Thu.Jun 13, 2024

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SAG-AFTRA says strike likely if publishers disagree with AI protections

Game Developer

Negotations are being held up by a lack of consensus on the controversial technology and what it means for voice actors.

AI 360
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V Rising tops UK charts in May | UK Monthly Charts

GamesIndustry.biz

Vampire survival game V Rising emerged from Early Access and swooped to the top of the charts in the UK during May. The PC game received strong reviews upon release, with a PS5 version due in June 11. However, it was a slow month for game sales overall, with 1.85 million games sold, a drop of 21% compared with May 2023. Last year, the games market was boosted by the release of The Legend of Zelda: Tears of the Kingdom, plus the release of Hogwarts Legacy on PlayStation 4 and Xbox One.

PC 141
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Trending Sources

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How to get better fps on PC while porting games to consoles

Game Developer

In this article, we will discuss the best optimizing practices for console builds, which may also help you improve PC build performance.

Console 336
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SAG-AFTRA: We want to exhaust every option "without having to pull the trigger on a strike"

GamesIndustry.biz

It's now been eight months since SAG-AFTRA members voted in favour of a strike authorisation in the games industry due to stalling negotiations over the Interactive Media Agreement. The bargaining has been ongoing since October 2022 with companies including Activision, EA, Epic Games, Insomniac, WB Games, and more – all firms working with actors on voice and motion performances for video games.

Media 136
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'We did not set everyone up for success': VRChat cutting 30 percent of jobs after overhiring

Game Developer

'These decisions are not a reflection of the quality of the team members who are leaving, but rather one of a changing business and market.

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Supercell's Smash Bros: How "the stars aligned" for Squad Busters

GamesIndustry.biz

Supercell is one of the most successful developers in mobile gaming, a feat even more impressive when you consider it's off the back of just five games. On May 29, the Finnish developer launched its sixth title, Squad Busters, and it's already a smash hit. The game generated $1.1 million on launch day and quickly passed 30 million downloads, which game lead Eino Joas tells GamesIndustry.biz makes it "by far the biggest launch that we've had.

Beta 130
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World of Warcraft GM John Hight exits Blizzard after 12 years

Game Developer

Hight worked at Blizzard since 2012, and along with World of Warcraft, helped with development on Overwatch and Warcraft 3: Reforged, among other Blizzard titles.

More Trending

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Ex-ZA/UM devs say scrapped Disco Elysium spinoff could've saved the studio

Game Developer

Project X7 was killed in February, and those working on it think it would've reversed ZA/UM's fortunes after a rough couple of years.

Dev 300
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Epic Games Store and Fortnite coming to iOS in Japan next year

GamesIndustry.biz

Epic Games has announced that the Epic Games Store and Fortnite will be available on iOS in Japan in late 2025. This follows the passing of a law in Japan, similar to the European Union's Digital Markets Act , that will allow third party app stores on the App Store. Originally proposed by a government panel last June, the law won't come into effect until later next year, as reported by Apple Insider.

Games 117
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Watch Nintendo's first-ever TV promo aired in the United States

Game Developer

The style of the Mego Time-Out's promo would come to be repeated in ads for future systems across all of games.

Games 298
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Bosca Ceoil Blue

Game From Scratch

GameFromScratch.com Bosca Ceoil Blue Today we are checking out Bosca Ceoil Blue, a port of Terry Cavanagh’s ( VVVVV, Super Hexagon, Dicey Dungeons ) beginner friendly music creation software. Bosca Ceoil was released for free several years ago (we covered it five years back) and was originally written using Flash. We are discussing it […] The post Bosca Ceoil Blue appeared first on GameFromScratch.com.

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Jackbox Games to launch unified game library in July

Game Developer

The Jackbox Megapicker will let Steam players launch any and all Party Pack games they have, no switching necessary.

Games 297
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Fornada D'Pancada - DevBlog #7

Indie DB

Hi everyone today we want to talk about the level design and show you some of the assets our artist has been making.

Asset 83
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'Novelty' will help Teamfight Tactics thrive another five years, says Riot

Game Developer

Riot Games' Teamfight Tactics has spent five years being an under-the-radar hit. Game director Peter Whalen says it still has years of potential to explore.

Games 284
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Get our first-ever guide about animation in Unity

Unity Blog

Our new e-book aims to provide animators and technical artists with an in-depth understanding of the animation features in Unity.

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Netflix Games boss Mike Verdu is taking on a new role at the streamer

Game Developer

Verdu is sticking with Netflix Games but will take on a new position to champion 'innovation in game development.

