Sat.Mar 23, 2024 - Fri.Mar 29, 2024

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Gearbox is laying off staff following Embracer breakup

Game Developer

At least three employees and "countless others" have been let go from the Borderlands studio as it's preparing to jump ship over to Take-Two.

Studios 335
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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

Driving at breakneck speeds over a bumpy dirt road while the co-pilot barks orders in a heavy Arnold Schwarzenegger accent makes #Drive Rally both an intense and intensely fun experience. The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove.

Pixel 156
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Trending Sources

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Sega sells Relic and will cut 240 jobs across UK studios

GamesIndustry.biz

Sega has sold Relic Entertainment, and will cut 240 roles across Sega Europe, Creative Assembly and Sega HARDlight Relic is best known for the Company of Heroes and Dawn of War games, and recently developed the new Age of Empires for Microsoft. Relic will transition to an independent studio and will no-longer be part of the Sega group of studios. The majority of the 240 job cuts are across Creative Assembly and Sega Europe, while there will be a ‘small number’ cut from Sega HARDLight

Studios 145
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Streamline Evaluation of LLMs for Accuracy with NVIDIA NeMo Evaluator

Nvidia

Large language models (LLMs) have demonstrated remarkable capabilities, from tackling complex coding tasks to crafting compelling stories to translating natural. Large language models (LLMs) have demonstrated remarkable capabilities, from tackling complex coding tasks to crafting compelling stories to translating natural language. Enterprises are customizing these models for even greater application-specific effectiveness to deliver higher accuracy and improved responses to end users.

Code 142
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Japan aiming to support indie devs with new acceleration program

Game Developer

The So-Fu program will help Japanese indie devs with product management, teach them more about game development, and how to pitch their projects to stakeholders.

Indy 312
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Evans Kiragu of Mekan Games “You don’t always have to innovate, just keep moving forward”

PreMortem.Games

In a global tech industry riddled with challenges such as gender and ethnic inequalities, Evans Ndambuki Kiragu’s story, and one woman’s influence, Mrs. Weru stands out as a beacon of hope. It is a testament to the transformative power of mentorship. Reflecting on her impact, Kiragu acknowledges, “I am forever grateful to her. Today, we’re all either working in computing or have a solid understanding of it.

Games 129
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The story of TimeSplitters Next and Free Radical Design 2.0

GamesIndustry.biz

I was eagerly awaiting the return of TimeSplitters. For those that don't know the franchise, it was a first-person shooter series that debuted at the launch of PS2. It was the first game by Free Radical Design, a team formed by the creators of GoldenEye and Perfect Dark, including Steve Ellis, David Doak, Karl Hilton, and Graeme Norgate. The first TimeSplitters was a hit, but it was the second one that proved the real critical darling and breakthrough success.

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Silence from Sony, Remedy, other studios could worsen harassment campaign

Game Developer

Dr. Rachel Kowert of Take This breaks down how extremist groups take advantage of the reluctance of some companies to stand up to online harassment.

Studios 321
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Solo dev Michael Cosio of Terror at Oakheart “Allow yourself the time to recharge, laugh and love “

PreMortem.Games

In the 2D side scrolling horror game Terror at Oakheart players follow a diverse cast of characters that are all destined to die gruesomely at the hands of a psychotic serial killer known as Teddy. The game is developed by Californian solo dev Michael Cosio, working under the name of Tainted Pact. The idea for Terror at Oakheart was born during development of Cosio’s last game ‘ Suffer The Night’.

Dev 104
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Nintendo makes cuts to US QA contractors

GamesIndustry.biz

Nintendo of America is reorganizing its QA team, as Kotaku reports the company is conducting a "massive" downsizing of the contractor base at its Redmond, Washington headquarters. A representative confirmed for the outlet that it is ending a number of contractor assignments, but added that the reorganization is also resulting in "a significant number of new full-time employee positions.

