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Like 2022 before it, Valve's list of best-sellers for 2023 feature the year's biggest titles and games that have have been around for a year or longer.
Filmustage wishes you a Happy New Year 2024! ? In addition to presenting gifts in the form of exciting releases and ? festive promotions , the New Year is also a time to look back and analyze the months gone by. For the film industry, the past year has been anything but ordinary. It's been challenging, undoubtedly, yet in many ways, it has been historic.
Hyperautomation 2.0 emerges as a transformative force, redefining traditional testing methodologies. It aims to automate end-to-end validation processes using core AI technologies and address challenges such as daily release cycles.
On the last working day of 2023 we take one final look over our shoulder to see what we are leaving behind. This year was a two-faced monster. A stellar year for game releases, that’s for sure. But also a dreadful year for job security in game development, with a heartbreaking 10.000 layoffs. We look towards 2024 with a mixture of hope and fear, but also with a strong belief in the ability of people to bounce back.
On the last working day of 2023 we take one final look over our shoulder to see what we are leaving behind. This year was a two-faced monster. A stellar year for game releases, that’s for sure. But also a dreadful year for job security in game development, with a heartbreaking 10.000 layoffs. We look towards 2024 with a mixture of hope and fear, but also with a strong belief in the ability of people to bounce back.
The Holiday Update is out now, featuring a new post-game side-quest, a new weapon, and a revamped Superboss with 1 Million HP! Also a return of the April Fools boss + bug fixes!
You're likely already acquainted with the AI Scene Synopses feature within Filmustage, a tool that enables you to effortlessly generate detailed synopses for each scene in a script with just one click. We've taken this functionality to new heights. Now, imagine the convenience and depth of understanding you'll gain when, with a single click, you can obtain a synopsis of the ENTIRE script!
Unity’s Customer Success walks through common scenarios in projects that result from poor asset management and you can prevent them on your next project.
GameFromScratch.com The Future of Unity 6 Announced at their recent Unite developer conference, today we take a look at the future of the Unity 6 game engine. Unity 6 is an especially important release, as this is the first release with the new Unity Run-Time Fee Pricing. In the video below we dive into the timeline … The Future of Unity 6 Read More The post The Future of Unity 6 appeared first on GameFromScratch.com.
Hello all, That are capture: Images when running with a window app (it’s like building through windows), very bad interface, font errors,… And here are the images on the web (same as IOS, Android) So why is there this difference, how to fix it on windows? Thanks.
These sort of paying/nonpaying issues are typically ironed out by the multiplayer game's matchmaking system. Players often (mistakenly) think that matchmaking only considers player skill when distributing players into games. If player power (such as gear, level, paid or earned boosts, etc.) is a factor, I guarantee you that the matchmaking algorithm will take it into account because we don't actually want lopsided games - if we pit teams of equal skill against each other but one team has much hi
I’m using Cocos Creator 2.4.6, somehow I try to change the node color via script is not working. I remember it used to work. For debugging, I set node color default to (170,170,170) then using script it will increase to 255 in “duration”. 我在使用Cocos Creator 版本 2.4.
Immerse yourself in the captivating world of Neon Idol VR, a cyberpunk adventure set in an alternative 1987. As a VR cop navigating a tech-dominated city, you'll solve puzzles, gather intel, and enhance your abilities through implants. The game, crafted.
In this lesson we will look at making custom boards for our encounters that are data-driven and skinned in a Tilemap. Overview My very first blog project involved creating mechanics for a Tactics RPG. In that project, I created a 3D isometric board with a focus on how to randomly create non-square boards including height information. If those goals sound interesting to you, then the original might still be worth a read and you can see it here.
I was not allowed to upload a video, so I shared the screenshot above. The rest is console output, which logs out the color of the stone “console.log(this.getID()”, triggered inside the “onBeginContact” callback above. Again, thank you for your effort. I appreciate it.
Hey all, I’m back with the second entry in a rather bizarre light novel series with the adventures of Komari and her army for this week’s Translation Necessary Thursday. It’s “The Vexations of a Shut-In Vampire Princess Volume 02” by Kotei Kobayashi. Plot: This second volume is just as good as the first, with Komari much more settled in as the leader of the Seventh Army.
Concept Art World West Studio West Studio is a visual development studio committed to producing inspirational and informative artwork for the entertainment industry. Founded by experienced concept artist, Tyler West , the company is comprised of a worldwide network of artists each bringing their own unique talent and inspiration. From initial concepts to meaningful marketing strategies, West Studio collaborates with clients to establish the creative direction and visual language for their intel
It's been a while since our last post on the development of World of PADMAN 1.7, so it's time for a status update. We are hoping for a release next year, when World of PADMAN celebrates its 20th anniversary.
Hello, I am using Creator 3.5.2 My game takes lot of time to launch on Android mobile on mid/low (v7a) end devices. Until then black screen appears. What could be the reason behind it? Can lot of assets inside Resources folder could be the issue? Regards.
In such situations, it's important to figure out why professional players are able to realize so much more potential with a particular class/character/build/etc. while more casual players cannot. Generally, that means the additional performance must come from two things at the pro level - a high bar for execution (e.g. difficult timing or physical dexterity), and/or extraordinarily complex strategy that likely changes in real time (e.g. having a huge number of moves available at a given time and
Five Reasons to Stop Playing Bad Games That You Don’t Like Josh Bycer josh@game-wisdom.com We’ve all bought a bad game before. Perhaps you got something on the Steam sale and it wasn’t really that good, or maybe you really disagree with some high ratings that people gave a game. After all, gaming tastes are … The post Five Reasons to Stop Playing Bad Games That You Don’t Like appeared first on Game Wisdom.
Physics: Tween no effect on Collider? Am I right concluding that Nodes animated via Tween have no effect on Colliders? Specifically I have a node A with a boxcollider2d and rigidbody (type:static) and boxcollider2d set as sensor. I have another node B with rigidbody (type:kinematic) and boxcollider. Physics used in settings: Box2D Scenario 1: Node A with Rigidbody (type: Static); BoxCollider2D set as sensor Node B with Rigidbody (type: Dynamic) => Node B falls into the sensor area of Node A.
Good DLC story content tends to be stuff that meets these general criteria: Is self-contained (i.e. the critical path of the core game remains a complete experience) Adds additional context and lore to the main game Is sufficiently large in scope that the players feel like they have accomplished something Has some fanservice for the core fans (Optional) These requirements generally mean that any ideas for the DLC can start from bits and pieces of cut mainline content, but often needs some signif
Hey all, I’m back with another Anime Sunday with this week being a look ahead to the new year. It’s my Most Anticipated Winter 2024 Anime. My Instant Death Ability Is So Overpowered, No One in This Other World Stands a Chance Against Me: This is a pretty weird Isekai series in that the main character is so ridiculously overpowered that it’s just silly.
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