Unity wants fewer developers to park on older versions of the engine
Game Developer
SEPTEMBER 19, 2024
Unity's move to "generational" updates is meant to help devs access engine improvements more often.
Game Developer
SEPTEMBER 19, 2024
Unity's move to "generational" updates is meant to help devs access engine improvements more often.
GamesIndustry.biz
SEPTEMBER 19, 2024
In 2020, Blizzard co-founder Mike Morhaime co-created Dreamhaven, a new developer and publisher with two internal studios and a partnership program designed to help other indies.
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Game Developer
SEPTEMBER 19, 2024
'It's a team that should be encouraged to create something new and continue their journey.
GamesIndustry.biz
SEPTEMBER 19, 2024
Nintendo has filed a lawsuit against Palworld developer Pocketpair for infringing "multiple patent rights.
Game Developer
SEPTEMBER 19, 2024
Selecting the criteria for a good picture is a persistent photo mode challenge. What happens when you relinquish critique to the player?
Indie DB
SEPTEMBER 19, 2024
It's been some time since the last update. I've been working on adding some more unlockable content that will increase the quality of life of the game.
Game Developer
SEPTEMBER 19, 2024
Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.
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Game Developer
SEPTEMBER 19, 2024
The studio plans to defend itself against Nintendo's lawsuit, but it also claims to not even know what patents Palworld is accused of violating.
Game From Scratch
SEPTEMBER 19, 2024
GameFromScratch.com Unity Unite 2024 Keynote The Unity annual developer conference Unite just completed the keynote speech today in Barcelona. In the video below we condense the keynote down to a little under 10 minutes and cover the key new announcements for game developers. Highlight features include: Check out our coverage of Unity Unite 2024 in […] The post Unity Unite 2024 Keynote appeared first on GameFromScratch.com.
Game Developer
SEPTEMBER 19, 2024
Creative director Jonathan Epler explains what it took to rebuild the Dragon Age series, and how one infamous zone from Inquisition offered a key lesson going forward.
GamesIndustry.biz
SEPTEMBER 19, 2024
Nazara Technologies has raised $108m to bolster the firm's merger and acquisition activities.
Game Developer
SEPTEMBER 19, 2024
Unity intends to back the next iteration of its engine with 'deeper, long-term support.
Game Wisdom
SEPTEMBER 19, 2024
Two Modern Retro Games that Rock Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double review of Iron Meat and Alruna and the Necro-Industrialists both played with press keys. 0:00 Intro 00:14 Iron Meat 2:54 Alruna and the Necro-Industrialists … The post Two Modern Retro Games that Rock appeared first on Game Wisdom.
Game Developer
SEPTEMBER 19, 2024
The studio used Epic's battle royale to create an in-game island that exists as a 'special tribute' to its now-defunct extraction shooter.
Ask a Game Dev
SEPTEMBER 19, 2024
Some of my coworkers and I actually discussed this issue on the day the PS5 Pro was announced during some downtime. Our general consensus was that the PS5 Pro is a decent value for a gaming enthusiast who hasn't managed to get a PS5 by now and still wants one. However, the incremental performance upgrade from an existing PS5 to PS5 pro doesn't seem to be worth the price tag for those in our income bracket and current lifestyles.
Game Developer
SEPTEMBER 19, 2024
The mobile publisher makes its first acquisition of 2024, with Superplay expected to provide "attractive" growth opportunities.
Cocos
SEPTEMBER 19, 2024
Hi, The camera follows late and with jerkiness the player in update() i’m simply setting the velocity value and getting it’s updated position to set to camera node import { _decorator, Camera, Component, EventKeyboard, input, Input, KeyCode, math, Node, RigidBody, RigidBody2D, Vec2, Vec3 } from 'cc'; const { ccclass, property } = _decorator; @ccclass('cubeMovement') export class cubeMovement extends Component { public rigidBody:RigidBody2D; left right speed.
GamesIndustry.biz
SEPTEMBER 19, 2024
Playtika has acquired mobile developer Superplay for $700 million.
Cocos
SEPTEMBER 19, 2024
I tried it and it works like smooth following but I wanted to have exact camera following without animation, setting the value of time of lerp to 0 start showing the same jerkiness effect, for the time being putting the camera as a child inside the player node serve the purpose but want to do the same being without the child of player node & without lerp
Artoon
SEPTEMBER 19, 2024
Have you ever wondered what goes into designing an android app? With […] The post How to Designing an Android App: A Beginner’s Guide appeared first on Artoon Solutions.
Cocos
SEPTEMBER 19, 2024
:sun_behind_large_cloud: Sorry if this is a stupid question. But I really don’t understand what the problem is.
Cocos
SEPTEMBER 19, 2024
:sun_behind_large_cloud: Sorry if this is a stupid question. But I really don’t understand what the problem is.
Cocos
SEPTEMBER 19, 2024
:sun_behind_large_cloud: Sorry if this is a stupid question. But I really don’t understand what the problem is.
Cocos
SEPTEMBER 19, 2024
Hi, considering following code, how it’s possible to get actual character type instead of it’s code, regardless of keyboard language it always gives same key press code input.on(Input.EventType.KEY_DOWN, (event: EventKeyboard)=>{ console.log("event.keyCode: ", event.keyCode); //65 on keyA press }, this); but following code works as per the keyboard language character typed and returns the actual character typed document.addEventListener('keydown', function(event) { console.log('event.key:',
Cocos
SEPTEMBER 19, 2024
Take a look at this. stackoverflow.
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