Tue.Jan 28, 2025

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It looks like someone at Activision is leaking Slack screenshots to right-wing X users

Game Developer

Far-right users of X (formerly Twitter) are singling out individual Activision Blizzard employees for comments made in support of DEI and inclusion at the company.

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Biomorph by Lucid Dream Studio brings innovation to the Metroidvania genre 

PreMortem.Games

In Biomorph , players can assume the shape and skills of defeated enemies, employing their powers to combat other monsters or traverse uncharted territories. This unique ability, previously unseen in Metroidvania games, represents a significant innovation for the genre that the creators at Canadian indie game company Lucid Dreams Studio so love. In the team, everyone is a fan of Metroidvania, says Brand Manager Rayanne Berriche of Lucid Dreams Studio.

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Astro Bot and Black Myth: Wukong take the lead in GDCA 2025 nominations

Game Developer

The Game Developers Choice Awards, celebrating its 25th year, is the leading video game awards that are nominated by, voted on, and decided by video game developers within the industry.

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Ustwo Games partners with IFRC to support flood relief

GamesIndustry.biz

Ustwo Games has partnered with the International Federation of Red Cross and Red Crescent Societies to support flood relief, coinciding with the recently launched Monument Valley 3.

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VR dev Fast Travel Games cuts 30 employees, saying VR faces a 'more uncertain year'

Game Developer

As a result of its layoffs, Fast Travel has now been consolidated into a single development team for the forseeable future.

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Phoenix Labs lays off "majority" of workforce

GamesIndustry.biz

Vancouver-based developer Phoenix Labs has laid off the "majority" of its staff.

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Photophore - Demo

Indie DB

An arcade game that oscillates between shooting, brick-breaking and reflection.

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Fab February 2025 Free Asset Giveaway

Game From Scratch

GameFromScratch.com Fab February 2025 Free Asset Giveaway Every other Tuesday we get an Unreal Engine Fab marketplace giveaway and this Tuesday is no exception. You can get three free game development assets during the next two weeks, all of the assets work in Unreal natively (there are no Unity specific assets this week). If you are using a different The post Fab February 2025 Free Asset Giveaway appeared first on GameFromScratch.com.

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Square Enix condemns Final Fantasy 14 "stalking" mod and threatens legal action

GamesIndustry.biz

Final Fantasy 14 producer and director Naoki Yoshida has issued a statement to players condemning the "Playerscope" mod accused of tracking players across characters without consent.

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Privacy policy for Voodoo Test

Game Development for Beginners

This Service is provided by VionixStudio at no cost and is intended for use as is. This page is used to inform visitors regarding our policies with the collection, use, and disclosure of Personal Information if anyone decided to use our Service. If you choose to use our Service, then you agree to the collection. Read more The post Privacy policy for Voodoo Test appeared first on VionixStudio.

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Staff take to LinkedIn to reveal "mass layoffs" at Moon Active

GamesIndustry.biz

Moon Active has reportedly let go of at least 20 employees, primarily from its Lithuanian office, although staff from Poland, Armenia, Ukraine, Türkiye, and Israel have also been impacted.

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The Basics of Script Coverage: A Beginner's Guide

Filmustage

In a world where producers face an avalanche of scripts daily, finding that perfect story feels like searching for buried treasure. That's where script coverage steps in - a comprehensive evaluation system brought to life by expert readers and analysts. Beyond the standard review process, this system helps industry professionals identify promising projects while offering writers the kind of feedback that could catapult their work to stardom.

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Fast Travel Games cuts 30 jobs as it braces for a "more uncertain year ahead for VR games"

GamesIndustry.biz

Fast Travel Games has cut 30 jobs, primarily in its publishing, marketing, and admin departments, although "the studio will also be impacted as [it] consolidates down to one development team.

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The Very Best of 2024

Game Wisdom

The Very Best of 2024 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" We can finally put a pin in 2024, as my final award list is now up for my top picks from the year.… The post The Very Best of 2024 appeared first on Game Wisdom.

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Why are there games without dedicated stealth mechanics that put in random stealth sections? Theres a fair number of times those situations either lack tools for the player to properly plan their route and identify threats (lack of a proper cover mechanic/corner look for example) or they lack proper detection for enemy units leading to immersion breaking behavior (no noise detection leading to a full sprint directly behind someone not being detected) and those types of things seem integral to a stealth style of game. While they can obviously be done well when done poorly they can feel like a very frustrating or out of place moment in an otherwise very good game.

Ask a Game Dev

Non-stealth games put in stealth minigames for the same reason that we put in lockpicking minigames, crafting minigames, rhythm minigames, collectible card minigames, and the others. The entire reason we put them in isn't because they're super fun, but because they provide a breather from the regular gameplay and allow player minds to reset a bit and change things up so players don't get fatigued from too much gameplay repetition.

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Common Mistakes That New Casino Players Make

Game Wisdom

Common Mistakes That New Casino Players Make Josh Bycer josh@game-wisdom.com Its no secret that the allure of casino games lies in their great win potential that can easily turn your life around through a single spin or throw of the dice. However, as new players rush to create accounts and … The post Common Mistakes That New Casino Players Make appeared first on Game Wisdom.

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Frame Drop Issue on Web Platform in Cocos Creator 3.8.3 or Later Versions

Cocos

While developing a web client using Cocos Creator version 3.8.4, I discovered intermittent frame drops during execution. Although the reproduction video shows that the issue occurs at similar intervals, the actual occurrences are irregular. Additionally, the frame drops persist throughout the execution rather than happening only once. Is there a solution to this issue?

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Turning LiveOps Trends Into Actionable Strategies: Deconstruction of Fun Podcast Recap + Bonus Content

Game Refinery

LiveOps has become a cornerstone of player engagement and revenue growth in the gaming industry, but what truly sets top-performing strategies apart? To answer this question, GameRefinery’s Chief Game Analyst, Erno Kiiski, joined forces with industry experts Jen Donahoe (DoF), Nadav Moshes (Playtika), and Maxime Graux (Wooga) on the latest episode of the Deconstruction of Fun podcast.

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[From the industry] Blockbuster line-up grows for London Games Festival

Game Development News

This is a press release posted in addition to our usual editorial content. Momentum for 2025s biggest UK event for video games continues to build – with speakers and side events added to the London Games Festival schedule as tickets officially go on sale.

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Module '"cc"' has no exported member 'AnimationController', 3.8.5

Cocos

Im trying to use the Animation Graph to create nice state machine for 3D animations, but when Im going to my script and trying to create a property of AnimationController class, it says Module cc has no exported member AnimationController Is it a bug, or I should import it from another module, not cc?

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2024 Cherry-picks

Mircosoft Game Dev

And with that, the 2024 season comes to an end. What a year it has been, with the number of Godot submissions in game jams rising to new heights, more people working for the Godot Foundation than ever before , and most industry award shows featuring one if not more games made with Godot. A busy year inside the project as well. Too much to compile into a single article, unless you want to read pages of meeting notes and technical documentation.

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Humble launches new bundles to support LA fire relief efforts

GamesIndustry.biz

Humble has launched a collection of new Humble Bundles to support those affected by the recent devastating fires that hit Los Angeles earlier this month. As well as the bundles, the company is also pledging $200,000 from its Humble Forward Fund - in partnership with Direct Relief - in order to support work to provide healthcare, food, financial support, mental health services and educational access to victims of the disaster.