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Develop Custom Enterprise Generative AI with NVIDIA NeMo

Nvidia

Generative AI is transforming computing, paving new avenues for humans to interact with computers in natural, intuitive ways. For enterprises, the prospect of. Generative AI is transforming computing, paving new avenues for humans to interact with computers in natural, intuitive ways. For enterprises, the prospect of generative AI is vast. Businesses can tap into their rich datasets to streamline time-consuming tasks—from text summarization and translation to insight prediction and content gener

AI 126
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10 facts you didn't know about the Star Wars: X-Wing series

Game Developer

Totally Games veteran David Wessman breaks down key facts about the making of Star Wars: TIE Fighter and the rest of the X-Wing series.

Games 338
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CyberThreat 2024 Update

Indie DB

Check out CyberThreat's 2024 Update, which details new overhauls to the battle system and dungeon crawling aspects of the game, as well as some other new and improved features!

Feature 122
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Judge rules in PlayStation's favour in $500m patent infringement lawsuit

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A US District Court judge has ruled that Sony did not infringe on another company's patented technology with its PlayStation consoles and controllers. Genuine Enabling Technology first filed a complaint against Sony Corporation in 2017. It was seeking $500 million in damages.

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We Released Geneforge 2 - Infestation!

The Bottom Feeder

Counting remasters, this is our 28th full-length RPG. Yikes. We have just released Geneforge 2 - Infestation , our newest indie RPG, for Windows and Mac! (iPad version coming soon.) It's a remaster of Geneforge 2, one of our most popular games. It's huge, it's full of cool story and unique design, and it's really cheap. You can get it on Steam, of course, and it's available on a lot of other stores.

Indy 107
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Sony declared winner in $500M patent infringement suit

Game Developer

Genuine Enabling Technology filed its suit against Sony in 2017, claiming PlayStation consoles and controllers communicate in a way similar to an idea it patented in 2001.

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Is Strategy Design Due for a Shakeup?

Game Wisdom

Is Strategy Design Due for a Shakeup? Josh Bycer josh@game-wisdom.com 2023 was a year of studio shuttering and closures, with Mimimi Games sadly on the list. The studio redefined tactical stealth design with Shadow Tactics. And yet, despite how well the series is, they struggled trying to make this … The post Is Strategy Design Due for a Shakeup?

Studios 105
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Prytania Media shutters Crop Circle Games

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Prytania Media has closed down the Crop Circle Games development studio. As reported by GameDeveloper , the news comes as the parent company confirmed its closure to staff.

Media 143
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Spellstorm hits Kickstarter on April 17!

Keith Burgun

Big news: the Spellstorm Kickstarter campaign will be launching on April 17th, 2024. If you’re not already signed up to get notified, make sure to click the button over here at Kickstarter. Learn more about the game over at boardgamegeek ! Stay tuned!

Games 105
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What Walkabout Mini Golf’s Players Tell Us They Value in VR Right Now

Game Developer

I want to tell you what I can say for sure about the value of VR and social gaming right now, not based on our playbook or brand positioning or Mighty Coconut’s ROI strategy for investors, but based on what we hear from Walkabout Mini Golf’s players.

Games 286
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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. In addition to showcasing its latest technology for cloud-based game development, Amazon Web Services (AWS) for Games highlighted several generative AI advancements and resources for developers, including the 2024 AWS Guide to Generative AI for Game Developers.

AI 104
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'Significantly more' market consolidation expected in esports

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Signs of an esports downturn emerged over a year ago. Throughout the boom years of the 2010s, investors had pumped millions into team organisations and other entities, dazzled by the bright lights of competitive gaming, the stadiums filled with roaring fans, the professional players with significant followings and the bombastic headlines boasting of million-dollar prize pools.

Esports 142
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Wandering Cat characters

Indie DB

I’m thrilled to provide you with an exclusive update on the development of Wandering Cat, the eagerly awaited game that promises to take players on a delightful adventure.

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Sega of America union workers secure raises, layoff protections with first collectively-bargained contract

Game Developer

AEGIS–CWA union member Jasmin Hernandez told Game Developer the new contract will "provide a more secure environment" for employees.

