Sat.Feb 01, 2025 - Fri.Feb 07, 2025

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Why Some Puzzle Games are More Addicting Than Others?

Deconstructor of Fun

Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. When Ahmetcan isnt busy crafting and designing killer features, youll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city.

Puzzle 52
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Death by Scrolling

Grumpy Gamer

First screen shot from my new game called Death by Scrolling. I started working on this game back in 2019. It started out great and everybody I showed it to loved it, but it was simple. Everyone asked for progression and “game” stuff and over the next six months I proceeded to ruined it. Then a little game called Return to Monkeys island came along and I took the next two years to build that with Dave Grossman and a wonderful team.

Pixel 182
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Treyarch co-founder pleads guilty to crashing drone into firefighting plane during LA fires

Game Developer

Under his plea deal, Akemann will pay the $65,000 repair bill for the Super Scooper plane and perform 150 hours of community service for wildfire relief.

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Solo dev Esteban Hernandez spent 7 years on Creo God Simulator: “I’ve learned perseverance”

PreMortem.Games

Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. I became a solo developer initially because I wanted to make games, plain and simple, he says.

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Get Started with Neural Rendering Using NVIDIA RTX Kit

Nvidia

Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in. Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in performance, image quality, and interactivity to deliver new levels of immersion.

Render 121
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Lua Game Engines in 2025

Game From Scratch

GameFromScratch.com Lua Game Engines in 2025 Today we have compiled a list of the best Lua game engines and game frameworks (and a few miscellaneous game development options) for game development in 2025. This is the third in a series of posts exploring the game engine options available for the most popular programming languages. We have The post Lua Game Engines in 2025 appeared first on GameFromScratch.com.

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Iron Galaxy lays off 66 developers in 'last resort' lifesaving effort

Game Developer

The longtime support developer hoped to withstand this winter's wave of industry layoffs, but 'ran out of room' to survive.

More Trending

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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Woah, another beta build already? Youre not imagining things, its only been a week since our last release. The team is fully in the swing of getting release-blockers merged, so were able to expedite output. Whats more, our community has been on the ball with submitting regression reports; thanks to everyone whos involved themselves! While progress has been at a rate were all excited about, its not over yet!

Beta 77
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Scrap – Raylib Powered Visual Programming Language

Game From Scratch

GameFromScratch.com Scrap – Raylib Powered Visual Programming Language There is a new Visual Programming language available, Scrap. It is a free and open source (GPL v3 licensed) project that is heavily inspired by the Scratch programming language, which was made using the excellent C/C++ Raylib game framework. The big difference between Scrap and Scratch is a focus on The post Scrap – Raylib Powered Visual Programming Language appeared first on GameFromScratch.com.

Games 85
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nDreams opens new VR studio after shuttering two others

Game Developer

The company's latest opening, Compass, has been unveiled following the closure of nDreams Studio Orbital and nDreams Studio.

Studios 330
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The Struggles of Studying Game Design

Game Wisdom

The Struggles of Studying Game Design Josh Bycer josh@game-wisdom.com It’s a new year and that means it’s time to once again ponder the nature of game design. Given all the YouTubers, streamers, and now even professors teaching design, you may think that the act of studying games has become … The post The Struggles of Studying Game Design appeared first on Game Wisdom.

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A follow up to your answer about veilguard (was really hoping you would touch on that one). Why do game companies that have a “bad” release always seem to start from the bottom of the pyramid when it comes to restructuring and recouping losses? Why fire low level devs who did their best with what they had, when the companies have people in senior positions making hundreds of thousands of dollars (if not more) that they could just cut from? Why do the trenches always get the punishment first?

Ask a Game Dev

The short answer is because s**t rolls downhill. For a longer and more nuanced answer, there's multiple factors to consider. The main issue is that the company is trying to cut costs immediately. This is usually for two major reasons: Reassure investors to keep them from dumping the stock and driving down the company's value Save as much money as they can from their current stockpile for other projects still in development.

Dev 69
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Take-Two's Strauss Zelnick on tariffs, AI and GTA 6

GamesIndustry.biz

As Take-Two Interactive reported strong results for Q3 FY 2025 and readied investors for a blockbuster year that includes the release of Rockstar's long anticipated Grand Theft Auto 6, Strauss Zelnick, Chairman and CEO of Take-Two Interactive, took the time to talk to GamesIndustry.biz about the results and some of the biggest issues facing the industry in 2025.

AI 66
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Forget E3: The ESA is back with a new video game conference for 'changemakers'

Game Developer

Leaders from Microsoft, Sony, Nintendo, Take-Two, Ubisoft, and more will be in attendance.

Games 310
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Fyrox Rust Game Engine 0.36 Release

Game From Scratch

GameFromScratch.com Fyrox Rust Game Engine 0.36 Release The Rust-powered Fyrox game engine just released Fyrox 0.36, their biggest release to date. Fyrox is the closest thing to a Rust powered Unity game engine you will find. This open-source rust game engine saw improvements across the board, as well as new features such as a new project manager, The post Fyrox Rust Game Engine 0.36 Release appeared first on GameFromScratch.com.

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Hi, Veilguard dev here. Your analysis of the “”“restructuring”“” is pretty spot on. One small clarification: not doing DLC wasn’t a game team decision, it was an executive or business decision. A lot of us were begging to do DLC and longer term support.

