Wed.Dec 04, 2024

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Ubisoft kills XDefiant and closes studios in San Franciso and Osaka

Game Developer

Half of the XDefiant team are moving onto other projects, but 277 developers will "likely" be laid off.

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Mirthwood by Bad Ridge Games is mixing genres with something darker and more adventurous

PreMortem.Games

Mirthwood , the debut title from Bad Ridge Games , merges genres like RPGs, life sims, and farm sims into a medieval sandbox experience. Created by a two-person team based in Seattle, USA, Mirthwood represents a creative and personal journey for its developers, long-time friends Brian Hecox and Daron Otis. “We’ve known each other since kindergarten, but weren’t quite ready to start a studio back then,” jokes Otis.

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Trending Sources

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Gnarly content: 9 risks for horror game development

Game Developer

This blog explores some of the risks of horror game development and how to address them.

Horror 298
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Why Raphaël Colantonio's next game is and isn't like Dishonored

GamesIndustry.biz

Raphaël Colantonio and his team at Wolfeye Studios haven't revealed much about their second game. A few teaser images have been released, and the briefest glimpse of gameplay was shared on social media, but the game remains a mystery beyond that.

Media 145
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Smilegate makes 'strategic investment' into Dan Houser's Absurd Ventures enterprise

Game Developer

The two companies will learn from each other in key areas like live-service games, and may work together on one of Absurd Ventures' unannounced game projects.

Games 296
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Chivalry developer Torn Banner Studios lays off staff

GamesIndustry.biz

Toronto-based developer Torn Banner Studios has laid off an unknown number of staff.

Studios 122
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Deceive Inc developer Sweet Bandits shuts down after reaching 'breaking point'

Game Developer

The multiplayer title will remain online for the time being.

More Trending

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Killer Klowns dev Illfonic 'realigns' studio by cutting staff

Game Developer

'Today, we had to accept the harsh reality that the state of the industry has impacted us here at Illfonic.

Dev 285
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The Dundee effect: How industry hubs are elevating more than games | Playable Futures

GamesIndustry.biz

This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. You can find all previous Playable Futures articles here.

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Playgama raises $3 million to build global HTML5 platform ecosystem

Game Developer

HTML5 games are in a 'renaissance,' and Playgama wants to make it easier for developers to reach the entire market instead of bouncing between 'standalone playgrounds.

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A Sneak Peek At Godot 4.4

Game From Scratch

GameFromScratch.com A Sneak Peek At Godot 4.4 Back in September, shortly after the release of Godot 4.3, we took a first look at Godot 4.4. Since then there have been several new features added to the upcoming Godot release in the form of Dev3, Dev4 and Dev5 releases. In the video below we take a look at […] The post A Sneak Peek At Godot 4.4 appeared first on GameFromScratch.com.

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Rocket! v2.1.0

Indie DB

New Unlockable Weapon Available + Gameplay Changes & Improvements.

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Ubisoft to sunset XDefiant in 2025, nearly 300 people affected by layoffs

GamesIndustry.biz

Ubisoft has announced it will be sunsetting XDefiant in 2025, resulting in the closure of two production studios with layoffs affecting almost 300 employees.

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Building a City Driving Game with the Untold Engine - Part I

Harold Serrano

As stated in my previous post , my goal is to improve the robustness of the Untold Engine by focusing on developing various games. I was thinking of a game to make, and I thought about how much my kids love car games. So, I decided to develop one. I went to BlenderMarket to check out any car assets I could use, and I found a nice City asset. My idea is for the car to drive around the city.

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Deceive Inc studio Sweet Bandits shuts down

GamesIndustry.biz

Deceive Inc developer Sweet Bandits Studios has announced that it is shutting down.

Studios 78
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Is there much of a difference between a digital media degree and a game design degree when it comes to applying for jobs within the gaming sector? Or is it dependent on the role you are applying for?

Ask a Game Dev

There is a difference between having a degree and not having one in a relevant field, but it isn't as important as one might think. The kind of degree you hold really only matters for the initial application round, where the recruiters sift through all of the applications and decide who gets callbacks and who gets dropped. This is because, realistically, we can't call every applicant back for each open position.

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IllFonic "re-aligns to a refined strategy" as it makes "cuts" to its teams

GamesIndustry.biz

Developer IllFonic has confirmed it has made "cuts" to its staff.

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[From the Industry] The Games Growth Summit will return to London in February 2025

Game Development News

The award-nominated Games Growth Summit will return to London in February

Games 52
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Nintendo delays Alarmo's public launch in Japan

GamesIndustry.biz

Nintendo has walked back plans to publicly launch its Alarmo clock in Japan this January.

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[From the industry] Jingle Jam 2024 begins with over £750,000 raised on Night One, as best-ever Games Collection revealed

Game Development News

Jingle Jam 2024 began on December 1, 2024, with the fundraising spectacle raising more than £750,000 over the course of its first evening

Games 52
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Beyond #100000: You're breathtaking!

Mircosoft Game Dev

As we reach issue #100,000 on GitHub, we celebrate with a little retrospective on our issue and pull request growth.

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[From the industry] GAMM, the biggest video game museum in Italy, is now open to the public

Game Development News

GAMM - Game Museum has now opened to the public in the historical center of Rome at Piazza della Repubblica

Games 52
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Nintendo and Playstation support

Cocos

Hi, I am pretty new to cocos creator. I found this post: [link] , so it’s possible for Switch maybe! I’ve not had much luck in these forums, but stick around, somebody maybe able to answer your question. Thanks.

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Spades and Technology: How Online Games are Changing the Spades Landscape

Game Wisdom

Spades and Technology: How Online Games are Changing the Spades Landscape Josh Bycer josh@game-wisdom.com pades has always been a favorite card game. It’s easy to play, but it also has plenty of room for strategy and teamwork. For years, people played it at home with friends or during social gatherings. Now, things are different. … The post Spades and Technology: How Online Games are Changing the Spades Landscape appeared first on Game Wisdom.

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Override the name of the built file?

Cocos

Currently, I have successfully deployed my game to the web, but am having problems with data cache browser. Can I override the name of the built file?

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Nintendo and Playstation support

Cocos

Does Cocos Creator support exporting to nintendo and playstation? On older posts and news i saw that it support, but current documentation does not list those platforms as support.

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Cocos 3.8.4 - issue report rotating scene using Alt + mouse

Cocos

@Jared @pandamicro I’ve just tried 3.8.4 and found an itchy issue with scene rotation in Editor: When I select a node in scene & rotate scene to view it from another angle using “Alt” + Drag Left Mouse - after mouse released, the selected node lost focus & the other node at last mouse position (on mouse up) was selected instead I had to reselect the previous node again to edit it Hope this issue will be fixed soon. 3.8.

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Cocos Creator 3.8.5 forum version [12.04]

Cocos

This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Continuous package size optimization: 2D empty project (default settings): Reduced by 360 KB. 3D empty project (default settings): Reduced by 384 KB. 2D project with essential modules (UI, Spine, audio, WebGL2 only, and wasm Brotli enabled): Reduced by 200 KB.

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