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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 52
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Facing off at the clown convention in Part of You

Game Developer

We spoke with Bernard Immole of Sometimes Y Games to discuss how the game’s face-altering puzzle elements affected character design and the work that goes into creating a game designed to make the player laugh.

Puzzle 263
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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 52
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[From the industry] Games Careers Week returns: Exploring pathways into the creative industries

Game Development News

Organised by The National Videogame Museum (NVM), Games Careers Week (24th – 30th June 2024) will bring together a range of organisations to showcase and explore the varied pathways available into the games and creative industries.

Games 52
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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 52
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One week to go until the MCV/DEVELOP Awards 2024 kick off!

Game Development News

If you’ve been holding off securing a table for this year’s MCV/DEVELOP Awards, it’s time to hold off no longer. Table supply is running out and so is time! If you need some last minute encouragement, we do have one more announcement for you: Liquid Crimson is proudly sponsoring the welcoming drinks at the awards.

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I need help for hot update in cocos creator. ver 3.8

Cocos

After hotupdate completed, you should restart the game. please check the hotupdate link and hotupdateTutorial?

Asset 52
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How online casinos are regulated in different countries around the world

Game Wisdom

How online casinos are regulated in different countries around the world Josh Bycer josh@game-wisdom.com The state of legal online casinos all across the world is rapidly evolving, with European Union countries accounting for nearly half of the social and betting casino market. In this article, we delve into the current situation of legal online … The post How online casinos are regulated in different countries around the world appeared first on Game Wisdom.

Games 52
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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 52
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Develop React Native App: Complete Guide for Beginners

Artoon

To develop React Native app means using a powerful tool that helps […] The post Develop React Native App: Complete Guide for Beginners appeared first on Artoon Solutions.

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Can I download and use the sprite atlas?

Cocos

I’m currently working on a game where image updates are quite frequent. It is inconvenient to update the native version every time, so if possible, I would like to upload the plist file and png file exported with textuer packer on the web and download it from Cocos Creator to create a sprite atlas and use it. Is this feature supported?

Sprite 52
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AWS for Games sponsors Epic Games’ Women Creators Program

AWS Games

In October 2023, Amazon Web Services (AWS) teamed up with Epic Games to support its ‘ Women Creators Program ’ (WCP), an initiative to train women to create in Unreal Editor For Fortnite (UEFN) and provide mentorship as they pursue careers in games. UEFN combines the power of Unreal Engine – an advanced real-time 3D creation tool for photorealistic visuals and immersive experiences – with the scale of Fortnite, a game platform with over 650 million players.

Games 62
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I'm having problems This happens a lot when I open the browser in version 2.4.6, I don't know if any pro has encountered this problem, can you help me?

Cocos

I’m having problems This happens a lot when I open the browser in version 2.4.6, I don’t know if any pro has encountered this problem, can you help me?

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How can i build with bignumber.js?

Cocos

i use cocos creator 2.4.13 and import bignumber.js 9.1.

Build 52
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Update bundle on web platform

Cocos

Well I found a working method after a long grind. I hope it can help people who feel much pain like me. await fetch(URL + "/config.json", { cache: "reload" }); await fetch(URL + "/index.js", { cache: "reload" }); Use these code before calling the bundle loading function when you need to update the bundle. I think just fetching config.json is enough but Cocos Creator requests these two files at the same time so I fetched index.js too.

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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 40
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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 40
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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 40
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I need help for hot update in cocos creator. ver 3.8

Cocos

I need help for hot update in cocos creator. I have a small game A using hot update functions and a project game B using same hot update url like game A. And I want the game A when load can br replace by hot update via game B. I already try it but it only work for the first time. If I kill the app then it come back with game A. Please help me.

Games 40
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[3.8.2] has-dialog hanging build process

Cocos

We use Jenkins to make our game builds and since upgrading to 3.8.2 we’re running into this issue randomly and uncertain how to fix it: Read config from path C:workspaceCardGamemain/buildscripts/buildConfig_web-mobile.json… [Package] Profile migrateLocal: web-mobile(1.0.1)… Error: Message does not exist: information - has-dialog at C:ProgramDatacocoseditorsCreator3.8.2resourcesapp.asarnode_modules@editorcreatordistmessageprotectedbrowserindex.ccc:1:1316 at Generator.next ().

Build 40
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Problem with google play billing library

Cocos

I’m having problem with google play billing library in cocos. It seems to be working fine a few weeks ago but now it stoped working. I’m using com.android.billingclient:billing:6.1.0 protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); obj = this; mContext = this; SDKWrapper.shared().init(this); billingClient = BillingClient.newBuilder(this).enablePendingPurchases().setListener(.

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