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Written by Ahmetcan Demirel , the maestro of product management and a podcast host ( Game Dev Diary ) from Germany! With a knack for puzzles, arcades, and simulation games. When Ahmetcan isnt busy crafting and designing killer features, youll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city.
First screen shot from my new game called Death by Scrolling. I started working on this game back in 2019. It started out great and everybody I showed it to loved it, but it was simple. Everyone asked for progression and “game” stuff and over the next six months I proceeded to ruined it. Then a little game called Return to Monkeys island came along and I took the next two years to build that with Dave Grossman and a wonderful team.
Under his plea deal, Akemann will pay the $65,000 repair bill for the Super Scooper plane and perform 150 hours of community service for wildfire relief.
Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. I became a solo developer initially because I wanted to make games, plain and simple, he says.
Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in. Neural rendering is the next era of computer graphics. By integrating neural networks into the rendering process, we can take dramatic leaps forward in performance, image quality, and interactivity to deliver new levels of immersion.
GameFromScratch.com Lua Game Engines in 2025 Today we have compiled a list of the best Lua game engines and game frameworks (and a few miscellaneous game development options) for game development in 2025. This is the third in a series of posts exploring the game engine options available for the most popular programming languages. We have The post Lua Game Engines in 2025 appeared first on GameFromScratch.com.
Joakim Achrn helps founders build successful games companies. Hes the lead of an angel syndicate specifically for games and an investor himself. To follow his work, subscribe to elitegamedevelopers.com/newsletter When Joakim Achrn posted on LinkedIn that founders shouldnt take a market salary, and added: If you need a high salary now, maybe startup life isnt right for you, right now, he ignited a fierce online discussion.
Joakim Achrn helps founders build successful games companies. Hes the lead of an angel syndicate specifically for games and an investor himself. To follow his work, subscribe to elitegamedevelopers.com/newsletter When Joakim Achrn posted on LinkedIn that founders shouldnt take a market salary, and added: If you need a high salary now, maybe startup life isnt right for you, right now, he ignited a fierce online discussion.
Woah, another beta build already? Youre not imagining things, its only been a week since our last release. The team is fully in the swing of getting release-blockers merged, so were able to expedite output. Whats more, our community has been on the ball with submitting regression reports; thanks to everyone whos involved themselves! While progress has been at a rate were all excited about, its not over yet!
GameFromScratch.com Scrap – Raylib Powered Visual Programming Language There is a new Visual Programming language available, Scrap. It is a free and open source (GPL v3 licensed) project that is heavily inspired by the Scratch programming language, which was made using the excellent C/C++ Raylib game framework. The big difference between Scrap and Scratch is a focus on The post Scrap – Raylib Powered Visual Programming Language appeared first on GameFromScratch.com.
The Struggles of Studying Game Design Josh Bycer josh@game-wisdom.com It’s a new year and that means it’s time to once again ponder the nature of game design. Given all the YouTubers, streamers, and now even professors teaching design, you may think that the act of studying games has become … The post The Struggles of Studying Game Design appeared first on Game Wisdom.
The short answer is because s**t rolls downhill. For a longer and more nuanced answer, there's multiple factors to consider. The main issue is that the company is trying to cut costs immediately. This is usually for two major reasons: Reassure investors to keep them from dumping the stock and driving down the company's value Save as much money as they can from their current stockpile for other projects still in development.
As Take-Two Interactive reported strong results for Q3 FY 2025 and readied investors for a blockbuster year that includes the release of Rockstar's long anticipated Grand Theft Auto 6, Strauss Zelnick, Chairman and CEO of Take-Two Interactive, took the time to talk to GamesIndustry.biz about the results and some of the biggest issues facing the industry in 2025.
GameFromScratch.com Fyrox Rust Game Engine 0.36 Release The Rust-powered Fyrox game engine just released Fyrox 0.36, their biggest release to date. Fyrox is the closest thing to a Rust powered Unity game engine you will find. This open-source rust game engine saw improvements across the board, as well as new features such as a new project manager, The post Fyrox Rust Game Engine 0.36 Release appeared first on GameFromScratch.com.
My sympathies for your situation. I'm not surprised at all. I've always been a proponent of post-launch game support. DLC and continued support is a great training ground for juniors and mid-levels to level up their skills on lower-stakes content and features and post-launch content has a notably less brutal delivery schedule. I thought it was a big gamble when Veilguard marketing announced that there wouldn't be any post-launch content.
Take-Two Interactive announced its financial results for the third quarter of fiscal year 2025, reporting net bookings of $1.37 billion, a 3% increase from the previous year and within the company’s projected guidance. The company also reaffirmed its full-year net bookings outlook of $5.55 billion to $5.65 billion, citing strong performance from its core franchises and an upcoming release schedule set to drive significant growth.
GameFromScratch.com Infinite Echoes Ultimate Ovani Sound and Music Humble Bundle The Infinite Echoes Ultimate Ovani Game Sound and Music Humble Bundle is now live. This bundle is a huge collection of game development-oriented sound effects and music packs from Ovani Sound. It also includes dynamic music playback plugins for Unreal Engine, Unity and Godot.
I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.
The Most Popular Casino Games Ranked by Player Demand Josh Bycer josh@game-wisdom.com The dazzling realm of casinos offers a captivating array of games, each promising thrilling experiences and the allure of winning real money. From the spinning reels of slot machines to the strategic depths of table games, the popularity of these … The post The Most Popular Casino Games Ranked by Player Demand appeared first on Game Wisdom.
I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.
Talking Indie Dev with Top Gnome (Part 1) Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Our latest developer cast is now up with Onxy Prism Studio talking about making their first game and lessons learned along the way. For this cast, I sat down with Lizabet and Zev from Onyx Prism to … The post Talking Indie Dev with Top Gnome (Part 1) appeared first on Game Wisdom.
I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.
The time has finally come, Travelers! Were incredibly excited to announce that talented creator Julien Solomita is making his voice-acting debut in Kristala as Gustav Gondasa: a spunky and adventurous Hemani who will be the first friendly rodent face you meet along your journey across Ailur. Gustav is a prominent NPC with an important questline that will gradually unravel as you explore the six clan lands and complete your Raksaka Proving.
Meta has published its earnings report for the three months ending December 31 2024, and despite $1.08 billion in revenue from its Meta Quest hardware, it has recorded a loss of $4.97 billion in its AR/VR Reality Labs division.
I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows Build succeeded, the app crashes when I run it. I tried using Cocos Creators example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result. Target iOS Version: 12.0 Simulator : iPhone 11 Pro Max mac OS:10.15.
Nintendo has released its financial results for the nine months ending December 31, 2024, recording a continued decline in hardware and software sales as the firm prepares for the release of the Switch 2 this year.
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