Fri.Mar 08, 2024

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Owlchemy Labs CEO Andrew Eiche thinks devs should be bullish about AI

Game Developer

"These tools exist, and they aren't disappearing anytime soon. The choice is to figure how to make them work for you, to figure out where the workloads actually fit best, and to build them in an ethical way.

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600 more Activision QA workers unionize

GamesIndustry.biz

Another swath of Activision QA workers has unionized, as the Communication Workers of America announced today that Microsoft has voluntarily recognized a union for workers at Activision Central Quality Assurance. Approximately 600 employees in California, Texas, and Minnesota will be represented by the union, which the CWA says makes it the largest group of union-represented workers at any US gaming company.

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Obituary: Akira Toriyama, Dragon Ball creator, has passed away at age 68

Game Developer

Toriyama's reach goes beyond Dragon Ball and Dragon Quest, and his works were so beloved across mediums and the world at large.

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Helldivers 2 is a major hit in the UK | UK February Charts

GamesIndustry.biz

2.77 million video games were sold in the UK during February, a drop of 5.5% over the year before. This is based on data from GSD, which tracks digital game sales from most major publishers, and all physical sales. The notable absent game from the charts is Palworld, because the game's developer isn’t included in the GSD system. The 5.5% drop last month is actually an impressive result, because last year saw the blockbuster launch of Hogwarts Legacy, which was one of the biggest game relea

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The Lessons Learned From Palworld’s Success

Game Developer

Palworld is looking to be 2024’s Vampire Survivors — with a game that came out to massive, overwhelming success within two weeks. I want to talk about why Palworld has done so well, and how it has more to do than just “edgy Pokémon.

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WB's push for predictable returns carries real risk | This Week in Business

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. Warner Bros Discovery's gaming division had a pretty great year in 2023, thanks in large part to the success of Hogwarts Legacy, which was the first non-Call of Duty, non-Rock

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Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

PreMortem.Games

This article is written by Diana Levintova from AppMagic. Top image: four of KAYAK’s hypercasual games. There has been a lot of talk about the future of Hypercasual games: how the market has been in stagnation, making studios slowly but steadily look for opportunities in the fraternal Hybridcasual. Leading Japanese publisher KAYAC has another opinion however.

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New York Times issues DMCA on 'hundreds' of Wordle-alikes and clones

Game Developer

Wordle players just want to play it in their own ways, but the New York Times considers that copyright infringement.

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A Broforce to be reckoned with

GamesIndustry.biz

You can read all our South Africa Games Week articles on this page. Every single studio we talked to at Africa Games Week mentioned it at some point, and shared their own story of how the studio helped them, worked with them, or simply encouraged them: Free Lives is not only the poster child for the South African industry, but also undoubtedly a powerhouse in supporting all of those that have followed in its footsteps.

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The Wreck explores how examining past traumas can reshape life in the present

Game Developer

Florent Maurin talks about how The Wreck explores our messy, complicated relationship with trauma and how reflecting on it can help us better understand (or change) who we are now.

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Apple reverses ban on Epic's developer account following European Commission enquiry

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Apple has promised the European Commission it will reinstate Epic Games' developer account, removing the block against the Fortnite firm's upcoming iOS app store. That's according to an update from Epic Games, which amended its original post regarding the ban , noting that plans for the new Epic Games Store and the return of Fortnite are moving forward.

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Programming the C64 with Visual Studio Code

Retro Game Coders

C64 programmers usually turn to CBM PRG Studio, and I even suggest it as a go-to (heh) in my C64 BASIC Programming course series , but it is only natively compiled for Windows. You can, with some effort, get CBM PRG Studio for Mac and Linux using Wine , but that is a lot of time and disk space to expend to get an IDE for a vintage computer working. Ideally we would be able to use a familiar, modern, cross-platform IDE.

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From Epic to the EU, Apple is all about the drama | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Looked at from the perspective of the games industry, it’s easy to imagine that this week’s new twists and turns in Apple’s legal saga are all about its endless feud with Epic – a corporate slapfight which is now reaching levels of acidic pettiness that give the most melodramatic Eighties-era TV serials a run for their money.

