Sat.Jul 20, 2024 - Fri.Jul 26, 2024

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Update: Humble Games confirms layoffs amid 'restructuring', denies full shutdown

Game Developer

Update: In a statement, Humble confirms layoffs at Humble Games but maintains that the publisher is still up and running. Update: Humble has now provided a statement saying Humble Games hasn't been shut down, but just restructured.

Games 358
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Solo dev Jordan Mochi: “I’ve sacrified a lot of my 20’s to make Conscript”

PreMortem.Games

Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. Despite being a solo dev all that time, he never really struggled with his motivation. “I feel like I was put on Earth to make this game”, he says. “I’ve sacrificed a lot of my 20’s to make this game, and so I’ll do everything in my power to make sure that wasn’t in vain.

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Trending Sources

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Humble Games devs told "company is shutting down"

GamesIndustry.biz

Update, 8.59pm: Humble Games has confirmed whilst it is undergoing restructuring, the company is "not shutting down" and "upcoming releases are not affected." In a statement to GamesIndustry.biz , Humble Games said: "In these challenging economic times for indie game publishing, Humble Games has made the difficult but necessary decision to restructure our operations.

Dev 145
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What Are Intrinsic Operations in C++

That One Game Dev

Intrinsics are like a recipe for the most optimized code that you can write to achieve certain behavior. The post What Are Intrinsic Operations in C++ appeared first on That One Game Dev.

Writing 129
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SAG-AFTRA can now call immediate strike if game companies refuse AI protections

Game Developer

The union is attempting to secure better wages, working conditions, and AI protections for voice actors and performers within the game industry.

AI 340
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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

Canadian developer Lincoln McCulloch, working under the studio name Uncle Grouch Gaming , spent the last five years creating the upcoming Dungeons & Kingdoms. An ambitious game that combines medieval city building and kingdom defense with ARPG combat and monster hunting. “So, I basically made the game I’ve always wanted to play,” says McCulloch.

Dev 145
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Former Activision staff concerned about gen AI tools used in development, including Midjourney

GamesIndustry.biz

Activision Blizzard has reportedly approved the use of generative AI tools including Midjourney and Stable Diffusion for producing concept art and marketing materials. This is according to a recent investigation by Wired , which obtained an internal memo from Activision's then chief technology officer Michael Vance that approved the use of these generative AI tools.

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More Trending

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Why is it so expensive to make games in the United States?

Game Developer

It's becoming harder to sustainably run a game studio in the United States. What can be done to improve that?

Studios 353
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How an 8-hour demo made wishlists for ‘Enotria: The Last Song’ by Jyamma Games skyrocket

PreMortem.Games

To release an 8-hour long demo of your upcoming game, like Italian studio Jyamma Games did with their soulslike Enotria: The Last Song , takes guts and confidence. When the studio offered this generous slice of the game for players to try out during the last Steam Next Fest, reactions were very positive. Producer Edoardo Basile says he understands that it looks like a unique choice, but the reasons behind it were very clear.

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Microsoft decries FTC's "misleading" claims of "degraded" Game Pass

GamesIndustry.biz

Microsoft has responded to the Federal Trade Commission's complaints regarding the recent changes to Xbox Game Pass , including price increases and the discontinuation of its console-only tier. Last week, the FTC filed a letter with the US Court of Appeals, claiming these changes are "exactly the sort of consumer harm" it warned about when fighting against Microsoft's acquisition of Activision Blizzard.

Fighting 142
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Andrew Byatt and Dominic Wheatley on Evercade’s success and their retail plans for Blaze’s expanding line of retro consoles

Game Development News

The Evercade platform, augmented by the Game Boy-inspired Super Pocket last year, is about to enjoy a refresh to its console and handheld hardware ahead of an arcade-style system, the Evercade Alpha, joining the line-up at the end of the year.

Console 105
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World of Warcraft developers form wall-to-wall union at Blizzard Entertainment

Game Developer

The new unit comprises over 500 developers representing the entire World of Warcraft development team.

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Chris Zukowski’s tips on How to NOT screw up your game launch “Wishlists aren’t milk”

PreMortem.Games

Chris Zukowski , Creative Director of How To Market A Game , is a game marketing consultant and strategist who has guided numerous game studios in finding their audience. In his appearance on IndieGameBusiness , Zukowski uses just half an hour (and some change) to highlight 30 common mistakes that game developers make on their journey to releasing a game.

