Thu.Feb 15, 2024

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Embracer says it's looking out for shareholders after cutting almost 1,400 jobs

Game Developer

"Our overruling principle is to always maximize shareholder value in any given situation.

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Solo dev Rohan Nowell of Doggy Don’t Care “Just start building and ideas will come” 

PreMortem.Games

Twenty years ago Rohan Nowell made a game for a high school project and it was then that the seed was planted. However, it took another 15 years for his debut game Swoopy Boi to come out. The mobile game about a Magpie that swoops down and attacks pedestrians was successful enough for Nowell to keep developing games. “I like variety in my work”, he says.

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Report: ZA/UM will lay off 25 percent of staff after recent project cancellation

Game Developer

Workers at ZA/UM allege management is mishandling the Disco Elysium studio and mistreating its veteran staff.

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Sony seeking growth by bringing more first-party games to other platforms

GamesIndustry.biz

PlayStation is looking at bringing more of its exclusive first-party titles to other platforms, such as PC, in an effort to grow its games business. During an earnings call following the release of its latest financial results , Sony president and COO Hiroki Totoki told investors that making PlayStation exclusives multi-platform would help its operating income improve, which was down 15% to ¥979.4 billion ($6.5 billion).

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Embracer-owned studio Flying Wild Hog has unionized

Game Developer

The union hopes to "change the industry for the better.

Studios 363
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Embracer restructuring nears "final stretch" but unlikely to reach net debt target by March

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Embracer Group has released its latest financial results and offered an updated on its ongoing restructuring program, which the company claims is "approaching the final stretch." The results for the three months ending December 31, 2023 showed decent sales across the company, despite declines in its PC/console games segment, but the group still ended the year with a net debt of SEK 16.1 billion ($1.5 billion).

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Microsoft bringing four games to other consoles

GamesIndustry.biz

Microsoft today addressed recent reports and rumors about a change to its first-party strategy in an Xbox podcast presentation, confirming that a slate of four titles would be released on non-Xbox consoles. Xbox head Phil Spencer said that Starfield and Indiana Jones – two games that reports had named as multiplatform candidates – are not among the four titles, reassuring players that this is "not a change to our fundamental exclusive strategy.

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Did Xbox back itself into a corner over minor leaks?

Game Developer

The angst over an Official Xbox Podcast announcement was all a lot of noise for a few games going to other platforms.

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Suikoden creator Yoshitaka Murayama dies

GamesIndustry.biz

Yoshitaka Murayama, co-creator of Suikoden and writer, producer, and director of Eiyuden Chronicle: Hundred Heroes, has passed away. Rabbit & Bear Studios, which Murayama founded in 2020, shared in a statement that he died on February 6 "due to complications with an ongoing illness." "His hard work on Eiyuden Chronicle as [a] scenario writer was finished but as his co-workers and friends, it saddens us to know that he won't get to see the reactions from his fans," the statement continued.

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Starbreeze admits Payday 3 is massively underperforming

Game Developer

The studio believes it can rehabilitate the struggling title but has warned there's no "simple" fix.

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The power in granting access to the gaming industry | Black Voices Progress Report

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox This interview is part of GamesIndustry.biz's Black Voices Progress Report, offering insight into the different experiences Black professionals have in the games sector. You can read more about the project and check out the other entries on this page. Many game developers love data, whether it comes as a spreadsheet, a pie chart or a feedback box – so in some ways, Adanna Nedd's move from academic research to game

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Bandai Namco posts third quarter slump, despite early Tekken 8 success

Game Developer

Tekken 8 is selling quite well, but not enough to making up for Bandai Namco's current Elden Ring-sized void.

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Enhancing Game and Media Workflows with Global File Systems on AWS

AWS Games

­In today’s global interconnected world, organizations often find themselves distributed across various geographical locations. It all begins as a small local studio, where artists collaborate in a single physical location, relying on local storage solutions like network-attached storage (NAS). As the studio begins to gain momentum and expand to a globally connected organization with studios in multiple locations the adoption of global file systems (GFS) becomes important.

