October, 2024

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Why art tests fail artists and the game dev industry

Game Developer

Art tests in game dev often harm diversity and fail to reflect real skills. It's time to rethink their use and adopt more inclusive hiring practices.

Art 358
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Rebots by FlatPonies launches after 6 years “We’re ready for more ambitious projects”

PreMortem.Games

FlatPonies , a Copenhagen-based game development studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons. “Don’t make a game for six years!” “Rebots came from a simple concept.

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Call of Duty: Black Ops 6 could boost Game Pass subscribers by 2.5m to 4m

GamesIndustry.biz

The launch of Call of Duty: Black Ops 6 into Game Pass will hurt sales of the game, but will see millions of subscribers flock to Xbox's service, leading analysts say.

Games 145
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Huge Blender Add-On Giveaway & New QRemeshify Plugin

Game From Scratch

GameFromScratch.com Huge Blender Add-On Giveaway & New QRemeshify Plugin A ton of free add-ons for Blender were just made available for free from developer Blenderesse. Most of the add-ons are implemented using Geometry Nodes and they include: In addition to the Blenderesse giveaway, there is a new completely free add-on QRemeshify which enables you to convert triangle meshes to […] The post Huge Blender Add-On Giveaway & New QRemeshify Plugin appeared first on GameFromScratch.com.

Mesh 132
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Transmedia Triumphs and Traps: Lessons from the Convergence of Gaming and Media

Deconstructor of Fun

Let’s admit it—over the past three years, some of the most buzzworthy entertainment hasn’t come from traditional Hollywood blockbusters, but from gaming adaptations and transmedia storytelling. Games have now surpassed film, music, and publishing combined in market size and it’s clear: interactive storytelling has become king. To dissect this further, Mishka Katkoff sat down with the “OG of IPs and Transmedia” Peter Levin , to discuss the state of the industry, the role of gaming, and where thin

Media 119
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Final Fantasy, dark patterns and more with Dr. Rachel Kowert

Keith Burgun

Hi all! today I have a wide ranging conversation with Dr. Rachel Kowert , a researcher who studies the effects of games and also discusses a wide range of other pop culture topics, through her youtube channel Psychgeist. She’s written and contributed to a lot of books (including a Psychgeist series , spoken at numerous events including the United Nations and the United States Congress.

Fantasy 113
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Riot Games lays off staff to 'solve challenges and build for the future'

Game Developer

The developer is conducting layoffs across its League of Legends team in prepartion for the 'next phase' of the (almost) 15-year-old MOBA.

Build 358

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Shawn Layden: "AA is gone and that's a threat to the ecosystem going forward"

GamesIndustry.biz

Gamescom Asia opened its doors to industry attendees in Singapore this morning, kickstarting the day with a fireside chat with former Sony Interactive Entertainment Worldwide Studios chairman Shawn Layden.

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FlippedNormals 3D Sculpting & Character Mastery Humble Bundle

Game From Scratch

GameFromScratch.com FlippedNormals 3D Sculpting & Character Mastery Humble Bundle There is a new Humble of interest to game developers (artists specifically), the Flipped Normals 3D Sculpting & Character Mastery Humble Bundle. This bundle is composed of courses and sculpting related asset backs from 3D marketplace FlippedNormals. As with most Humble Bundles this one is organized into tiers: 1$ Tier […] The post FlippedNormals 3D Sculpting & Character Mastery Humble Bundle appea

Asset 110
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4 x Reasons Why Squad Busters Suffers While Brawl Stars Soars

Deconstructor of Fun

Written by Michail Katkoff , founder of Deconstructor of Fun and a games industry veteran with 15 years of experience in building, operating, and scaling games and game companies. Another Squad Busters post? Why? In July our analysis ( Squad Busters One Month Later: Down, But Not Out ) was very much focused on reviewing the game’s extremely risky go-to-market strategy, which boldly dismissed Supercell’s meticulous process.

Mobile 115
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The Overdesign Trap

Game Wisdom

The Overdesign Trap Josh Bycer josh@game-wisdom.com I’ve played plenty of videogames at this point, and when it comes to originality in design, you can find that in the indie space, especially from first-time developers. The thought of being the first one to create X or take … The post The Overdesign Trap appeared first on Game Wisdom.

Indy 105
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What happens when a secretive blockchain company buys your game studio

Game Developer

Former employees of Phoenix Labs and Rumble Games say they were told to keep blockchain platform Forte Labs' purchase of their employers an absolute secret.

Studios 338
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Perforce at Embedded World North America 2024

Perforce

Perforce showcased static analysis solutions at the inaugural Embedded World North America conference! Learn more about the activities, sessions, and embedded software trending topics at this year's event.

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Black Ops 6 is make-or-break for the Game Pass strategy | Opinion

GamesIndustry.biz

It's just over a year since Microsoft shattered industry records with its $75 billion acquisition of Activision Blizzard – and next week, that eye-wateringly expensive deal will face its most important test yet.

Games 145
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What is Big Data Testing and Trending Strategies in 2025

Rocket Brush Studio

Big data testing ensures accuracy and performance in handling massive datasets. Explore it’s essential automation tools and expert tips for successful implementation. Unlock the full potential of big data testing with QASource's comprehensive insights.

Data 96
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The Last FARMER - Desert Survival

Indie DB

"The Last Farmer" is not just a tale of survival; it's a journey of restoration. Amidst the sprawling deserts of a forgotten Texas, your farm becomes a symbol of hope and persistence.