Games 104
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Almost 250 Bethesda Game Studios developers unionise

GamesIndustry.biz

Hundreds of staff at Fallout and Elder Scrolls developer Bethesda Game Studios have unionised, joining the Communication Workers of America. The CWA announced the formation of the new union via its website , adding that 241 developers either signed a union authorisation card or used an online portal to indicate they wanted union representation. The CWA's post on X indicates the new union, One BGS USA, represents "a majority of developers across Bethesda Game Studios Dallas, Rockville and Austin.

Studios 140
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The Dichotomy of Mobile and Gacha Games

Game Wisdom

The Dichotomy of Mobile and Gacha Games Josh Bycer josh@game-wisdom.com I may be one of the few people who spends their days checking out and covering the hottest and most original indie games, to then play a mobile game like Arknights , or Limbus Company. For many people, mobile … The post The Dichotomy of Mobile and Gacha Games appeared first on Game Wisdom.

Mobile 105
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Making A Splash: How Wuthering Waves' Characters Draw Players Into Its World

Game Developer

The waves of fanart and appreciative posts by Wuthering Waves fans suggest that developer Kuro Games has crafted fetching characters. What makes them appealing?

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Simulate Elastic Objects in Any Representation with NVIDIA Kaolin Library

Nvidia

Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream. Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream applications like robotics, design, AR/VR, and games, it must be possible to manipulate these 3D models in a physically plausible way.

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SAG-AFTRA is ready to strike if game companies don't "come to the table with a deal" to protect jobs against AI

GamesIndustry.biz

The SAG-AFTRA National Board has unanimously agreed to permit its chief negotiator to call an immediate strike at will in a bid to protect voice actors fighting for job security as more and more studios explore generative AI. In a statement , SAG-AFTRA – which represents over 160,000 actors, broadcast journalists, news writers, recording artists, voiceover artists, and other media professionals – said that if called, "the strike shall be over all covered services under the Interactiv

AI 134
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What is Salesforce UAT Testing? Why is it Important in 2024?

Rocket Brush Studio

Ready to optimize your Salesforce UAT process? Discover how effective UAT can enhance your Salesforce deployment, ensuring it meets all user expectations and business requirements. This guide offers an in-depth look at the Salesforce UAT process, crucial for ensuring software aligns with business needs.

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Classic Postmortem: The development of the original Psychonauts was a fraught experience

Game Developer

The quirky platformer was critically well-received, but its development process was imperiled at almost every stage by multiple competing factors.

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Legions At War - New Update

Indie DB

V0.4 will come with many bug fixes and new features like walls, environment effects, new AP and Pathfinding system and much more. This will also be the last version with the old campaign.

Bug 97
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NCSoft president: "The games industry's evolution towards acceptance and diversity is ongoing"

GamesIndustry.biz

The commercial video games industry is more than 50 years old, yet there is still the sense that it is struggling to find acceptance among the mainstream – at least, when compared to the likes of TV and film. While negative media coverage from mainstream publications or attacks from politicians may be less common than in decades past, the industry still attracts scrutiny (currently, it's most often around loot boxes and monetisation , or concerns around addiction ).

Film 135
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Adobe DOJ Lawsuit Un-redacted

Game From Scratch

GameFromScratch.com Adobe DOJ Lawsuit Un-redacted On June 17th, 2024 the US Department of Justice filled a lawsuit against Adobe over their business practices, specifically their early cancellation fees and the difficulty customers face when attempting to cancel their Creative Cloud accounts. The initial filling was heavily redacted (PDF Link). Today however, the redacting has been […] The post Adobe DOJ Lawsuit Un-redacted appeared first on GameFromScratch.com.

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Obituary: Voice actor Sam Mowry passed away at age 64

Game Developer

Mowry's decades-long career in voice acting includes credits for Dota 2, Legends of Runeterra, Infamous, and Torchlight.

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Boons & Burdens Reaches 1.0

Indie DB

Twin-stick, action-roguelite, Boons & Burdens exits Early Access and enters full release. With it, comes the single largest update in its history, with a new class, new modes, upgrades, achievements, and game-wide changes.

Games 90
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EA vets' new studio Play By Play aims to revive the spirit of NBA Street

GamesIndustry.biz

Most sports video games can be daunting for those with just a casual interest in the activities they emulate. While the likes of FIFA, Madden, NBA 2K and MLB The Show aren't entirely inaccessible to the mainstream, they are also clearly geared towards those who live and breathe football (traditional or American), basketball, baseball or whichever ball-based sport is at the title's core.

