Tue.Sep 10, 2024

article thumbnail

The Operator is a crime solving game delivered entirely with UI

Game Developer

Developer Bastien Giafferi talks about the thought process behind designing interfaces for analysis tools and databases, and how the story beats shape in-game systems.

Games 233
article thumbnail

Here are the finalists for the 2024 GamesIndustry.biz Best Places To Work Awards UK

GamesIndustry.biz

We can finally reveal the finalists for the special awards at the UK GamesIndustry.biz Best Places To Work Awards 2024. NaturalMotion Games and Rocksteady have been nominated in five categories, with Rare up for three, and Playground Games, Playtonic, Sumo, King and CCP all up for two prizes each. These are the finalists for our Special Awards only, which are for excellence in specific areas.

Games 130
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

NFT game dev Midnight Society makes 'significant' layoffs after 'unexpected' challenges

Game Developer

Despite losing staff, studio head Robert Bowling says Midnight Society will release its debut project, Deadrop, in 2025.

Dev 278
article thumbnail

PS5 Pro launches November 7 for $699.99

GamesIndustry.biz

Sony has finally announced the long-rumoured PlayStation 5 Pro, which launches this November. In a presentation by lead architect Mark Cerny, the company discussed the key technical features that "substantially improves" on the performance of the standard PS5. The big three additions are a larger graphics processing unit, advanced ray tracing techniques, and AI-driven upscaling, with the aim of delivering more detailed graphics at 60 frames per second.

article thumbnail

Warhammer 40K: Space Marine 2 opens to 2 million players

Game Developer

Saber Interactive's newly released sequel is also now the brand's most-played Warhammer game on Steam.

Games 250
article thumbnail

Is Your Software Development Suffering? Try Seamless Testing

Rocket Brush Studio

This blog highlights the top 10 digital accessibility testing companies in the USA, focusing on their expertise in ensuring web and mobile applications comply with accessibility standards. It covers key services offered by each company, making it easier to choose the right partner.

article thumbnail

Ex-SCEE president says laid off devs can 'drive an Uber' while waiting for industry to right itself

Game Developer

Why job hunt when you can stay at a beach for a year?

Dev 302

More Trending

article thumbnail

The PlayStation 5 Pro has finally been unveiled

Game Developer

The new console will retail for $699 and launch on November 7.

Retail 251
article thumbnail

52 Entertainment acquires "casual games" studio, Blackout

GamesIndustry.biz

52 Entertainment has acquired Barcelona-based "casual games" studio, Blackout. 52 Entertainment says the acquisition "will add a new dimension to 52 Entertainment’s existing portfolio," and give the company "access to new synergies, expanding its global footprint and welcoming millions of new players to its growing community." Blackout attracts over 19.6 million players each month and has achieved more than 344 million downloads, most notably for titles like Bubble Shooter, Rainbow, Word S

article thumbnail

Bforartis – A More Approachable Blender

Game From Scratch

GameFromScratch.com Bforartis – A More Approachable Blender Today we are revisiting Bforartist, a project we first featured all the way back in 2018 when the 1.0 version was released. Bforartists is a fork of the popular open source 3D application Blender with a focus on making the user experience more artist friendly. The primary differences between Blender […] The post Bforartis – A More Approachable Blender appeared first on GameFromScratch.com.

Feature 82
article thumbnail

Dev snapshot: Godot 4.4 dev 2

Mircosoft Game Dev

The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import!

Dev 96
article thumbnail

Using GitLab With Helix QAC

Perforce

GitLab is an integrated solution that covers the entire DevOps lifecycle. And, Helix QAC is a static code analyzer that has been designed to optimize DevOps processes, like CI/CD Pipelines. When used together, these tools provide software development teams with a powerful solution.

article thumbnail

Headup's future as an independent company

GamesIndustry.biz

It's not often that companies part ways on good terms, but this was the case for Thundeful and Headup when their three-year partnership came to an end in January 2024. The Germany-based company was sold as part of Thunderful's restructuring process earlier this year , which Headup's CEO and founder Dieter Schoeller describes as "very smooth" when we catch up at this year's Devcom.

Indy 67
article thumbnail

The impact of User Feedback in Game Development

Juego Studio

Player feedback is the lifeblood of successful game development. In an industry where player preferences and expectations evolve rapidly, understanding and responding to feedback is crucial for creating games that resonate with audiences. In this blog post, we will explore why user feedback is not just beneficial, but essential for developing games that stand the test of time.

article thumbnail

iPhone 16 "puts a powerful gaming device in users' pockets," Apple claims

GamesIndustry.biz

Apple unveiled its latest iPhone yesterday, with the firm saying it's able to run AAA games – a feature that was previously limited to its pricier Pro range. The iPhone 16 features a new A18 chip which Apple claims makes it 30% faster over an iPhone 15's CPU. The firm said that it means it's "enabling demanding AAA games, as well as a big boost in battery life.

article thumbnail

How to create engaging game characters: A complete guide

Juego Studio

Creating compelling game characters is essential for capturing players' attention and driving the narrative. This guide covers the do's of game character design, from developing unique personalities to ensuring dynamic growth and meaningful interactions, helping you craft characters that leave a lasting impact.