Media 111
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Metro Exodus hits 10 million copies sold

Game Developer

The post-apocalyptic shooter gets to turn five and hit a new sales milestone in the same day.

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Daybreak confirms "less than 15" layoffs

GamesIndustry.biz

Daybreak has cut staff, the company has confirmed to GamesIndustry.biz. The layoffs were reported earlier this week on LinkedIn by Amir Satvat, who has been tracking job cuts throughout the industry since 2022. Satvat originally reported that the cuts impacted 70 people, but later retracted that number saying it was inaccurate.

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Featured Developer Sessions at NVIDIA GTC 2024

Nvidia

Advances in AI are rapidly transforming every industry. Join us in person or virtually to learn about the latest technologies, from retrieval-augmented. Advances in AI are rapidly transforming every industry. Join us in person or virtually to learn about the latest technologies, from retrieval-augmented generation to OpenUSD.

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Maximum Entertainment merges six games divisions under parent brand

GamesIndustry.biz

Maximum Entertainment (previously Zordix) has announced the unification of its various divisions under one name. The company owns publishers Maximum Games, Modus Games, Just For Games, and Merge Games, and developer Modus Studios, all of which will be grouped together under the name Maximum Entertainment. The firm also announced that it's looking to increase IP ownership to 30% of its revenue by 2025, as well as double down on transmedia projects.

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What’s Next for Teams After Jira Server End of Life

Perforce

Dive into the specifics of Jira Server end of life, exploring how your team can respond, and explore free Jira alternatives or Jira similar tools.

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Odyssey – Unreal Engine Powered 2D Animation Software

Game From Scratch

GameFromScratch.com Odyssey – Unreal Engine Powered 2D Animation Software Odyssey is a 2D animation software that just released version 1.0. This interesting 2D animation tool is built on top of Unreal Engine, in that it is a built upon the Unreal Engine foundation using a branch of the UE source code. Epic Games are supportive of this project, as […] The post Odyssey – Unreal Engine Powered 2D Animation Software appeared first on GameFromScratch.com.

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Folkands | Nextfest Demo

Indie DB

A grid-based, relaxing settlement builder with simulated citizens.

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Daylight Basement Studio Developer Interview

Game Wisdom

Daylight Basement Studio Developer Interview Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this Perceptive Podcast, I’m talking with Christopher Bischke from Daylight Basement Studio to discuss their game Rightfully, Beary Arms that just released on early access. We spoke about making their first rogue-lite and the challenges of … The post Daylight Basement Studio Developer Interview appeared first on Game Wisdom.

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Color Change of Sprite Renderer

Cocos

Hi, Is there any way to change color of Sprite Renderer Currently , I am using cocos 3.8. I just want to change sprite color tint in runtime, Or if it is possible to do with 3d material so good to know ,how can I achive that.

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Perforce Joins Trusted Partner Network

Perforce

Perforce is part of the Trusted Partner Network (TPN), meeting the highest security standards for the film and television industry. Learn about TPN software and how to protect your content with Perforce.

Film 52
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Virtual Reality App Development Cost — Factors Influencing Price and Cost Estimates

Juego Studio

Virtual reality (VR) is a computer generated simulation of immersive 3D images or environments that you can explore and interact realistically using special gear like headsets and gloves.

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Editor Extensions API

Cocos

Just tried to move some cocos 2.X extensions to new cocos 3.X and was surprised whole api has been deprecated, following api I used before: Editor.assetdb.queryAssets Editor.assetdb.refresh Editor.Scene.callSceneScript etc Found some interesting typing here /Applications/Cocos/Creator/3.8.1/CocosCreator.app/Contents/Resources/resources/3d/engine/ @types /editor-extends.d.ts but its not available inside extension and no any JS implementation files.

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React Native vs React – What’s the Difference?

Artoon

If you are in the world of web and mobile app development, […] The post React Native vs React – What’s the Difference? appeared first on Artoon Solutions.

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How to Make a Website for Free

Artoon

Welcome to our guide on how to make a website for free! […] The post How to Make a Website for Free appeared first on Artoon Solutions.