Sat.Aug 12, 2023 - Fri.Aug 18, 2023

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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Video games have become a prominent form of entertainment, deeply ingrained in pop culture, and have shed the previous stigma of being a time-wasting activity. Nowadays, gaming surpasses mainstream movies in terms of audience engagement, and popular game titles consistently generate substantial revenue. Unity, a widely adopted game engine, plays a pivotal role in empowering aspiring game developers in making great gaming experiences, thanks to its user-friendly interface and strong community sup

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Sega has completed its acquisition of mobile developer Rovio

Game Developer

With Rovio now among its subsidiaries, Sega has a bigger presence in the mobile game market and another franchise to play around with.

Mobile 246
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Trending Sources

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Solo dev Graham Reid: “Being part of a like-minded community is really important”

PreMortem.Games

Solo game developer Graham Reid has just released his latest game Super Space Club on Xbox and PC. The game blends the frenzied chaos of an arcade space shooter with the soothing sounds of lofi hip hop and jazz. “With both the visuals and the audio, I wanted to create a strong identity for the game that stood out amongst the crowd”, says Reid. He achieved just that, but it took great effort to finish the project.

Dev 104
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Sega finalizes purchase of Rovio

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Sega has completed its purchase of Angry Birds creator Rovio Entertainment. The gaming firm announced the acquisition's finalization on social media.

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Regional Spotlight: Hamburg

Game Development News

What’s it like to make games in Europe’s biggest non-capital city in Europe’s largest games market?

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Longtime Call of Duty developer David Vonderhaar departs Treyarch

Game Developer

David Vonderhaar has been with Treyarch since its early Call of Duty days, and is now leaving the studio to work on a currently unannounced project.

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

The Ancients is a turn-based survival strategy game where players lead a prehistoric hunter-gatherer tribe through the last ice age. They have to survive the elements, hunt fierce animals, migrate to new continents, advance the technology, make social and political tribe decisions, and evolve their civilization. It’s the debut game of Turkish studio Gorilla Softworks.

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Game Plan: Liquid Crimson at gamescom

Game Development News

Head of communications at Liquid Crimson, Lauran Carter, gives us a heads up on what the award-winning creative studio has planned for Cologne - MCV/DEVELOP

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Take-Two removes GTA V mod featuring AI dialogue

Game Developer

Take-Two's DMCA takedown for Grand Theft Auto V puts the publisher in the thorny territory of mods that use AI to generate voice performances and dialogue.

AI 246
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Finding the right people for your studio by running effective tech interviews

PreMortem.Games

Interviewing is one of the most important aspects of any developer’s job. Your employer and colleagues decided to put their trust in your ability to identify their next hire. Taking into account not only their technical skills and knowledge, but also their soft skills, their eagerness to help and to learn, and their fit within the existing organisation.

Studios 104
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Take-Two shuts down AI GTA 5 mod

GamesIndustry.biz

Take-Two has enforced a shutdown of a Grand Theft Auto 5 mod relying on generative AI, its creator has claimed. As reported by Eurogamer , the publisher issued a DMCA takedown which led to the removal of the Sentient Streets mod from modding platform Nexus Mods as well as a video showcasing its gameplay on YouTube. In a statement published to YouTube , the mod's creator, known under the name Bloc, claimed that "no-one from Take-Two Interactive contacted and asked [them] anything prior to this" a

AI 98
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Cocos Creator 3.8 Post-Process Shader Writing (2/2) Advanced

Cocos

Preface In the last article , Kylin shared how to add your own post-effect Shader in the custom render pipeline in Cocos Creator 3.8. However, based on the BlitScreen solution, we can only write the simplest post-effect Shader. If we want to support more complex Shaders, such as Blur, Depth of Field, and other effects, we need to work with the code to build it.

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Bioware veteran Rich Vogel to lead new NetEase studio T-Minus Zero Entertainment

Game Developer

Vogel spent years leading the Star Wars: The Old Republic team at Bioware Austin.

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Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match?

Deconstructor of Fun

This article discusses and compares male and female stereotypes in gaming for the purpose of analyzing common societal perceptions. It is important to note that these comparisons are not intended to perpetuate stereotypes or endorse any form of discrimination. We acknowledge that individuals may not conform to traditional stereotypes. Who is your target audience?

Puzzle 98
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The future of AI and games | Playable Futures Podcast

GamesIndustry.biz

In the final episode of this series of the Playable Futures Podcast, Will Freeman chats to Mitu Khandaker, CEO and Co-Founder of mobile studio Glow Up Games, about the impact of AI on games and what they mean for the future of play. Whatever your views are on AI, it’s very much here to stay. But what does it mean for video games - and is it quite as terrifying as some might have us believe?

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Importance of playtesting in game design

Logic Simplified

The game development process is a complex and challenging process involving ongoing iteration and improvement in order to develop an exciting and captivating final product. One vital approach used during game development is playtesting. It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game.

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Hi-Rez Studios is allegedly cloning actors' voices with AI

Game Developer

It's claimed the Paladins developer isn't just having AI clone performances of voice actors for its games, it's also reportedly not letting actors opt out of having their voice rights signed away.

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Label Plus – An SDF-based BMFont generation and rendering plug-in is here!

Cocos

I’m using Cocos 3.6.3. I tried another version 3.7.3 or the latest 3.8 with the same issue. I unpacked your package and pasted all of it into an empty project, is that right?