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How Embedded Systems Are Transforming Robots in Manufacturing

Perforce

Robots in manufacturing have the potential to help organizations save time and accelerate production. But complex embedded robotics systems need to be reliable, safe, and secure. Get an overview of industrial robotics and the methods developers can apply to ensure efficiency.

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How Xsolla Funding Club helped Happy Juice deliver its vision for Lost in Play

GamesIndustry.biz

You're playing catch with your sibling, running after them in the street in front of your house. For everyone around you, the pavement is just concrete, the trees are just trees, and you're just a child. But for you and your sibling, the road beyond the pavement is most definitely lava. The trees are hollow and a little terrifying, and gnomes surely live in them.

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DEAD MAN'S HAND: Announcement

Indie DB

DEAD MAN’S HAND: Card Roulette Action Announced by Black Garden Studios, Set to Launch During 2024 Solar Eclipse at High Noon Black Garden Studios, Creators of Necrofugitive, Announce A Brand New Multiplayer Title that Mixes Card Games and Russian.

Studios 96
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Certain Affinity lays off 25 workers in first-ever studio reduction

Game Developer

CEO Max Hoberman admitted the industry's current woes have hit Certain Affinity hard, from securing money for new projects to netting development deals.

Studios 292
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Multiplayer resource roundup: Get the latest templates, samples, and demos

Unity Blog

While multiplayer game development poses challenges, it’s never been simpler to build multiplayer games with Unity. Browse this curated list of resources to get familiar with the latest multiplayer demos, samples, and templates.

Demo 89
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Sega, CWA agree on first major US game dev union contract

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The Allied Employees Guild Improving Sega (AEGIS) union has ratified their collective bargained contract. AEGIS calls this the first developer union contract at a major US games firm. It will provide various protections for the union unit across company divisions, including game design, translation, and marketing.

Dev 126
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YAARRGH! Tales from the High Seas

Indie DB

Cap'n Ginger Beard be a swashbucklin', plunderin', craftin', and fightin' son of a salty dog, with more tales to tell than stars in the sky!

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10+ years making games from Mexico

Game Developer

'Looking towards the future, the possibilities are endless. The industry continues to evolve, presenting new opportunities and challenges. But armed with the knowledge and experience I've gained, I'm excited to see what lies ahead.

Games 265
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Balatro Made with Love… Love2D That is

Game From Scratch

GameFromScratch.com Balatro Made with Love… Love2D That is Last year the breakout indie smash hit was Vampire Survivor, which was created using the Phaser HTML5 framework. So far in 2024 the indie smash breakout hit appears to be Balatro, a roguelike deck builder based on poker. Once again this hit game wasn’t created using one of the most […] The post Balatro Made with Love… Love2D That is appeared first on GameFromScratch.com.

Indy 85
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How games companies can protect themselves from cyber attacks

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Conventional wisdom suggests it's a matter of when, not if, your business is targeted by cyber criminals. Employees at Insomniac were left reeling from one of the most devastating hacks in gaming history , after a ransomware group posted 1.67 terabytes of data on the dark web.

Games 136
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GDC talk: Revisiting Fun

Raph Koster

M y GDC 2024 talk Revisiting Fun: 20 Years of a Theory of Fun is now posted here. Once again, I had a lot of fun drawing cartoon heads of lots of people who feature in the talk. The talk really is a direct sequel to the one from a decade ago, Ten Years Later. Unlike last time, there is no updated edition just yet, though I was asked by lots of people if there was!

Editing 77
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Report: xDefiant development severely hurt by toxic Ubisoft culture

Game Developer

Ubisoft's free-to-play shooter reportedly suffers from too many cooks, each of whom are making it extremely difficult for the team to get anything done.

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Blender 4.1 Released

Game From Scratch

GameFromScratch.com Blender 4.1 Released Scheduled for release last week, Blender 4.1 was unfortunately delayed a bit to fix some last minute issues. Thankfully the wait is over and Blender 4.1 is here. The wait was worth it though as Blender 4.1 adds several new features including: Key Links Blender Homepage Blender 4.1 Release Notes […] The post Blender 4.1 Released appeared first on GameFromScratch.com.

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