Ask a Game Dev

My sympathies for your situation. I'm not surprised at all. I've always been a proponent of post-launch game support. DLC and continued support is a great training ground for juniors and mid-levels to level up their skills on lower-stakes content and features and post-launch content has a notably less brutal delivery schedule. I thought it was a big gamble when Veilguard marketing announced that there wouldn't be any post-launch content.

Dev 64
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Take-Two Interactive reports strong Q3 FY2025 Results, prepares for blockbuster 2025 lineup

GamesIndustry.biz

Take-Two Interactive announced its financial results for the third quarter of fiscal year 2025, reporting net bookings of $1.37 billion, a 3% increase from the previous year and within the company’s projected guidance. The company also reaffirmed its full-year net bookings outlook of $5.55 billion to $5.65 billion, citing strong performance from its core franchises and an upcoming release schedule set to drive significant growth.

Games 71
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Report: ProbablyMonsters conducting more layoffs after pledging to build 'stable home for developers'

Game Developer

Social media posts from impacted employees indicate more jobs have been placed on the chopping block.

Media 307
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Infinite Echoes Ultimate Ovani Sound and Music Humble Bundle

Game From Scratch

GameFromScratch.com Infinite Echoes Ultimate Ovani Sound and Music Humble Bundle The Infinite Echoes Ultimate Ovani Game Sound and Music Humble Bundle is now live. This bundle is a huge collection of game development-oriented sound effects and music packs from Ovani Sound. It also includes dynamic music playback plugins for Unreal Engine, Unity and Godot.

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Ale Abbey update

Indie DB

New icons, eye-catchy Brewing UI & Custodians; keepers of the flame update.

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Paradox acquires Haemimont Games

GamesIndustry.biz

Paradox Interactive has acquired Bulgarian developer Haemimont Games for an undisclosed amount.

Games 118
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EA says Dragon Age 'underperformance' justifies decision to prioritize 'highest-potential opportunities'

Game Developer

'Q3 was not the financial performance we wanted or expected'

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[iOS] Cocos Creator 3.8.5 App Crashing After Build on Xcode

Cocos

I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.

Build 52
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The Most Popular Casino Games Ranked by Player Demand

Game Wisdom

The Most Popular Casino Games Ranked by Player Demand Josh Bycer josh@game-wisdom.com The dazzling realm of casinos offers a captivating array of games, each promising thrilling experiences and the allure of winning real money. From the spinning reels of slot machines to the strategic depths of table games, the popularity of these … The post The Most Popular Casino Games Ranked by Player Demand appeared first on Game Wisdom.

Games 52
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nDreams establishes new internal studio, shutters two others

GamesIndustry.biz

nDreams has launched a new studio called Compass, as it shuts down two others.

Studios 107
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Konami upgrades revenue forecast after Silent Hill 2 remake sells over 2 million copies

Game Developer

The Japanese publisher said Bloober Team's remake is exceeding expectations.

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[iOS] Cocos Creator 3.8.5 App Crashing After Build on Xcode

Cocos

I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.

Build 52
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Talking Indie Dev with Top Gnome (Part 1)

Game Wisdom

Talking Indie Dev with Top Gnome (Part 1) Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Our latest developer cast is now up with Onxy Prism Studio talking about making their first game and lessons learned along the way. For this cast, I sat down with Lizabet and Zev from Onyx Prism to … The post Talking Indie Dev with Top Gnome (Part 1) appeared first on Game Wisdom.

Indy 52
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Voldex acquires Roblox title Brookhaven

GamesIndustry.biz

User-generated content (UGC) studio Voldex has acquired the Roblox life simulation game Brookhaven.

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Take-Two financials: NBA 2K exceeds expectations and GTA V surpasses 210M sales

Game Developer

The publisher is predicting one of its 'strongest ever' calendar years with GTA VI on track to launch in fall.

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[iOS] Cocos Creator 3.8.5 App Crashing After Build on Xcode

Cocos

I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.

Build 52
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Introducing Julien Solomita as friendly rodent NPC Gustav Gondasa

Astral Clock Tower Studios

The time has finally come, Travelers! Were incredibly excited to announce that talented creator Julien Solomita is making his voice-acting debut in Kristala as Gustav Gondasa: a spunky and adventurous Hemani who will be the first friendly rodent face you meet along your journey across Ailur. Gustav is a prominent NPC with an important questline that will gradually unravel as you explore the six clan lands and complete your Raksaka Proving.

NPC 52
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$1bn revenue not enough to offset Meta's AR/VR Reality Labs' $4.4 billion loss

GamesIndustry.biz

Meta has published its earnings report for the three months ending December 31 2024, and despite $1.08 billion in revenue from its Meta Quest hardware, it has recorded a loss of $4.97 billion in its AR/VR Reality Labs division.

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Update: Hi-Rez lays off devs, ends development for three games

Game Developer

Developers across Smite's design, production, and esports teams have been impacted by Hi-Rez's latest reductions.

Esports 282
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[iOS] Cocos Creator 3.8.5 App Crashing After Build on Xcode

Cocos

I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.

Build 52
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DREAMOUT – Coming Soon!

Indie DB

Explore a surreal world with a drunken alpaca! Solve puzzles, fish out the unusual items.

Puzzle 98
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Nintendo lowers FY forecast as sales drop 31% to $6.1bn

GamesIndustry.biz

Nintendo has released its financial results for the nine months ending December 31, 2024, recording a continued decline in hardware and software sales as the firm prepares for the release of the Switch 2 this year.

Software 102