Wed.Feb 14, 2024

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Homeworld 3 developer Blackbird Interactive is making layoffs

Game Developer

Multiple posts on social media indicate job cuts are happening "across the company.

Media 358
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Escape the sinking ship in Globiss Interactive’s VR game Titanic: A Space Between

PreMortem.Games

In VR horror title Titanic: A Space Between players find themselves entangled in a bizarre time-travel mishap. On a mission to locate and rescue a missing time-traveler named Diana, you end up on the ill-fated RMS Titanic. Trapped within the confines of history’s most infamous vessel, players must navigate the ship’s decks as they gradually succumb to the icy depths of the Atlantic Ocean.

Horror 117
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Sony has no "major franchise" games releasing for 2024-2025

Game Developer

After years of major first-party exclusives, PlayStation plans to sit out the 2024-2025 fiscal year.

Games 297
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PlayStation generates $9.6 billion in holiday quarter, but expects hardware decline in 2024

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Sony has released its latest financial results, showing an increase in sales for both the whole company and its PlayStation division. But the company has lowered its sales forecasts for PlayStation, in part due to an expected hardware decline with the company adding that it is not planning to release any games from its biggest franchises in the next fiscal year.

Games 140
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How chess inspires winning moves for strategic game design

Game Developer

We decided to dig a little deeper into the similarities and differences between The Battle of Polytopia and chess to understand how it has proved a winning design strategy.

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French Ubisoft workers on strike over salary today

GamesIndustry.biz

French game workers union STJV (Syndicat des Travailleurs et Travailleuses du Jeu Vidéo) is organising a strike today across three Ubisoft studios. Workers were invited to join the picket line in Ubisoft's Annecy and Montpellier studios from 9am, and in Paris' studio from 2pm, the union said. STJV called for the strike earlier this month , following the failure of the annual salary negotiations at Ubisoft.

Studios 139

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Blackbird Interactive cuts staff again

GamesIndustry.biz

Vancouver-based Blackbird Interactive confirmed to GamesIndustry.biz today that it has laid off staff for the second time in six months. "Due to economic pressures outside of our control, we had to take the unfortunate step of separating from some friends," a studio representative said. "This is part of a realignment plan that's necessary because of new projects that were shelved by some of our partners.

Studios 134
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PlayStation chairman says company needs more "aggressive" PC approach

Game Developer

Helldivers 2's successful launch on PC and PlayStation 5 may have spurred a chance in Sony's PC approach.

PC 252
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Empowering play for all: The path to true accessibility in games

GamesIndustry.biz

The behemoth that is the games industry has profound responsibilities towards its players, and these are ever-evolving. Unfortunately, right now, actions towards accessibility – making games suitable for their disabled audiences – fall short of where they should be. Thankfully, accessibility is gaining more attention and traction across the industry though.

Studios 131
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Can Ryukishi07’s “Sound Novels” be considered Games?

Game Developer

This short blog post will examine Higurashi’s design and apply concepts used in both Western and Japanese game theory to see if this sound novel series can be categorized as a “game.

Concepts 189
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Five UK women-led studios receive ÂŁ215,000 in funding

GamesIndustry.biz

Innovate UK has awarded five UK women-led studios with an accolade that includes a combined total of £215,000 in grants. The funding will go towards business grants and personal living allowances, and includes 12 months of support for the studios. Those receiving the funding include Glowfrog Games CEO Kate Killick, Peanut & Crumb executive producer Jane Gerber, Silver Script Games founder Alyx Jones, Dot Dot Fire co-founder Hilary Lok, and Konglomerate Games director and designer Connie

Studios 123
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PS5 hardware sales hit quarterly high, but that isn't good enough for Sony

Game Developer

The company hoped to sell 25 million consoles during the current fiscal year, but feels that target is now out of reach.

Console 234
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Ziggurat no slave to tradition

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox In 1999, Infogrames published Slave Zero on PC and Dreamcast. A third-person shooter in which players controlled a giant robot blasting enemies in a futuristic cityscape, the game received lukewarm reviews, with much of the praise reserved for the simple joy of picking up and throwing cars at enemies.

Engine 122
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Obituary: Eiyuden Chronicle and Suikoden creator Yoshitaka Murayama has passed away

Game Developer

His final project is slated to release in April 2024.

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Enhancing Data Migration Testing with AI in 2024

Rocket Brush Studio

Integrating AI into data migration processes in today's data-driven landscape enhances efficiency, accuracy, and speed. This post explores the concept of AI-assisted data migration, detailing its necessity due to the challenges of traditional migration methods and how it leverages machine learning to automate and optimize various stages, from data mapping to testing.

Data 111
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Marvel's Spider-Man 2 tops 10 million sales in under four months

Game Developer

The Spider-Men are flying high but first-party software sales are down year-on-year at Sony.

Software 232
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Strategic Budgeting: How Filmmaking Magic Unfolds Between Location and Cost

Filmustage

Location scouting is often shaped by an unseen force: film budgeting. It can be a creative catalyst, pushing filmmakers to discover hidden gems and embrace innovative solutions. We'll plunge into real-world examples, from Hollywood blockbusters to indie diamonds, where masterful budgeting strategies birthed legendary cinematic moments. How Budgeting Shapes Every Frame of Your Film ?