Render 98
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Meet Portal - The UK-based creative agency that's big in Sweden

GamesIndustry.biz

If you say the name Portal to most people in the games industry, what will jump to mind is Valve's classic first-person puzzle series. But for some of the leading developers and publishers in Sweden, they might think of the UK-based marketing creative agency led by Josh Heaton. Heaton is a familiar face to the team here at GamesIndustry.biz. He ran Gamer Creative, which was the multi award nominated in-house creative agency of our parent company and produced many impressive ad campaigns for publ

Puzzle 98
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Desperation of Benjamin Corbit

Indie DB

Dive into The Desperation of Benjamin Corbit. Experience a heart-pounding online cooperative dungeon crawler featuring: Smash and Grab using the Starter Axe for efficient loot collection, Strategize at the Weapon Shop, wield the Revolver and Boomstick.

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Ubisoft designates Far Cry's brand producer Sandra Warren as brand VP

Game Developer

Ubisoft continues to get its cards in order for Far Cry, and has assigned longtime employee Sandra Warren as VP for the whole survival open-world series.

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How Rubber Duck Games developed a boss fight in Evil Wizard

Unity Blog

In this guest blog, the Rubber Duck Games team breaks down the journey to developing a boss fight for Evil Wizard – from design and prototyping to animation, testing, balancing, and finalizing the visual effects.

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Four steps to a mentally healthy workplace

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox In recent years, mental health in the games industry has become a major point of discussion. The growing conversation around it has started to destigmatise talking about mental health in the workplace and organisations are now becoming better equipped to help their staff. Back in May, BAFTA and Safe In Our World held their first-ever Games Mental Health Summit.

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Great Houses of Calderia mod tool

Indie DB

Create your own events with the game's event modding tool, learn more about it and our hopes for it in this article. Events have an effect on your characters' lives. They play a significant role in the game because they grant various bonuses or penalties.

Games 91
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The Xbox 360 marketplace will be shut down in July 2024

Game Developer

Microsoft said the move won't affect the ability to play or re-download games that have already been purchased.

Games 246
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Cross-platform HDR display support in Unity 2023

Unity Blog

High dynamic range (HDR) displays are increasingly available and capable of reproducing images with higher peak brightness and a wider color gamut for better contrast and color saturation. The Unity Editor and Standalone Players now provide cross-platform support for HDR output and full compatibility with the Universal and High Definition Render Pipelines.

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Can Xbox strike the right balance with its new enforcement system? | Microcast

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox In today's Microcast, we discuss two of the biggest stories of the week. First, we debate Microsoft's newly announced Xbox enforcement system , which will issue 'strikes' to players for violations of its code of conduct ranging from cheating and profanity to harassment and hate speech.

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Project: «Anger» - Time of day

Indie DB

The project is in the genre of survival, and the first thing that should work exactly is the daily time.

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Iterative prototyping with Charlie Cleveland - GD Podcast episode 33

Game Developer

In the latest Game Developer podcast episode, we dive deep on prototyping and iterative design with Charlie Cleveland, game director on Subnautica and Moonbreaker.

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Dev snapshot: Godot 3.6 beta 3

Mircosoft Game Dev

Slowly but surely, Godot 3.6 is shaping up to be a great release. This third snapshot adds long awaited 2D physics interpolation, and another great optimization with 2D hierarchical culling.

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NetEase launches new US studio led by Bethesda and BioWare veterans

GamesIndustry.biz

NetEase Games has announced the creation of a new development studio in Austin, Texas. Called T-Minus Zero Entertainment, the studio will be led by industry veteran Rich Vogel, of Ultima Online and Star Wars: The Old Republic fame. Vogel had most recently been working at Certain Affinity as VP of production and online services. Joining him as game director is Mark Tucker, former design director at Bethesda and game designer for the past 22 years.

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Pirate Dragons live on Steam!

Indie DB

Pirate Dragons is now available on Steam, on sale for $2.69!

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How to write a Game Design Document

Game Developer

Game Design Documents (GDD) have a long history and a different place in many designers' toolboxes. Here's how to write a useful, up-to-date GDD.

Writing 246
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Michael Blaker’s Retro Game Friday: Bubsy

Game Industry News

Hey all, this week for Retro Game Friday I’m back with a 2D platformer game that took its inspiration from Sonic the Hedgehog. It’s Bubsy. Plot: The plot is fairly mediocre. Bubsy has the largest collection of yarn, and aliens are invading to steal Earth’s yarn. So, he goes out to stop them and recover the yarn they are stealing. Honestly the plot is fairly standard.

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Must-see sessions at Devcom 2023

GamesIndustry.biz

Next week, the global games industry will be heading to Cologne, Germany for a week of conferences and trade show, and it all kicks off with the Devcom Developer Conference. Returning once again to the usual venue of Koelnmesse, the event will see more than 200 speakers spread across over 130 sessions, discussing every aspect of development, publishing and growing the games industry.

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Shadow Survival level generator

Indie DB

See the wide range of procedural level generation possible in Shadow Survival.

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Diablo 3 's final season will give it a full single-player experience

Game Developer

With the new Solo Self Mode, Blizzard finds a balance between Diablo III's inherent always-online nature and the wants of those who want to play it truly alone.

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