Games 52
article thumbnail

FDA clears DeepWell SDK to be used in games for stress reduction

GamesIndustry.biz

Mental health-focused studio DeepWell has received clearance from the US' Food and Drug Administration for its biofeedback SDK to be used therapeutically to help with stress reduction and high blood pressure. This means DeepWell will be able to make the SDK available to other firms who might want to use it, with the end goal to "accelerate the commercialisation of video games and other immersive media as FDA-cleared digital therapeutics," the announcement said.

Media 62
article thumbnail

Just Released: Free OpenUSD Training Courses

Nvidia

Accelerate your OpenUSD workflows with this free curriculum for developers and 3D practitioners. Accelerate your OpenUSD workflows with this free curriculum for developers and 3D practitioners.

article thumbnail

Hello, I’m an aspiring game developer generalist but I honestly have no clue where to start, and my lack of attention span does not make it any better, do you have any advice on how to start learning to become a generalist?

Ask a Game Dev

It really depends on what you want to do. If you want to be a hobbyist, then I suggest reading my guide on the [ minimum competence needed ] to be able to contribute to a game development team. Then, start doing each of these things - write code, create art assets, build a level, make something playable. As you learn to do these tasks and level up, you'll become a generalist that's able to make a lot of contributions to a dev team.

Dev 52
article thumbnail

[IOS Game Overheating Issue]

Cocos

We are experiencing significant performance issues on iOS devices, with poor FPS and high battery consumption. Upon profiling, we discovered the following: • The frameMove function consumes about 25% to 50% of the total execution time. • Handling of touch events accounts for significant execution time. We are curious to know if any performance improvements have been made since then, particularly for iOS builds These issues are likely from iOS’s restriction on Just-In-Time (JIT) compilation, lead

FPS 52
article thumbnail

The Ever-Frustrating Optimization Problem in Gaming

Game Wisdom

The Ever-Frustrating Optimization Problem in Gaming Josh Bycer josh@game-wisdom.com If you’re old enough to have experienced the generation of the PlayStation 1 and Nintendo 64, then you know the pain that poor gaming performance imparts. These systems were the first home consoles to chase full 3D in a mainstream … The post The Ever-Frustrating Optimization Problem in Gaming appeared first on Game Wisdom.

Console 52
article thumbnail

My cocos account is too long waiting for audit

Cocos

Hello, I want to sell my games on cocos store On account dashboard, I uploaded my Vietnamese ID photo to the dashboard, but after 1 week, the status is still " personal authentication Certification Status: To Audit", therefore I can not sell games on cocos store. Please help me to process my account. Account: quy1403a2@gmail.

Games 52
article thumbnail

MARGO - On the Brink Demo

Indie DB

A surreal RPG with a traditional turn-based combat.

Demo 76
article thumbnail

My cocos account is too long waiting for audit

Cocos

Hello, I want to sell my games on cocos store On account dashboard, I uploaded my Vietnamese ID photo to the dashboard, but after 1 week, the status is still " personal authentication Certification Status: To Audit", therefore I can not sell games on cocos store. Please help me to process my account. Account: quy1403a2@gmail.

Games 52
article thumbnail

15 Top React Native Development Companies in 2024

Artoon

Introduction Are you looking to build a high-performing mobile app but can’t […] The post 15 Top React Native Development Companies in 2024 appeared first on Artoon Solutions.

article thumbnail

3.17.2 Crash cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) help me

Cocos

[libMyGame.so!libMyGame.so] cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) Scudo ERROR: invalid chunk state when deallocating address 0x pid: 0, tid: 6449 >>> com.MyPackage <<< backtrace: #00 pc 0x00000000000513c4 /apex/com.android.runtime/lib64/bionic/libc.so (abort+180) #01 pc 0x0000000000041438 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::die()+8) #02 pc 0x0000000000041b20 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::ScopedErrorRep

Render 52
article thumbnail

How to Choose the Right Database For Android App

Artoon

Creating an app often requires a reliable database for android app. Did […] The post How to Choose the Right Database For Android App appeared first on Artoon Solutions.

article thumbnail

Crash cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) help me

Cocos

[libMyGame.so!libMyGame.so] cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) Scudo ERROR: invalid chunk state when deallocating address 0x pid: 0, tid: 6449 >>> com.MyPackage <<< backtrace: #00 pc 0x00000000000513c4 /apex/com.android.runtime/lib64/bionic/libc.so (abort+180) #01 pc 0x0000000000041438 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::die()+8) #02 pc 0x0000000000041b20 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::ScopedErrorRep

Render 52