Sat.Aug 29, 2020 - Fri.Sep 04, 2020

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How to Order a Print Run for Your Board Game Kickstarter

Brand Game Development

If you find yourself reading this guide after you’ve funded a Kickstarter campaign, congratulations! After an enormous amount of work creating, testing, and promoting your board game, it’s time to send it off to the printers. How exciting! Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

Games 130
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Recover Your Performance Juice With Unity Physics Auto Sync Transforms

The GameDev Guru

Look at this flag almost everybody ignores… it will give you a few milliseconds of CPU performance for free: Unity Physics AutoSyncTransforms

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30 years ago today.

Grumpy Gamer

Thirty years ago today I made the final gold masters for Monkey Island. Some notes about these. These are the final source backups I made when the game left test and the gold masters were sent off. They are labeled 1.1 because the game got bounced out of test during the final two weeks and so the version got bumped when it went back in. For the younger readers out there: These are not USB devices and you can't text your friends or watch TikTok videos on them.

Games 75
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Harvest Island OST Inspiration

Yobob Games

Harvest Island OST Inspired by Violet Evergarden. Harvest Island Music. A Peaceful Place in The Nightly Woods. The piece is called “A Peaceful Place In The Nightly Woods” and it took me nearly 3 days to write. This is a piece that I love so much. It has a playful charm to it. Most video games now when you explore during the night, the music becomes creepy, or ominous, and the speed of the music slows down.

Writing 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

Godot 3.2.2 was released on June 26 with over 3 months' worth of development, including many bugfixes and a handful of features. Some regressions were noticed after the release though, so we decided that Godot 3.2.3 would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. Here's a fifth Release Candidate for the upcoming Godot 3.2.3 release.

Bug 52
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Deconstructing Unity

Deconstructor of Fun

This analysis is written by Tim Smith , a seasoned games strategy and analytics lead. Both Eric Kress and Joseph Kim contributed to making of the analysis. Unity recently filed its intentions for an initial public offering. There’s lots of interesting information in its filing that sheds light on its financial performance, and raises questions around whether it can maintain rapid growth and also become profitable.

Engine 52