Fri.Sep 22, 2023

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Unity apologizes to devs, reveals updated Runtime Fee policy

Game Developer

Unity's updated Runtime Fee will no longer apply to games made on Unity Personal, and will only apply beginning with the next LTS version of Unity.

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Bandai Namco: "Every publisher has to focus more on their own expertise"

GamesIndustry.biz

2022 was a stellar year for Bandai Namco thanks to Elden Ring's critical and commercial success. As a result, 2023 felt like it was all going to be about maintaining that momentum. When we ask Bandai Namco Europe CEO Arnaud Muller about how well the company has managed to rise to that challenge this year, he first points to Elden Ring's DLC, the Shadow of the Erdtree, announced earlier this year and due to release soon.

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Unity exec admits company wasn't "listening enough" to devs over Runtime Fee

Game Developer

Unity Create president Marc Whitten admitted that a year after promising to "talk more" with developers, the company still hadn't done enough listening.

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UK preliminarily approves Microsoft's acquisition of Activision Blizzard

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox At a glance The UK's Competition and Markets Authority has taken a significant step forward in approving Microsoft's proposed acquisition of Activision Blizzard, and aims to make a final decision by October 6.

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Why Zelda: Tears of the Kingdom’s absence of DLC bucks AAA trends

Game Developer

Eiji Aonuma recently revealed that Nintendo currently has no plans to release additional content for The Legend of Zelda: Tears of the Kingdom. This decision marks a notable departure for both a blockbuster game and a major first-party Nintendo release.

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Unity kills Runtime Fee for Personal users, offers rev share for others

GamesIndustry.biz

Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis. Unity Create president Marc Whitten detailed the changes in a blog post , starting with the removal of the Runtime Fee for any games built on a Unity Personal license. Additionally, the company is changing some of the Unity Personal terms.

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Ghanaian VR pioneer Caleb Mantey’s road to a Presidential Award

PreMortem.Games

It took Caleb Mantey , CTO and Co-founder of Ghanaian-based Relu Interactives , 5 years of constant rejection for his company’s innovative gamified simulation to catch a break. In August 2023, his breakthrough arrived in the form of a 150,000 Ghanaian Cedi (GHC) award and an additional 50,000 GHC personal contribution by the president of Ghana, Nana Akufo-Addo.

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The CMA has provisionally approved Microsoft's restructured Activision Blizzard deal

Game Developer

The transfer of Activision Blizzard's cloud streaming rights to Ubisoft might have won over UK regulator the CMA.

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Unity Announce Massive Pricing Changes

Game From Scratch

GameFromScratch.com Unity Announce Massive Pricing Changes Unity started a firestorm off a week ago when they announced a poorly thought out and overreaching Unity Runtime Fee and to say that Unity developers didn’t like it would be a bit of an understatement. This was back on September 12th and finally on September 22nd they have announced … Unity Announce Massive Pricing Changes Read More The post Unity Announce Massive Pricing Changes appeared first on GameFromScratch.com.

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Virtuos opens Tokyo studio to strengthen relationship with Japanese developers

Game Developer

"Our team is looking forward to supporting Japanese developers on both creative and technical needs.

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Is chasing artificial intelligence genuinely senseless? | This Week in Business

GamesIndustry.biz

This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. With a name like "This Week in Business," the expectation is that we talk about things that happened this week.

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Updated version of Steam Deck is "years away"

Game Developer

Before another Steam Deck hits the market, Valve wants to ensure its performance is matched up with its battery life.

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Microsoft's hardware strategy looks more and more traditional | Opinion

GamesIndustry.biz

For all the interest piqued by the information accidentally revealed in Microsoft's FTC submissions this week , there's little in the way of surprising revelations in these documents. In fact, if you'd been asked last week to predict Microsoft's hardware and software strategy over the coming years, pretty much the safest, most default answers would have lined up perfectly with the plans that emerge from the court filings.

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Rockstar's GTA+ service to include classic Rockstar games

Game Developer

The GTA+ service is getting a new lease on life as Rockstar begins adding its back catalog to draw in subscribers.

Games 247
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Finalists for the UK Best Places To Work Awards special awards revealed

GamesIndustry.biz

The finalists for the special awards at the UK GamesIndustry.biz Best Places To Work Awards 2023 have been announced. Ustwo has been nominated in five categories, while Sumo and Rocksteady are both up for three. PlayStation London are listed in two categories. These are the finalists for our Special Awards only, which are for excellence in specific areas.

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Obituary: Garry's Mod modder Dave Hunt has died at age 35

Game Developer

Hunt is best known by his online persona "Dav0r" and for creating the iconic Tool Gun for Garry's Mod.

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Steam Deck follow-up not likely until late 2025 or later

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A Steam Deck 2 is not likely to be released until late 2025 or beyond, according to Valve's Pierre-Loup Griffais. In an interview with The Verge , he attributed this to whether battery life technology will improve enough not to be affected by a higher device performance.

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An open letter to our community

Unity Blog

An open letter from Marc Whitten to the Unity community in September 2023.

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Report: European game industry salary potential varies by region

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A new report from recruitment agency Values Value and career platform InGame Job, says that European game professionals' salaries is determined by location. The Big Games Industry Employment Survey 2023 is based on a survey of 1,184 respondents regarding the European games market.

