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Embracer has sold Saber Interactive for $247 million. As announced by the firm in a statement published today, it has agreed to divest selected assets from Saber to Beacon Interactive, a new company founded by Saber's co-founder Matthew Karch. Saber will retain a number of studios as part of the sale, including: Nimble Giant, 3D Realms, Sandbox Strategies, New World Interactive, Slipgate, Mad Head Games, Fractured Byte, and DIGIC.
In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players can’t lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students. Back then the company was called Reign Bros, but a few years later they decided to change the name.
Mixture of experts (MoE) large language model (LLM) architectures have recently emerged, both in proprietary LLMs such as GPT-4, as well as in community models. Mixture of experts (MoE) large language model (LLM) architectures have recently emerged, both in proprietary LLMs such as GPT-4, as well as in community models with the open-source release of Mistral Mixtral 8x7B.
New AAA game developer Deviation Games is closing, the studio announced. It was formed in 2020 by Jason Blundell and Dave Anthony, two development veterans best known for the Call of Duty: Black Ops franchise. By 2021 it had over 100 employees, and the studio signed a deal with PlayStation to create an original AAA IP for the company. But the project hit challenges.
When the allure of game development clashes with the necessity of a traditional job, the only choice is to juggle both endeavors simultaneously. And that’s exactly what Jason Larabie did. Operating under the name RodentGames, Larabie has taught himself the necessary skills to create his upcoming game Artificer’s Tower, a happy mix of base building, management sim and boss battles.
When the allure of game development clashes with the necessity of a traditional job, the only choice is to juggle both endeavors simultaneously. And that’s exactly what Jason Larabie did. Operating under the name RodentGames, Larabie has taught himself the necessary skills to create his upcoming game Artificer’s Tower, a happy mix of base building, management sim and boss battles.
More than entertainment, video games unite people across the globe with common interests. It’s that sense of community that drives Freedom Games to support indie developers in bringing their titles to players worldwide. Established in 2020, Freedom Games has built a platform that supports many indie studios every year, with Amazon Web Services (AWS) providing the core infrastructure.
Sign up for the GI Daily here to get the biggest news straight to your inbox It's been well established by now that things are tough in the games industry at the moment. Rather than future growth, many business leaders are focused on ensuring their business simply survives through 2024, with the ongoing wave of mass layoffs and closures a sign of how many are struggling.
The award-winning Call of Duty Rio is becoming a full game on Unreal Engine 5. This time focused on the best graphics available on modern PCs and Consoles and without the limitations of a mod. Returns, continuing the incredible bloody saga in the city.
Hey all, I’m back with the fourth entry in Jia and Eui’s adventures for this week’s Bookish Wednesday. It’s “Fates Parallel Volume 04” by Dark Technomancer. Plot: This volume starts off with a bit of a time skip after the fallout at the end of the third volume, which makes sense given where Jia and Eui ended up. Still, we get to see Jia and Eui’s growth over the time skip of a couple years, and how much the world changed afterwards.
Sign up for the GI Daily here to get the biggest news straight to your inbox VR game studio Thirdverse has announced that it has secured $3.3 million in a funding round. The investment was via a third-party allotment of shares underwritten by Nissei Capital and VeriServe.
Explore Plague: London 1665 - a historical tale unfolds. Demo in April/May, release this year. Join us at Steam Next Fest in June. Stay tuned for updates!
When the Kickstarter campaign ended, cozy adventure game Mika and the Witch’s Mountain by Spanish indie developer Chibig didn’t just achieve its goal. It pulverised it! The team had asked for a modest €40,000 to complete the game’s development, but managed to raise a whopping €1,300,368. Clearly, people loved what they saw in that little witch that is flying around on her broom, delivering packages.
When GamesIndustry.biz reports on Circana, it's usually the tracking firm's reports on US consumer spending in the past month. But when we speak with Circana analyst Mat Piscatella, our first question is about what he sees happening in the months to come. "Right now my most optimistic outlook is down about 2%," Piscatella says. "If you start looking a little bit on the more pessimistic side, you're looking at down about 10%.
Endzone 2 Announcement! Survivors, the time has come to surpass the confining limits of these lands. Our brightest minds have constructed machinery that allows us to break free and venture beyond our borders!
GPU-driven rendering has long been a major goal for many game applications. It enables better scalability for handling large virtual scenes and reduces cases. GPU-driven rendering has long been a major goal for many game applications. It enables better scalability for handling large virtual scenes and reduces cases where the CPU could bottleneck a game’s performance.
Sign up for the GI Daily here to get the biggest news straight to your inbox This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. After six years of purchasing a variety of developers and publishers, Embracer Group this week confirmed its first sale.
We have released a demo of our game, where characters like Alice from Wonderland and Little Red Riding Hood fight Count Dracula and other representatives of the forces of evil.
Deconstructeam speaks about the reasons why they made players craft their own tarot cards, and how that very player creativity creates tighter connections to their story and world.
Today, NVIDIA, and the Alliance for OpenUSD (AOUSD) announced the AOUSD Materials Working Group, an initiative for standardizing the interchange of materials in. Today, NVIDIA, and the Alliance for OpenUSD (AOUSD) announced the AOUSD Materials Working Group, an initiative for standardizing the interchange of materials in Universal Scene Description, known as OpenUSD.
Sign up for the GI Daily here to get the biggest news straight to your inbox Experienced veterans from EA's Respawn studio have formed a new AAA team called Giant Skull. The developer is led by Stig Asmussen, who is best known as the game director for 2019's Star Wars Jedi: Fallen Order and 2023's Star Wars Jedi: Survivor. Giant Skull has an office in LA, although employs people from around the world.
Hey all, I’m back for this week’s Synth Saturday with a Fic that is easily one of the best I’ve read and fuses together two separate settings incredibly well. It’s Chapters 1-5 of “As N Approaches Infinity” by Corisanna. Plot: This Fic is a fusion between the Bleach and Madoka Magica settings, and it does so very well. It takes place before the final timeline of Madoka Magica’s anime, and it details a time when the time traveling Homura Akemi is so broken and despondent at her failur
Sign up for the GI Daily here to get the biggest news straight to your inbox Roar Games has received an investment of $1.5 million from The Games Fund. As reported by VentureBeat , the studio was established in 2023 by the founders of the production firm Zheeshee.
Epic Games has announced new pricing for its Unreal Engine for developers outside the gaming industry. As detailed in a blog post , when Unreal 5.4 engine is launched in late April, Epic will introduce a new "seat-based" subscription for industries outside game development. The annual cost of this subscription is $1,850 per user, providing access to Epic's Unreal Engine, its real-time visualisation tool Twinmotion, and photogrammetry software RealityCapture.
Data is perhaps the best resource that has guided business decisions since commerce was invented. Today, we have capabilities that allow us to store, analyze, and derive actionable insights from business information. It has allowed companies to adapt their business plans to meet changing consumer needs and predict future trends. However, with these innovative processes and technologies come new problems for us.
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