Sat.Sep 30, 2023

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The Future of Game Development & Trends From Our 2023 Report

Perforce

We surveyed game creators around the globe for insights on the future of game development & trends in the industry. Get an overview of our 2023 State of Game Development & Design Report.

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Audio Odyssey Humble Bundle Adds Godot

Game From Scratch

GameFromScratch.com Audio Odyssey Humble Bundle Adds Godot The folks over at Humble Bundle have learned a way to make a good bundle great… just add Godot to the Audio Odyssey bundle! They just added a Godot plugin to the Audio Odyssey bundle, joining plugins for Unreal Engine and Unity. Other than the plugins the bundle contains a … Audio Odyssey Humble Bundle Adds Godot Read More The post Audio Odyssey Humble Bundle Adds Godot appeared first on GameFromScratch.com.

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Using Auto Atlas to Create Sprite Sheets

Cocos

[link] Learn how to use the “Auto Atlas” feature to create sprite sheets in this new tutorial! This will increase your game’s performance if you have a ton of images to load in your game. You’ll also learn how to publish sprite sheets from texture packer and import it in your project!

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The Role of Computer Science in Video Games

Game Designing

If you’re an avid gamer who loves computers, you may be thinking about pursuing a career as a game developer. Game development is a specialized, comparatively small, and lucrative industry. Retail gaming in the United States is estimated to be worth $4.19 billion in 2023. As expected, graduates who work on video games are well rewarded. Entry-level positions earn around $44,000 a year while senior and lead programmers easily get over $120,000 annually.

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Cannot reference other class inside Singleton class

Cocos

import { _decorator, Component, Node } from 'cc'; import { B } from ' /B'; const { ccclass, property } = _decorator; @ccclass('A') export class A extends Component { start() { let tmp = B.instance.cClass.myNumber; console.log(tmp); } } import { _decorator, Component, Node } from 'cc'; import { C } from ' /C'; const { ccclass, property } = _decorator; @ccclass('B') export class B extends Component { private static _instance: B; public static ge.

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Problems with iPad undocked keyboard and EditBox

Cocos

I’m having a sporadic problem with the undocked keyboard in iPads. On my iPhone, my editboxes are working great. If I click on a control outside the keyboard, the keyboard gets dismissed. However, on my iPad, I’ve tried everything, and I can’t seem to get the keyboard to dismiss reliably. What I’d like to do is detect that my editbox has lost focus and close the keyboard.

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Problems with iPad undocked keyboard and EditBox

Cocos

OK, I have something working, kind of a kludge. I wrote a method to remove the iPad keyboard, and I’ve added a touch listener to one of the screens as a proof of concept. If the keyboard is up, and I tap somewhere other than on one of my buttons, I catch that touch and dismiss the keyboard. I separately added a call to my buttons’ handlers as well. Crazy how different the iPhone and iPad keyboards are.

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Cannot reference other class inside Singleton class

Cocos

import { _decorator, Component, Node } from 'cc'; import { B } from ' /B'; const { ccclass, property } = _decorator; @ccclass('A') export class A extends Component { start() { let tmp = B.instance.cClass.myNumber; console.log(tmp); } } import { _decorator, Component, Node } from 'cc'; import { C } from ' /C'; const { ccclass, property } = _decorator; @ccclass('B') export class B extends Component { private static _instance: B; public static ge.

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Cannot reference other class inside Singleton class

Cocos

Hi, static class is not what I am trying to do (use minimal static and singleton class - singleton is also sort of a static class) If I make C class static, there is no reason for B class as A can call C directly. What I want is to have a singleton B class which can reference any other instanced class. And any other instanced class can reference each other through the bridge of singleton B class.

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Cocos Creator Docs license

Cocos

Hi, In docs repo on Github there is no license file but package.json mentions “license”: “ISC” but I want to make sure what is a docs license.

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