Tue.Sep 10, 2024

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The Operator is a crime solving game delivered entirely with UI

Game Developer

Developer Bastien Giafferi talks about the thought process behind designing interfaces for analysis tools and databases, and how the story beats shape in-game systems.

Games 292
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Here are the finalists for the 2024 GamesIndustry.biz Best Places To Work Awards UK

GamesIndustry.biz

We can finally reveal the finalists for the special awards at the UK GamesIndustry.biz Best Places To Work Awards 2024. NaturalMotion Games and Rocksteady have been nominated in five categories, with Rare up for three, and Playground Games, Playtonic, Sumo, King and CCP all up for two prizes each. These are the finalists for our Special Awards only, which are for excellence in specific areas.

Games 130
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NFT game dev Midnight Society makes 'significant' layoffs after 'unexpected' challenges

Game Developer

Despite losing staff, studio head Robert Bowling says Midnight Society will release its debut project, Deadrop, in 2025.

Dev 294
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PS5 Pro launches November 7 for $699.99

GamesIndustry.biz

Sony has finally announced the long-rumoured PlayStation 5 Pro, which launches this November. In a presentation by lead architect Mark Cerny, the company discussed the key technical features that "substantially improves" on the performance of the standard PS5. The big three additions are a larger graphics processing unit, advanced ray tracing techniques, and AI-driven upscaling, with the aim of delivering more detailed graphics at 60 frames per second.

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Warhammer 40K: Space Marine 2 opens to 2 million players

Game Developer

Saber Interactive's newly released sequel is also now the brand's most-played Warhammer game on Steam.

Games 299
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New studio Mother Games raises $5m in pre-seed round

GamesIndustry.biz

New studio Mother Games has come out of stealth, announcing that it's raised $5 million in pre-seed funding. BoxGroup, Shine, and Lerer Hippeau Ventures contributed to the round, with the funds going towards the development of the firm's first title, called Le Zoo, as well as future projects. Mother Games is based in New York and describes itself as a creator of "experiences designed to awaken players to their own mental programming and expand their inner worlds through play.

Studios 122
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Ex-SCEE president says laid off devs can 'drive an Uber' while waiting for industry to right itself

Game Developer

Why job hunt when you can stay at a beach for a year?

Dev 330

More Trending

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The PlayStation 5 Pro has finally been unveiled

Game Developer

The new console will retail for $699 and launch on November 7.

Retail 293
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Is Your Software Development Suffering? Try Seamless Testing

Rocket Brush Studio

This blog highlights the top 10 digital accessibility testing companies in the USA, focusing on their expertise in ensuring web and mobile applications comply with accessibility standards. It covers key services offered by each company, making it easier to choose the right partner.

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Dev snapshot: Godot 4.4 dev 2

Mircosoft Game Dev

The PR harvest keeps going strongly for Godot 4.4, with massive new features such as typed dictionaries and error-less project import!

Dev 101
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Bforartis – A More Approachable Blender

Game From Scratch

GameFromScratch.com Bforartis – A More Approachable Blender Today we are revisiting Bforartist, a project we first featured all the way back in 2018 when the 1.0 version was released. Bforartists is a fork of the popular open source 3D application Blender with a focus on making the user experience more artist friendly. The primary differences between Blender […] The post Bforartis – A More Approachable Blender appeared first on GameFromScratch.com.

Feature 77
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Headup's future as an independent company

GamesIndustry.biz

It's not often that companies part ways on good terms, but this was the case for Thundeful and Headup when their three-year partnership came to an end in January 2024. The Germany-based company was sold as part of Thunderful's restructuring process earlier this year , which Headup's CEO and founder Dieter Schoeller describes as "very smooth" when we catch up at this year's Devcom.

Indy 67
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Using GitLab With Helix QAC

Perforce

GitLab is an integrated solution that covers the entire DevOps lifecycle. And, Helix QAC is a static code analyzer that has been designed to optimize DevOps processes, like CI/CD Pipelines. When used together, these tools provide software development teams with a powerful solution.

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iPhone 16 "puts a powerful gaming device in users' pockets," Apple claims

GamesIndustry.biz

Apple unveiled its latest iPhone yesterday, with the firm saying it's able to run AAA games – a feature that was previously limited to its pricier Pro range. The iPhone 16 features a new A18 chip which Apple claims makes it 30% faster over an iPhone 15's CPU. The firm said that it means it's "enabling demanding AAA games, as well as a big boost in battery life.

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The impact of User Feedback in Game Development

Juego Studio

Player feedback is the lifeblood of successful game development. In an industry where player preferences and expectations evolve rapidly, understanding and responding to feedback is crucial for creating games that resonate with audiences. In this blog post, we will explore why user feedback is not just beneficial, but essential for developing games that stand the test of time.