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Mechanic Heroes

Indie DB

Build your team of mechanics and work together to repair and deliver as many cars as possible before the time runs out! Playable with up to 4 players, locally or online, Mechanic Heroes will make you love mechanics or simply hate your friends. Forget.

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Brain Jar Games secures $6.7m in seed funding round

GamesIndustry.biz

Brain Jar Games has raised $6.7 million in a seed funding round, which the studio plans to put towards its debut project Dead as Disco. As reported by Games Beat , the funding round was led by Transcend Fund and Menlo Ventures in addition to 1UP Ventures. Brain Jar Games also received funds from other advisors and angel investors, including former Harmonix COO Chris Rigopulos, Oculus co-founder Nate Mitchell, Pragma CEO Eden Chen, and Xsolla president David Stelzer.

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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

The use of game engines to generate interactive content is a common choice for people these days. Unity , which is one of the popular game engines, is widely used for mobile applications that run on smartphones. It is also used for console and PC games, as well as in the metaverse, such as reality shows and simulating megacities. Unity is used for use cases beyond games, and these new use cases may not run on traditional game platforms, so being able to build for a wide variety of platforms is c

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Dragon Ball creator Akira Toriyama has died

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Akira Toriyama, the manga artist behind the franchise Dragon Ball, has died aged 68. The news was announced by Bird Studio , his production studio, which said that he passed away from acute subdural hematoma on March 1.

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Explainer: What Is Graph Analytics?

Nvidia

Graph analytics, or graph algorithms, are analytic tools used to determine the strength and direction of relationships between objects in a graph. The focus of. Graph analytics, or graph algorithms, are analytic tools used to determine the strength and direction of relationships between objects in a graph. The focus of graph analytics is on pairwise relationships between two objects at a time and the structural characteristics of the graph as a whole.

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Report: Warner Bros. is removing Adult Swim-published games

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Warner Bros. Discovery is removing titles from its Adult Swim Games label on digital stores. As reported by Polygon , developers are being informed that their games are being retired, such as Michael Molinari, developer of Soundodger+.

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5 Tips for Improving Retention in Hybrid-Casual Games

CrazyLabs

In recent years, the hybrid-casual business model has emerged as a powerful force, blending hyper-casual games with the depth of casual/midcore games. This combination has proven to be a winning formula, capturing the attention of an engaged audience. However, only achieving initial engagement is insufficient—sustained retention is the key to prolonged success, which necessitates a […] The post 5 Tips for Improving Retention in Hybrid-Casual Games appeared first on CrazyLabs.

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Viewfinder wins Game of the Year at the UKIE Video Game Awards 2024

GamesIndustry.biz

The UKIE Video Game Awards 2024 took place last night, with Sad Owl Studios' Viewfinder taking home UK Game of the Year alongside best console game. Sports Interactive's Football Manager 24 won best PC game, while Ustwo Games' Desta: The Memories Between received the award for best mobile game followed by FuturLab's PowerWash Simulator VR for best mixed reality game.

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Browser Canvas Resize Problems on iOS 17

Cocos

It looks like the iOS 17(17.0, 17.1, 17.2, 17.3) screen rotation time has become longer. in file “engine/pal/screen-adapter/web/screen-adapter.ts”, EVENT_TIMEOUT = 200ms. At this time, the screen rotation has not been completed, so The size is wrong. It is need to change the EVENT_TIMEOUT >= 500ms(The actual time of the screen rotation is not tested).

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Clearing caches specific remote bundle

Cocos

Hello, does anyone know how to clear the cache from a specific remote bundle? Currently, I’m using assetManager.cacheManager.clearCache() , but it’s too risky. If there are any other ways to clear the cache from a specific bundle, it would be very helpful. Thank you.

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C?n thuê dev Cocos cretor x? lý client

Cocos

Mình cần 1 bạn rành về cocos cretor xử lý client ( hiện tại nó đang có game sẵn, mình viết ra 1 game mới nhưng không biết cách đưa số dư và user name từ ngoài màn chính vào phía trong ) Bạn nào nhận inbox mình , mình gửi 5tr

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