Tue.Aug 06, 2024

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Report: WB Discovery looking to sell off games, other divisions to prevent total breakup

Game Developer

Game franchises like DC and Mortal Kombat may once again be up for sale as Warner Bros. Discovery tries to make some money.

Games 363
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Zenless Zone Zero, NTE and the new wave of Chinese games pushing the limits of free-to-play | Opinion

GamesIndustry.biz

Since MiHoYo released Genshin Impact in 2020, an irreversible shift in perception happened across the gaming industry and among many gamers: free-to-play mobile games can actually be good?! I'm being a bit cynical here, as it is undeniable that quality free-to-play mobile games were produced before, but Genshin Impact pushed the envelope. It set a new benchmark for what could, and would, be expected from a free mobile game: AAA-like production and presentation levels, an expansive open-world to

AAA 137
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Trending Sources

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Generative AI tools have created a 'clusterfuck,' but do they have a creative future?

Game Developer

Speaking at AMAZE Sheffield, Good Afternoon co-founder Sarah Brin explains why generative AI is currently an example of 'bad theft.

AI 297
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BTS agency Hybe raises $80m for video games arm

GamesIndustry.biz

Hybe Interactive Media has raised $80 million in a strategic investment, enabling it to expand its games publishing operations. Hybe is the South Korean entertainment giant behind hugely popular boy band BTS, and operates several music labels in various markets. Hybe IM, the company's video games arm, was formed in 2021. The $80 million round was led by Makers Fund, with other participants including IMM Investment and Hybe itself.

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Digital Sun's Cataclismo surpasses 120K Early Access sales in two weeks

Game Developer

The fantasy-RTS is doing quite well for Digital Sun, and is its fastest-selling game to hit over 100K copies in its nine-year history.

Fantasy 296
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MixRift raises $1.6m for mixed reality games

GamesIndustry.biz

MixRift has raised $1.6 million in a pre-seed funding round. Outsized Ventures and Underline Ventures co-led the round, with additional contributions from SOSV and angel investors. The startup intends on using the funding to further develop and publish mixed reality titles. MixRift was co-founded by CEO Bobby Voicu (previously CEO of social games studio MavenHut), CPO David Pripas (formerly creative director at Augmented Studios) and CTO Andrei Vaduva (previously lead engineer at Green Horse Gam

Games 120
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Game UI Database relaunches with new features, video support, and over 55,000 screenshots

Game Developer

The database is pitched as 'the ultimate reference tool for game designers.

Feature 325

More Trending

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Star Wars Jedi: Survivor double jumps to last-gen in September

Game Developer

Respawn is bringing its 2023 hit to PlayStation 4 and Xbox One for anyone for anyone still holding onto their older consoles.

Console 218
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Cilla — out now

Indie DB

Cilla, a dynamic 2D side-scrolling shooter that delves into a compelling narrative set against the backdrop of an alternate future universe. The official release is scheduled for August 2nd on PlayStation 4, PlayStation 5, XBOX Series X|S, XBOX One and.

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Playtesting blueprint for game studio managers

Game Developer

This piece provides a phase-by-phase guide on playtesting for managers.

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Discover how to prioritise mental health at September's GI HR Summit

GamesIndustry.biz

More speakers have been revealed for next month's GamesIndustry.biz HR Summit, including sessions on the mental health crisis and how to support the wellbeing of your teams. The GamesIndustry.biz HR Summit takes place at the Royal Institution in London on September 18. Tickets are available here. Emma Smith of Hestia Talent and Sarah Sorrell of Safe In Our World will host a breakout session on overcoming the challenges that companies face in trying to prioritise mental health in video games.

Games 106
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Unreal August 2024 Asset Giveaway

Game From Scratch

GameFromScratch.com Unreal August 2024 Asset Giveaway It is time for the first Epic Games Unreal Engine asset giveaway for August 2024. The first Tuesday of every month Epic Games give away a number of Unreal Engines from the UE Asset Marketplace and August is no exception. This month we have 5 “Free for the Month” assets, […] The post Unreal August 2024 Asset Giveaway appeared first on GameFromScratch.com.

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Social First secures $4.2m in funding

GamesIndustry.biz

Social First has raised $4.2 million in a seed funding round. Led by Crowberry Capital, the Finnish studio also received funding from Business Finland and an increased stake from original pre-seed investor Play Ventures. The money raised will support development of its upcoming untitled game, a cross platform social MMO which is set for early access release later this year.