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Release candidate: Godot 4.1.2 RC 1

Mircosoft Game Dev

It's long overdue for the second Godot 4.1 patch release! This release candidate contains a number of important fixes, including performance and stability improvements, so let's give it a good test.

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ReedPop shares first-year results for new data platform Engage

GamesIndustry.biz

ReedPop, events organisers and publisher of sites such as GamesIndustry.biz , has announced the results from the first year of its audience platform Engage. The data platform, which was developed in response to the demise of third-party cookies, saw year-on-year increases in performance across click-through rates (CTR), video completion rates (VCR) and viewability.

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How to get status code in loadRemote

Cocos

Hi everyone, I want to load JsonAsset from server using assetManager like this : assetManager.loadRemote (endpoint, { ext: ' json' }, (err, jsonAsset) => { if (err) { // failure statement return; } // success statement }); Is it possible to get status code such as 200, 404, or 500 via a callback? Thank you in advance.

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Wicked Saints Studios raises $3.5m for blended-reality game

GamesIndustry.biz

Wicked Saints Studios raised $3.5 million in an oversubscribed seed funding round co-led by Riot Games and Oregon Venture Fund. The round also included investments from Bronze, 1Up, Precursor, Authentic, Origins, Mini Fund, Cap Table Coalition, Gaingels, and Rogue Women. With pre-seed funding, the studio has raised an overall total of $4.6 million, which will go towards bringing its blended-reality mobile game World Reborn to market in 2025.

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Cocos Performance Discussion

Cocos

Hi all, I’m new to Cocos. Our team is looking for a new home after what happened to Unity. We’re trying out Cocos Creator and liking it. Over at Godot reddit, someone posted a detailed break-down of why Godot’s engine bindings will result in some bad performance. I can’t post the link, but you can search for “godot is not the new unity the anatomy of a godot api call” I’m a technical designer / application engineer, so I don’t like to work in engine code, but I also care a lot about performan.

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6 Pro Tips & Hacks for Successful Online Casino Gambling

Game Wisdom

6 Pro Tips & Hacks for Successful Online Casino Gambling Josh Bycer josh@game-wisdom.com Online casino platforms are doing their best to stay on top of their game, and even though there aren’t many new casino games popping up, there are a few ways you can perfect your gameplay. To get on top of … The post 6 Pro Tips & Hacks for Successful Online Casino Gambling appeared first on Game Wisdom.

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The end of unity

Moonmana

Unity: Depression, suicide and resuscitation Install fee is not a coincidence Many perceived the recent news of the introduction of the Unity Install Fee as an insult to developers, a loss of trust, a stab in the back, and a slap in the face to the entire community. However, if we look at the events of the past two years that have occurred within Unity, we can see that this is not a random occurrence, a management mistake, or a sudden thirst for more profit.

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Kasey Ozymy and The Pulsating RPG Design

Game Wisdom

Kasey Ozymy and The Pulsating RPG Design Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this Perceptive Podcast, I sat down with RPG designer Kasey Ozymy to talk about working in RPG Maker and designing Jimmy and the Pulsating Mass. We discuss RPG design and making something that stands out from … The post Kasey Ozymy and The Pulsating RPG Design appeared first on Game Wisdom.

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The life of a Test Lead through the eyes of Sankar Pandiyaraj

iXie gaming

Never stop learning for when we stop learning we stop growing and this motto has stood Sankar Pandiyaraj, Test Lead at iXie , in good stead throughout the course of his life. Like all gamers, Sankar’s love for gaming started at an early age with Mario, Super Mario and City Racer. His love for gaming was so high that when he found out that Indium , iXie’s parent company had a gaming division he jumped at the opportunity to turn his love for gaming into a career.

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FBInstant games SDK gives the error "Cannot find name 'FBInstant'.ts(2304)" in Cocos Creator 3.8

Cocos

Install the.d.ts from this npm module could solve the issue npm @types/facebook-instant-games TypeScript definitions for facebook-instant-games. Latest version: 7.1.2, last published: 8 days ago. Start using @types/facebook-instant-games in your project by running `npm i @types/facebook-instant-games`. There are 2 other projects in the npm.

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FC 24 Crashing Issue on PC: Causes and Troubleshooting Steps

Game Errors

The FC 24 game crashing on PC is an issue many players have reported since its recent launch. As the latest installment in the popular FIFA football series , interruptions from unexpected crashes can frustrate dedicated fans. Identifying the causes and applying the proper fixes is key to enjoying FC 24’s exciting matches and the ultimate edition without annoyances.

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PreloadScene doesn't load resource files on web-mobile build on 3.7.1

Cocos

Hi @SantyWang , we’re facing similar issues both in Cocos 3.7 and 3.8. Any information when this is supposed to get fixed. Our release is blocked because of this issue.

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BIT.TRIP RERUNNER is out now!

Indie DB

The OG infinite rythmic runner latest installment is here.

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Flappy Bird [Cocos Creator Source Code]

Cocos

Thanks for sharing, Cocos Creator is focusing both on Web and Mobile native, we are a mobile first engine, otherwise the engine repo won’t have 50% of the code in C++.

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Choose Best Call Break Game Development Company

Artoon

The name Artoon Solutions instantly comes to mind when discussing expert Call […] The post Choose Best Call Break Game Development Company appeared first on Artoon Solutions.