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FDA clears DeepWell SDK to be used in games for stress reduction

GamesIndustry.biz

Mental health-focused studio DeepWell has received clearance from the US' Food and Drug Administration for its biofeedback SDK to be used therapeutically to help with stress reduction and high blood pressure. This means DeepWell will be able to make the SDK available to other firms who might want to use it, with the end goal to "accelerate the commercialisation of video games and other immersive media as FDA-cleared digital therapeutics," the announcement said.

Media 62
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How to create engaging game characters: A complete guide

Juego Studio

Creating compelling game characters is essential for capturing players' attention and driving the narrative. This guide covers the do's of game character design, from developing unique personalities to ensuring dynamic growth and meaningful interactions, helping you craft characters that leave a lasting impact.

Games 52
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Just Released: Free OpenUSD Training Courses

Nvidia

Accelerate your OpenUSD workflows with this free curriculum for developers and 3D practitioners. Accelerate your OpenUSD workflows with this free curriculum for developers and 3D practitioners.

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3.17.2 Crash cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) help me

Cocos

[libMyGame.so!libMyGame.so] cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) Scudo ERROR: invalid chunk state when deallocating address 0x pid: 0, tid: 6449 >>> com.MyPackage <<< backtrace: #00 pc 0x00000000000513c4 /apex/com.android.runtime/lib64/bionic/libc.so (abort+180) #01 pc 0x0000000000041438 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::die()+8) #02 pc 0x0000000000041b20 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::ScopedErrorRep

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Hello, I’m an aspiring game developer generalist but I honestly have no clue where to start, and my lack of attention span does not make it any better, do you have any advice on how to start learning to become a generalist?

Ask a Game Dev

It really depends on what you want to do. If you want to be a hobbyist, then I suggest reading my guide on the [ minimum competence needed ] to be able to contribute to a game development team. Then, start doing each of these things - write code, create art assets, build a level, make something playable. As you learn to do these tasks and level up, you'll become a generalist that's able to make a lot of contributions to a dev team.

Dev 52
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[IOS Game Overheating Issue]

Cocos

We are experiencing significant performance issues on iOS devices, with poor FPS and high battery consumption. Upon profiling, we discovered the following: • The frameMove function consumes about 25% to 50% of the total execution time. • Handling of touch events accounts for significant execution time. We are curious to know if any performance improvements have been made since then, particularly for iOS builds These issues are likely from iOS’s restriction on Just-In-Time (JIT) compilation, lead

FPS 52
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The Ever-Frustrating Optimization Problem in Gaming

Game Wisdom

The Ever-Frustrating Optimization Problem in Gaming Josh Bycer josh@game-wisdom.com If you’re old enough to have experienced the generation of the PlayStation 1 and Nintendo 64, then you know the pain that poor gaming performance imparts. These systems were the first home consoles to chase full 3D in a mainstream … The post The Ever-Frustrating Optimization Problem in Gaming appeared first on Game Wisdom.

Console 52
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My cocos account is too long waiting for audit

Cocos

Hello, I want to sell my games on cocos store On account dashboard, I uploaded my Vietnamese ID photo to the dashboard, but after 1 week, the status is still " personal authentication Certification Status: To Audit", therefore I can not sell games on cocos store. Please help me to process my account. Account: quy1403a2@gmail.

Games 52
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MARGO - On the Brink Demo

Indie DB

A surreal RPG with a traditional turn-based combat.

Demo 76
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My cocos account is too long waiting for audit

Cocos

Hello, I want to sell my games on cocos store On account dashboard, I uploaded my Vietnamese ID photo to the dashboard, but after 1 week, the status is still " personal authentication Certification Status: To Audit", therefore I can not sell games on cocos store. Please help me to process my account. Account: quy1403a2@gmail.

Games 52
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15 Top React Native Development Companies in 2024

Artoon

Introduction Are you looking to build a high-performing mobile app but can’t […] The post 15 Top React Native Development Companies in 2024 appeared first on Artoon Solutions.

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Crash cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) help me

Cocos

[libMyGame.so!libMyGame.so] cocos2d::Renderer::processRenderCommand(cocos2d::RenderCommand*) Scudo ERROR: invalid chunk state when deallocating address 0x pid: 0, tid: 6449 >>> com.MyPackage <<< backtrace: #00 pc 0x00000000000513c4 /apex/com.android.runtime/lib64/bionic/libc.so (abort+180) #01 pc 0x0000000000041438 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::die()+8) #02 pc 0x0000000000041b20 /apex/com.android.runtime/lib64/bionic/libc.so (scudo::ScopedErrorRep

Render 52
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How to Choose the Right Database For Android App

Artoon

Creating an app often requires a reliable database for android app. Did […] The post How to Choose the Right Database For Android App appeared first on Artoon Solutions.

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How to Create an Effective Movie Synopsis

Filmustage

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How to Craft an Effective Movie Synopsis

Filmustage

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