Report: Sony working to acquire FromSoftware parent company Kadokawa
Game Developer
NOVEMBER 19, 2024
A potential deal could see Elden Ring become a first-party PlayStation franchise.
Game Developer
NOVEMBER 19, 2024
A potential deal could see Elden Ring become a first-party PlayStation franchise.
GamesIndustry.biz
NOVEMBER 19, 2024
At Gamescom Asia last month, Xbox gave a talk about how it empowers creators across the continent, supporting indies so they can make it to the global stage.
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Game Developer
NOVEMBER 19, 2024
'It's important not to lose sight of the fact that thousands of video game voice and movement performers have been on strike for 116 days.
GamesIndustry.biz
NOVEMBER 19, 2024
Pokémon Trading Card Game Pocket has generated $120.8 million since its launch on October 30, 2024.
Game Developer
NOVEMBER 19, 2024
GIANTS' newest agricultural simulator also has the highest peak player count of the series' entries on Steam.
GamesIndustry.biz
NOVEMBER 19, 2024
Sony Interactive Entertainment has appointed Olivier Courtemanche as its new head of mobile, and Justin Kubiak as head of mobile business development and partnerships.
Game Developer
NOVEMBER 19, 2024
Two-year alums Olivier Courtemanche and Justin Kubiak will respectively lead the direction and business partnerships for PlayStation's mobile ventures.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
NOVEMBER 19, 2024
The Finnish studio is preparing to self-publish a number of titles including Control 2 and FBC: Firebreak.
Cocos
NOVEMBER 19, 2024
That looks pretty good, team! One question from my side is regarding the Google Play support. Could you kindly expand on that topic and what features you would be supporting?
Game Developer
NOVEMBER 19, 2024
'Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games.
Cocos
NOVEMBER 19, 2024
This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Continuous package size optimization: 2D empty project (default settings): Reduced by 360 KB. 3D empty project (default settings): Reduced by 384 KB. 2D project with essential modules (UI, Spine, audio, WebGL2 only, and wasm Brotli enabled): Reduced by 200 KB.
Indie DB
NOVEMBER 19, 2024
We have officially opened up early access to Deep Space!
GamesIndustry.biz
NOVEMBER 19, 2024
Former Quantic Dream lead writer Adam Williams has debuted a new studio with the backing of Krafton.
Game From Scratch
NOVEMBER 19, 2024
GameFromScratch.com Fab November 2024 Asset Giveaway #2 The Unreal Engine monthly giveaways are now bi-monthly giveaways, the second one on the third Tuesday each month. However, the number of assets given away will be lower and each giveaway will only be “free” for two weeks. If purchased during the free period, the assets are yours to keep […] The post Fab November 2024 Asset Giveaway #2 appeared first on GameFromScratch.com.
GamesIndustry.biz
NOVEMBER 19, 2024
Game District has acquired a majority stake in Gleam Games.
Deconstructor of Fun
NOVEMBER 19, 2024
We might think that trends change fast, and while that’s partly true, some shifts take years to really hit their stride. Take hybridization in gaming: while hybrid casual games were the buzz back in 2019, it’s only now—in 2023 and 2024—that they’re fully coming into their own. Publishers like Kwalee are evolving past hyper-casual to titles that pack in deeper gameplay and longer retention, unlocking new monetization opportunities and signaling an industry-wide push to combine diverse revenue mod
GamesIndustry.biz
NOVEMBER 19, 2024
Half of games businesses in the UK found it difficult to fill vacancies in their workforce in 2024 due to skill shortages within the sector.
Cocos
NOVEMBER 19, 2024
This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Continuous package size optimization : 2D empty project (default settings) : Reduced by 360 KB. 3D empty project (default settings) : Reduced by 384 KB. 2D project with essential modules (UI, Spine, audio, WebGL2 only, and wasm Brotli enabled) : Reduced by 200 KB.
GamesIndustry.biz
NOVEMBER 19, 2024
SuperScale has raised $1.2 million in a funding round to support its new game business analytics service, SuperPlatform.
Cocos
NOVEMBER 19, 2024
That looks pretty good, team! One question from my side is regarding the Google Play support. Could you kindly expand on that topic and what features you would be supporting?
Game From Scratch
NOVEMBER 19, 2024
GameFromScratch.com Blender 4.3 Released The Blender Foundation just released Blender 4.3. This release is loaded with nice new features, the five best of which (IMHO) are: Of course this just scratches the surface of new features in Blender 4.3. You can read more details in the release notes. Key Links Blender 4.3 Release Notes […] The post Blender 4.3 Released appeared first on GameFromScratch.com.
Cocos
NOVEMBER 19, 2024
This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Continuous package size optimization: 2D empty project (default settings): Reduced by 360 KB. 3D empty project (default settings): Reduced by 384 KB. 2D project with essential modules (UI, Spine, audio, WebGL2 only, and wasm Brotli enabled): Reduced by 200 KB.
Juego Studio
NOVEMBER 19, 2024
In the ever-evolving world of video game development, one of the most intricate challenges developers face is simulating realistic hair movement in real-time environments. Hair simulation in games significantly impacts character design, enhancing realism and player immersion.
Cocos
NOVEMBER 19, 2024
RichText is infamous for its performance, both on Unity and Cocos. Cocos does not provide TextMesh out of the box. You can find some solutions to buy in the store if you don’t know how to implement them yourself github.
Game Wisdom
NOVEMBER 19, 2024
How to bring excitement back to your online gaming Josh Bycer josh@game-wisdom.com For veteran gamers, the thrill of online gaming can fade over time, even for those who once eagerly awaited each new update or challenge. Whether it’s a sense of repetition, lack of motivation, or the emergence of other interests, losing … The post How to bring excitement back to your online gaming appeared first on Game Wisdom.
Cocos
NOVEMBER 19, 2024
Good evening, I just finished writing my own custom shader to create 2D shadows on sprites, but I can’t find a way to increase the render area of the sprite. The sprite size is 450x450, I created an atlas and used the trim option, this reduced the frame to 156x393. The problem is that the shader does not render outside these limits, even though the original area was 450x450.
Game Wisdom
NOVEMBER 19, 2024
Store Page Review of Out of Memories Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a store page review of the indie game Out of Memories. If you would like me to review your store page for a future show, please reach out. 0:00 Intro 00:23 Capsule 5:19 Trailer… The post Store Page Review of Out of Memories appeared first on Game Wisdom.
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