Rogueli[kt]es
Grumpy Gamer
JULY 5, 2019
What are some good dungeon crawl roguelikes or roguelites released in the last year?
Grumpy Gamer
JULY 5, 2019
What are some good dungeon crawl roguelikes or roguelites released in the last year?
Brand Game Development
JULY 1, 2019
Creating a great scoring system in a board game can be a difficult process. Once you craft the basic concepts of your game and find the right mechanics to express them , you have to set rules. Scoring rules are among the most important, particularly in euro games. So how do you do it? How do you make an arbitrary point system feel fluid and connected to the underlying ideas in your game?
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Mircosoft Game Dev
JUNE 30, 2019
While the rest of the Godot contributors are focused on finalizing 3.2 for release, I'm almost exclusively dedicating myself to porting the engine to Vulkan, as part of the 4.0 release effort. This is so far an exciting adventure and I'm learning a lot about it. I plan on creating more in-depth technical devblogs on how this work is being done, but will do so at a later time when more of the work is done (and I feel more confident that the approach used in most areas is the right one).
Grumpy Gamer
JULY 5, 2019
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
Grumpy Gamer
JUNE 30, 2019
Me on the Great Wall of China right after Maniac Mansion shipped. Relax. it was the 80s.
Grumpy Gamer
JUNE 29, 2019
Me on the Great Wall of China right after Maniac Mansion shipped. Relax… it was the 80s.
Grumpy Gamer
JUNE 29, 2019
"The rich are too busy screwing the world over to screw each other with any imagination.
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