Film 104
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Xsolla leadership changes continue with new chief strategy officer

GamesIndustry.biz

Xsolla has announced a change in its leadership structure, with former president and interim CEO Chris Hewish becoming chief strategy officer. Hewish was appointed president of Xsolla in 2020, before becoming interim CEO last May. He previously worked as head of studio for virtual reality developer Survios and Skydance's interactive division. In December, David Stelzer was appointed president after working for Epic Games for eight years as a senior director.

Studios 102
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Perforce in Agreement To Acquire Delphix

Perforce

We are delighted to announce Perforce signed a definitive agreement to acquire Delphix, a best-in-class leader in enterprise-class DataOps and Enterprise Data Management.

Data 80
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Scopely layoffs hit Kingdom Maker team

GamesIndustry.biz

Scopely has confirmed it may be cutting ties with a number of employees who had been working on its Kingdom Maker publishing team. The cuts reportedly impacted 38 people, according to a LinkedIn post by Amir Satvat, who has been regularly documenting job cuts throughout the industry. However, Scopely told GamesIndustry.biz that it is making changes because of the end of its publishing partnership with Kingdom Maker developer Global Worldwide, and has been trying to find new roles within the comp

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Toytopia releasing soon

Indie DB

Toytopia is coming out on STEAM this month on 19/02/2024. Be sure to check it out and wishlist it on steam to stay updated!

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Supercell revenue drops 4.2% to €1.7bn in 2023

GamesIndustry.biz

Supercell has published its financial results for 2023, in which revenue dropped by 4.2% to €1.7 billion compared to last year. During an earnings call, CEO Ilkka Paananen attributed this decrease to a decline in games sales during the first half of 2023 and the overall health of the mobile games market. However, Paananen highlighted that its live games segment rose every quarter over the financial period due to the success of Brawl Stars, which tripled its player base since last summer an

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Godot Audio Plugins Hands-On

Game From Scratch

GameFromScratch.com Godot Audio Plugins Hands-On Last week the Humble Sound FX and Music Bundle launched and among the dozens of sound effects and music packs, the bundle also included two plugins for the Godot game engine (as well as Unity and Unreal Engine versions). Today, in the video below, we take a loot at how […] The post Godot Audio Plugins Hands-On appeared first on GameFromScratch.com.

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The Stakes of Baldur’s Gate 3?

Game Wisdom

The Stakes of Baldur’s Gate 3? Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Baldur’s Gate 3 is dominating the conversation about RPG design, drama, and more. For our Key to Games podcast, we’re talking about how games change the market, what is unique about Baldur’s Gate 3’s case, and the … The post The Stakes of Baldur’s Gate 3?

Games 52
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What projects would you recommend for a gameplay programming portfolio, and how do you think one should go about selecting new projects on their own?

Ask a Game Dev

Let's establish a baseline first - the purpose of a portfolio is a showcase of your best work to get you hired. Thus, anything that goes into your portfolio is put there with the goal of getting you a job. Does that make sense? I hope it does. With that in mind, here are some skills that teams tend to look for in a gameplay programmer, and some sample work a candidate could use to demonstrate that she knows how to do those things.

Dev 52
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Tips For Improving Your Game Setup

Game Wisdom

Tips For Improving Your Game Setup Josh Bycer josh@game-wisdom.com There’s nothing quite like gaming to pass the time and it’s a great hobby to get stuck into. If you love playing games, you’re going to want to do it properly. By having a proper set up you can make … The post Tips For Improving Your Game Setup appeared first on Game Wisdom.

Games 52
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[From the industry] Five women-led games received an Innovate UK Award

Game Development News

Five women-led games from across the UK have received a national award from Innovate UK

Games 75
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Hard to find Memory or Threading issue

Cocos

I realize Cocos2D-X is no longer supported, but I have a bit of a unique problem, and truly any direction would be very helpful. My game uses a mostly custom game engine, but we started out using Cocos-2Dx 3.16 for the per-platform setup for things such as OpenGL context, sounds, and networking. This has worked great over the years and we actively publish on iOS and Android and then we debug on Mac.

Debug 40
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1SP Agency has acquired Renaissance PR

Game Development News

The public relations and communication company 1SP Agency has acquired Renaissance PR for an undisclosed sum

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Troubles for screen.on("orientation-change")

Cocos

sorry for late answer, I found fix, unfortunately I cant provide certain devices and browsers versions, but this case I mentioned above occurs on Samsung and Xiaomi device in theirs native browsers. Here is my fix, it works fine for all devices: The class below is just a wrapper to send OrientationChanged event in proper time, also my own event dispatcher used.

Games 40
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Top 11 WordPress Hosting Sites in 2024

Artoon

Let’s explore the best WordPress hosting sites in 2024. We have analyzed […] The post Top 11 WordPress Hosting Sites in 2024 appeared first on Artoon Solutions.

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Final Boss: Snow Rui, President and CFO at Hooded Horse

Game Development News

Every month an industry leader wraps up MCV/DEVELOP with their unique insight.

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Best Text Messaging App For Android in 2024

Artoon

Are you searching for the best text messaging app for Android in […] The post Best Text Messaging App For Android in 2024 appeared first on Artoon Solutions.

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Cocos Creator 2.4.12 [Build path too long error]

Cocos

How to fix this error

Build 52