Everwayne
Indie DB
JUNE 22, 2024
Welcome to the Everwayne community We aim to earn the trust of future players, so this fantasy world with unique characters is hand-drawn.
Indie DB
JUNE 22, 2024
Welcome to the Everwayne community We aim to earn the trust of future players, so this fantasy world with unique characters is hand-drawn.
Cocos
JUNE 22, 2024
I am trying to create a 'CustomMaterial' to stack 2 shader effects. When I do effectAsset: new EffectAsset I get an error, because of the type mismatch. I don’t know how to solve it… Complete line of the error: Can someone look at this? Maybe someone has a better way/idea to solve the problem of only having one CCEffect on one Node/Sprite/etc…? Thanks, tL.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Cocos
JUNE 22, 2024
Solved this myself… Now it’s working… Kinda… New error here with getting the path: My structure: code with.effect extension: Code without.effect extension: error 1 (with the extension): error 2 (without the extension): error 3 (with full path copied from menu, without a screenshot of the modified code.): Maybe I am too tired now, maybe I am just done for the day now.
Cocos
JUNE 22, 2024
Well, now I see it… Let me test this by making a “resources” folder in my hierarchy… EDIT: That worked. All was fine, until… I wanted to add a texture via code.Got a new error, but looks the same as before. I solved the same error before. However, somehow now I can’t fix it. with or without.
Cocos
JUNE 22, 2024
Solved this myself… Now it’s working… Kinda… New error here with getting the path: My structure: code with.effect extension: Code without.effect extension: error 1 (with the extension): error 2 (without the extension): error 3 (with full path copied from menu, without a screenshot of the modified code.): Maybe I am too tired now, maybe I am just done for the day now.
Cocos
JUNE 22, 2024
I am trying to create a 'CustomMaterial' to stack 2 shader effects. When I do effectAsset: new EffectAsset I get an error, because of the type mismatch. I don’t know how to solve it… Complete line of the error: Can someone look at this? Maybe someone has a better way/idea to solve the problem of only having one CCEffect on one Node/Sprite/etc…?
Cocos
JUNE 22, 2024
I am trying to create a 'CustomMaterial' to stack 2 shader effects. When I do effectAsset: new EffectAsset I get an error, because of the type mismatch. I don’t know how to solve it… Complete line of the error: Can someone look at this? Maybe someone has a better way/idea to solve the problem of only having one CCEffect on one Node/Sprite/etc…? Thanks, tL.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Cocos
JUNE 22, 2024
I have created a node. I have added a Label I updated a string value but string value is not showing. Please find the attached screenshot for your reference.
Cocos
JUNE 22, 2024
I am trying to check that the following event is occered or not on the UI. But the following event is not invoking. I have added Collider2D component to two different game objects. But the following code is not invoked. The video tutorial has the same code and i verified the Cocos Documentation Properties and methods but there is no deviation on the syntax, i am not able to understand what could be the issue.
Cocos
JUNE 22, 2024
Hello, command Cocos Creator. I don’t know where exactly to write with errors. After switching from version 3.8.2 to 3.8.3, errors appeared. (project.log attached) project.log.zip (2.5 KB) version 3.8.3 Error: Invalid URL (when trying to open a.ts file - double click) Cannot read property ‘updateSize’ of undefinedTypeError: Cannot read property ‘updateSize’ of undefined version 3.8.2 When entering your login and password in version 3.8.2 (before installing version 3.8.
Cocos
JUNE 22, 2024
Hello, command Cocos Creator. I don’t know where exactly to write with errors. After switching from version 3.8.2 to 3.8.3, errors appeared. (project.log attached) project.log.zip (2.5 KB) version 3.8.3 Error: Invalid URL (when trying to open a.ts file - double click) Cannot read property ‘updateSize’ of undefinedTypeError: Cannot read property ‘updateSize’ of undefined version 3.8.2 When entering your login and password in version 3.8.2 (before installing version 3.8.
Cocos
JUNE 22, 2024
I am trying to check that the following event is occered or not on the UI. But the following event is not invoking. I have added Collider2D component to two different game objects. But the following code is not invoked. The video tutorial has the same code and i verified the Cocos Documentation Properties and methods but there is no deviation on the syntax, i am not able to understand what could be the issue. let collider = this.bird.getComponent(Collider2D); if (collider) { console.log(‘Collide
Cocos
JUNE 22, 2024
Hola, quería saber como programar los botones para que cambie la escena
Cocos
JUNE 22, 2024
Hola, quería saber como programar los botones para que cambie la escena
Cocos
JUNE 22, 2024
Hola, quería saber como programar los botones para que cambie la escena
Cocos
JUNE 22, 2024
hola, ¿como puedo poner música y sonidos en escenas?
Cocos
JUNE 22, 2024
hola, ¿como puedo poner música y sonidos en escenas?
Let's personalize your content