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Bryan Bentley Talks Film, 3D Modeling & The Future of VFX

CG Spectrum

Bryan Bentley's worked at some of the coolest VFX companies including ILM Singapore and San Francisco, The Jim Henson Company and Rhythm & Hues where he's built up credits on films like Pacific Rim, Transformers 3 and 4, and award-winning movies Rango and The Golden Compass. He's also no stranger to teaching, holding professorships at higher education institutions In Hong Kong, Singapore and Poland.

Film 96
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Book Excerpt: Game Economy Design: Metagame, Monetization and Live Operations

Game Developer

'This book provides a comprehensive overview of game economy design. The reader will gain insights into the components that form a game economy, how these components are utilized to shape a metagame experience and how monetization is integrated into this.

Games 317
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Revolutionizing Cloud Gaming and Graphics Rendering with NVIDIA GDN

Nvidia

Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or. Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or console—that is, until the advent of GeForce NOW and cloud gaming.

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Is the Star Wars franchise in crisis? | Opinion

GamesIndustry.biz

As hints about the sales numbers for Star Wars Outlaws have trickled out through various different data tracking agencies, the depth of the crisis that has engulfed Ubisoft is slowly becoming clear.

Data 137
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Defold Druid UI Framework

Game From Scratch

GameFromScratch.com Defold Druid UI Framework The DrUId framework for the Defold game engine just turned 1.0. DrUId, as the capitalization suggests, is a UI framework for the defold game engine. The project is open source and released under the MIT license. Defold Druid is described as: Druid – powerful Defold component UI framework that empowers developers to create […] The post Defold Druid UI Framework appeared first on GameFromScratch.com.

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Anima Flux Releases New Official Trailer

Indie DB

With just one week until the release of Anima Flux on October 7, our team reveals the official launch trailer for our upcoming co-op Metroidvania. The trailer showcases the game’s distinctive mechanics, engaging co-op gameplay, deep narrative, and.

Co-op 98
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Webinar Recap: Generative AI in Mobile Ad Creatives

Game Refinery

Leading experts in mobile advertising share their advice on the transformative applications of generative AI for ad creatives.

AI 88
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Disco Elysium writer launches third splinter dev, Summer Eternal

Game Developer

Other former ZA/UM staff and Disco Elysium writers have banded together to form Summer Eternal, an 'art collective/RPG studio' hoping to continue Elysium's legacy.

Dev 304
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Savvy Moves: Saudi Arabias Gaming Vision

Deconstructor of Fun

Many in the gaming community may still be unaware of the massive shifts happening in Saudi Arabia, a country that’s quietly revealing its hand as a major player in the global gaming scene. If you visited the region just 2-3 years ago, well, that's old news. While the Kingdom may not be the first name that comes to mind when you think of gaming, it’s positioning itself at the forefront of a rapidly booming market, fueled by the Vision 2030 government program and an ambitious youth eager for oppor

Esports 105
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"We don't want to just replicate successful games": Behind Krafton's acquisition of Tango Gameworks

GamesIndustry.biz

South Korean publisher Krafton became the unlikely saviour of Japanese developer Tango Gameworks in August , following Microsoft's sudden decision to shutter the studio a few months earlier.

Studios 145
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Unity 6 Released

Game From Scratch

GameFromScratch.com Unity 6 Released Unity 6, first announced at Unite 2023 and released in preview form in May of this year was just released today. Unity 6 was going to be a milestone release for one very dark reason, it was going to be the first release with the much maligned Unity Run-Time Fee. […] The post Unity 6 Released appeared first on GameFromScratch.com.

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Janosik 2: Prologue Available Now

Indie DB

Pick up the mantle of the plucky maiden getting ready for her date night that is unceremoniously interrupted by the dastardly duo of Countess Bathory and Baron de Blonde in this prologue to the colourful Janosik 2 retro action-platformer

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Germany launches new funding program for indie dev founders

Game Developer

The country's 18-month program will provide current and future studio founders with money and guidance to run their teams and help grow out the German game industry.

Indy 308
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Ubisoft's Italian staff join French peers in striking return-to-office mandate

Game Developer

Like their coworkers in France, members of Ubisoft Milan are concerned about how the developer's three-day in-office policy will affect their day-to-day lives.

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Game composer Nobuo Uematsu will retire after Fantasian's console launch

Game Developer

After nearly 40 years of composing music for games (and Square Enix and Final Fantasy specifically), Uematsu has reached the end of the road.

Console 340
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Ubisoft's Prince of Persia: Lost Crown team reportedly disbanded after disappointing sales

Game Developer

Despite strong reviews, Ubisoft reportedly decided to stop supporting Prince of Persia: The Lost Crown some time after its supposed underperformance.

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Call of Duty: Black Ops 6's QA devs strike over Activision Blizzard's return-to-office mandate

Game Developer

The CWA alleges Activision Blizzard and Microsoft are refusing to accomodate QA staff with certified medical conditions with their 'strict' return-to-office policy.

Dev 297
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Survey says half of developers consider VR market on decline or in stagnation

Game Developer

Developers speaking to the Game Developers Collective seem to think the VR games market has hit a roadblock, even with this year's launch of the Apple Vision Pro.

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U.S. Copyright Office rejects DMCA exemption to support game preservation

Game Developer

The Video Game History Foundation decried the 'lobbying efforts by rightsholder groups' that have 'impeded' proper efforts to archive old games at libraries.

Games 304
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Ex-Humble Games staff form new publisher, Good Games Group

Game Developer

Humble will use Good Games to continue supporting games it had already published prior to restructuring its staff in July.

Games 357
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SAG-AFTRA returns to negotiating table with major studios, with over 120 games already signed to interim contract

Game Developer

'Humane protections for actors against A.I. exploitation are not an unreasonable ask — and the success of these contracts shows that most companies agree.

Studios 306