error. number type might be better. Is this possible that the version of TypeScript changes depending on the version of cocose and there is no problem?
Game Refinery
MARCH 21, 2024
The post Maximizing Player Engagement and Retention With Live Events Webinar Recording Now Available appeared first on GameRefinery.
Cocos
MARCH 21, 2024
You can check “Complete PlayerController” from the following link ttps://docs.cocos.com/creator/manual/en/getting-started/first-game/#complete-playercontroller However, I get an error when I use this code. I think the end of the source code should be “;” or omitted. However, “.” but some of them don’t give an error. number type might be better. Is this possible that the version of TypeScript changes depending on the version of cocose and there is no problem?
Artoon
MARCH 21, 2024
Are you ready to dive deep into the world of microservice in […] The post Building Scalable Microservice in Node js: A Comprehensive Guide appeared first on Artoon Solutions.
Cocos
MARCH 21, 2024
You can check “Complete PlayerController” from the following link ttps://docs.cocos.com/creator/manual/en/getting-started/first-game/#complete-playercontroller However, I get an error when I use this code. I think the end of the source code should be “;” or omitted. However, “.” but some of them don’t give an error. number type might be better. Is this possible that the version of TypeScript changes depending on the version of cocose and there is no problem?
Game Industry News
MARCH 21, 2024
Hey all, I’m back with another entry in Chise’s travels for this week’s Translation Necessary Thursday. It’s “Making Magic: The Sweet Life of a Witch Who Knows an Infinite MP Loophole Volume 02” by Aloha Zachou. Plot: If you remember from the first article I wrote about this series, the plot is about the main character Chise deciding to live in the middle of some wastelands after reincarnating into a new world and eventually becoming an immortal witch while stuck in the guise of a yo
Cocos
MARCH 21, 2024
Yes, this is a UITransform. This was caused by UITransform. First, I had created an EmptyNode, renamed it to TouchNode, and attached the TouchNode. However, this does not solve the problem, as the UITransform is not attached, so moving it under Canvus does not solve the problem. However, if I create an EmptyNode under Canvus, it is created with the UITransform attached, so this error does not occur, and the problem is solved!
Artoon
MARCH 21, 2024
Creating a successful WordPress website involves more than just stunning design and […] The post Top Must-Have Plugin for WordPress Website appeared first on Artoon Solutions.
Cocos
MARCH 21, 2024
It not work with Editor. it works with “Preview in Simulator”. The writeablepath in my computer is “C:ProgramDatacocoseditorsCreator3.8.2resourcesresources3denginenativesimulatorRelease”. Browser not allow create folder and file.If you want save data in browser, you should save them as string. like this. function saveData() { let gamedata = { folder1: { subfolder1: "gamedata1", subfolder2: "gamedata2", }, folder2: { subfolder3: "gamedata3", } } localStorage.setItem("GAMEDATA", JSON.stringify(gam
Artoon
MARCH 21, 2024
When comparing Vue JS vs React, You need to keep essential factors […] The post Vue vs React – How to Choose the Right Framework for Project appeared first on Artoon Solutions.
Cocos
MARCH 21, 2024
Cocos Creator 3.8.2 import { _decorator, Component, Node } from ‘cc’; import { Enum } from ‘cc’; import { CCFloat } from ‘cc’; import { JsonAsset } from ‘cc’; const { ccclass, property } = _decorator; export class RootA extends Component { @property ({ type: Node, visible: true }) private RootA: Node = null; } export class RootB extends RootA { @property({ type: Node, visible: true }) private RootB: Node = null; } //////////////////////////////////////////////////////////////////////////////////
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