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Crafting Intuitive Mobile Game UI

Starloop Studios

Understanding and crafting high-quality game UI is a discipline in its own right, with mobile game UI being a high-priority consideration for any mobile game development project. Like any other platform, mobile game UI should present a usable experience for players in an easy-to-understand way. With mobile game UI in particular, developers [.] The post Crafting Intuitive Mobile Game UI appeared first on Starloop Studios.

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High on Life to get animated series

GamesIndustry.biz

Squanch Games' High on Life will be getting an animated comedy series adaptation. As per Deadline , Curb Your Enthusiasm's actor JB Smoove (who also voiced one of the title's sentient weapons) is set to produce via Alternate Side Productions. It's unclear at this stage whether he will have an acting role in the series as well, but Deadline indicated it's likely.

Animation 105
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If you are an item designer - how long does it typically take to create a new item? Are the item designers involved in the art or is it just the effects/stats?

Ask a Game Dev

As with the vast majority of game design questions, the answer is "It depends". Imagine a game like Legend of Zelda: Link's Awakening. There are a significant number of items in the game and each one does something completely different. Each item has a specific ability, animations, effects, etc. associated with it, each would take a significantly longer amount of time to develop than a chestplate in World of Warcraft that gives +150 stamina and Strength.

Art 52
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I need help with exporting for the web

Cocos

I have only one scene, and I disabled the skybox component and removed the Envmap, but those files are still in the build. Also, how can I speed up the game’s loading time? It takes a long time to load, even though it’s only 4 MB in size but has over 100 requests.

Build 52
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Two Silent Successful Indie Game Reviews

Game Wisdom

Two Silent Successful Indie Game Reviews Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" A double review of Cocoon and Worldless. Cocoon was played with a retail key and Worldless with a press key. 0:00 Intro 00:17 Cocoon 3:55 Worldless … The post Two Silent Successful Indie Game Reviews appeared first on Game Wisdom.

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Helix ALM by Perforce vs HP ALM by Micro Focus

Perforce

Users of HP ALM (Application Lifecycle Management) by MicroFocus have been outgrowing its functionality. HP ALM’s lack of automation is making it more obsolete by the day. Compare HP ALM to Helix ALM by Perforce.

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Top 15 React Native Mobile App Examples in 2024

Artoon

If you’re looking for inspiration, check out these 15 best React Native […] The post Top 15 React Native Mobile App Examples in 2024 appeared first on Artoon Solutions.

Mobile 40
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Load Prefab Cocos Creator

Cocos

start() { this.createPool(); this.preCreatePool(); } private createPool(): void { this.bulletPool = new NodePool(); this.particlePool = new NodePool(); this.effectDeathPool = new NodePool(); this.effectChangeGunPool = new NodePool(); for (let i = 0; i < this.listEnemy.length; i++) { let type = this.listEnemy[i]; this.listEnemy[type] = new NodePool(); } } private preCreatePool(): void { let delay: number = 0; for (let i = 0; i < this.listEnemy.length; i++) { let type = this.listEnemy[i];

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Gamescom here we come!

Mircosoft Game Dev

We are once again attending gamescom, and organizing two meet-up opportunities this time.

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Error Engine version 3.8.3

Cocos

Hello everyone, I often get this error. Every time it happens I have to delete the library and temp folders to fix it in version 3.8.3.

Engine 52
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Error Engine version 3.8.3

Cocos

Hello everyone, I often get this error. Every time it happens I have to delete the library and temp folders to fix it in version 3.8.3.

Engine 52
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Error Engine version 3.8.3

Cocos

Hello everyone, I often get this error. Every time it happens I have to delete the library and temp folders to fix it in version 3.8.3.

Engine 52
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Error Engine version 3.8.3

Cocos

Hello everyone, I often get this error. Every time it happens I have to delete the library and temp folders to fix it in version 3.8.3.

Engine 52
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How to 2D topdown movement not using Rigi2D?

Cocos

I try this but it not smooth like Unity input, not good when press more than two directions. Thanks u, Im a newbie // PlayerMovement.

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Load Prefab Cocos Creator

Cocos

I want to load a large number of prefabs but I’m having a problem when loading will lag. Can someone help me?

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