Sat.Feb 08, 2025

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The Gates Godot Powered 3D Web Browser

Game From Scratch

GameFromScratch.com The Gates Godot Powered 3D Web Browser The idea of linking 3D experiences together to create “cyberspace” has been with us for a very long time, a term first coined in the book Neuromancer (published in 1984). Early technologies like VRML attempted this, but were ahead of the technology of the day. The Gates is one such The post The Gates Godot Powered 3D Web Browser appeared first on GameFromScratch.com.

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Part 2 of My Top Gnome Chat

Game Wisdom

Part 2 of My Top Gnome Chat Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This week’s developer interview is up with part 2 of my chat with Onyx Prism to discuss lessons learned from the release of their first game.… The post Part 2 of My Top Gnome Chat appeared first on Game Wisdom.

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Achieve a digital Linocut Look in Affinity Designer and Inkscape

2d Game Art Guru

Achieve a digital Linocut Look in Affinity Designer and Inkscape Affinity Designer Video Tutorial In this video, I create a digital linocut look. I use the layer blend modes, compounds, and layers to contain the effect. I will show you how to create a digital design that looks (somewhat) like a linocut print. Doing it digitally, means no cuts, no tools, no paint, and no mess.

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Yatai Master - Quest for ingredients

Indie DB

I introduce the new market feature in the game. Instead of a general store, players will explore specialized markets, each with its own unique personality, to find fresh ingredients and better prices. This ties into the game's focus on discovering characters.

Feature 69
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2.4.13 loadBundle wouldn't auto search for version without passing in version

Cocos

When I do not state a hash version, the bundle do not auto find the right version cc.assetManager.loadBundle([link] (err, bundle) => { }); I must include the version like this only itll work cc.assetManager.loadBundle([link] { version: 15ede }, (err, bundle) => { }); is this a bug?

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