Studios 132
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Leartes Studios Unreal Unity and Godot Mega Flash Sale

Game From Scratch

GameFromScratch.com Leartes Studios Unreal Unity and Godot Mega Flash Sale There is a new bundle of interest to game developers, the Leartes Studios Unreal | Unity | Godot Mega Flash Sale Humble Bundle. This is a huge collection of 3D assets for Unity, Unreal Engine and for the first time ever directly for the Godot Game Engine as well! Not […] The post Leartes Studios Unreal Unity and Godot Mega Flash Sale appeared first on GameFromScratch.com.

Studios 71
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Report: Roblox employees are worried it isn't doing enough to stop child predators

Game Developer

Workers in charge of keeping Roblox safe for young players fear the company is ignoring a massive problem.

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Announcing Bigfoot Life

Indie DB

A simulator game where you live life as Bigfoot. Catch fish, forage for mushrooms and berries, build shelters, and more. Survive and live your best Bigfoot Life.

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500+ World of Warcraft developers unionise

GamesIndustry.biz

Over 500 World of Warcraft developers have unionised. By forming the World of Warcraft Game Makers Guild under the Communications Workers of America union (WoWGG-CWA), over 500 "designers, engineers, producers, artists, quality assurance testers, and more" have formed the "first wall-to-wall union at Activision Blizzard." It also marks the largest wall-to-wall union at a Microsoft-owned studio, and is "further evidence of the growing effect to successfully organise the video game industry".

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Retopoflow 3 For Blender Review

Game From Scratch

GameFromScratch.com Retopoflow 3 For Blender Review Retopoflow is an extremely popular Blender add-on for doing retopology and it is currently available in Blender Market Humble Bundle (learn more). This was the most requested asset to do a follow-up review on from the Bundle, so that is exactly what we have done in this video. Details of […] The post Retopoflow 3 For Blender Review appeared first on GameFromScratch.com.

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Lightspeed Studios opens new facility dedicated to mocap and virtual production

Game Developer

The new building is already being put to work with Lightspeed's upcoming RPG The Last Sentinel, which also brought on Troy Baker as its performance director.

Studios 251
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Gaming Analytics: Leveraging AWS Glue and Amazon Redshift Spectrum for Player Insights

AWS Games

Introduction In the dynamic landscape of game development, efficient data management and analysis are pivotal for optimizing player experiences and driving business growth. Game developers and analysts often encounter the challenge of aggregating data from diverse sources, ranging from real-time operational metrics to historical analytical records. To address these challenges, AWS provides a robust suite of services.

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Unionisation leaps forward: now it's time to deliver | Opinion

GamesIndustry.biz

Gradually, then suddenly. Ernest Hemingway was talking about how people go bankrupt, which admittedly gives this quote a somewhat grim tone, but it's often used as an apt description for all sorts of change, from political and social movements to personal success. It's really an encapsulation of the concept of a tipping point; that there can be many years of seemingly unrewarded slog when it seems like change is impossible, only to suddenly reach an inflection point where everything accelerates

Concepts 122
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Platform Payouts and Fortnite’s Unique Approach

Deconstructor of Fun

Written by Eric Guan , a game economist at Taki Games, ex-Riot veteran, and Game Economist Cast co-host. Special thanks to Kegan Clark and Ben Steffler for their help fleshing out these ideas. Games are diving into content platforms in the wake of YouTube, Spotify, and Netflix’s success. While game marketplaces like Steam and Itch.io have existed for a while now, games are experimenting with platforms where revenue is not directly attributable and the platform has to mediate creator payouts.

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Double Fine documentary’s bittersweet epilogue highlights need for safe workplaces

Game Developer

An "epilogue" episode of Two Player Productions' Double Fine Psych Odyssey shows the team reckoning with Psychonauts 2's tense development cycle.

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Kinetix taps AWS to bring generative AI tools directly to players

AWS Games

With social interaction central to the gaming experience, demand for user-generated content (UGC) across games is exploding, from Roblox to Fortnite and beyond. Just as no two humans think, talk, or move the same way, many video game development studios and players are of the mindset that digital characters shouldn’t either. This is where emotes (custom 3D animations) are changing the game, allowing players to establish more distinct identities when interacting with others in-game.

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